Cbt

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Cbt

  1. 1. CBT is an abbreviation for Computer Based Training
  2. 2. Computer Based Training: definition <ul><li>training program </li></ul><ul><li>a type of education </li></ul><ul><li>the product containing the pre-build learning material </li></ul><ul><li>the computer takes the role of teacher </li></ul><ul><li>the student learns by executing special training programs on a computer </li></ul><ul><li>CD-Rom or online packet </li></ul>
  3. 3. Use of Computers for learning in the definition stresses that CBT refers to: <ul><li>instruction </li></ul><ul><li>management of learning/teaching processes </li></ul><ul><li>imparting training </li></ul><ul><li>monitoring trainee progress </li></ul><ul><li>providing feedback </li></ul><ul><li>assessing final results </li></ul>
  4. 4. In this sense CBT is close in meaning to some other acronyms: <ul><li>CAI (computer-assisted instruction) also (computer-aided instruction) </li></ul><ul><li>CMI (computer-managed instruction) </li></ul><ul><li>CBI - Computer-Based Instruction </li></ul><ul><li>CAL Computer-Assisted Learning </li></ul><ul><li>CAT Computer-Assisted Testing </li></ul>
  5. 5. Although <ul><li>CBT = or > CAI, CMI, CBI, CAL, CAT </li></ul><ul><li>mostly </li></ul><ul><li>CBT = (CD_clip) </li></ul>
  6. 6. as far as Forms of Learning are concerned, CBT can be used in: <ul><li>Formal learning </li></ul><ul><li>Non-formal learning </li></ul><ul><li>Informal learning </li></ul>
  7. 7. CBT and Learning Theories : CBT are created following the principles of different LT <ul><li>Behaviorism – gave the concept of individualized instruction, the idea of a continuous control of effectiveness </li></ul><ul><li>Cognitivism - led to provide metacognitive tools instead of giving an immediate feedback. </li></ul><ul><li>Constructivism - led to reduce granularity and include open problem solving situations </li></ul>
  8. 8. Types of CBT depending on the teaching method – pedagogic strategy <ul><li>Demonstration </li></ul><ul><li>Tutorial </li></ul><ul><li>Simulation </li></ul>
  9. 9. Mind Map with forms of learning and Learning theories
  10. 10. Demonstration <ul><li>is best used to support the introduction of new information </li></ul><ul><li>applied widely for creation of instruction books </li></ul><ul><li>is similar to E-book concerning the learning method </li></ul>
  11. 11. Tutorial <ul><li>main feature: a sequential manner of introducing new information </li></ul><ul><li>useful for teaching factual information, simple discrimination, rules, and simple application of rules </li></ul><ul><li>type variations </li></ul><ul><ul><li>Drill and Skill practice - used after initial instruction when mastery of a new skill or information is desired </li></ul></ul><ul><ul><li>Problem solving - used to augment higher order thinking skills </li></ul></ul><ul><ul><li>IST = Intelligent Tutorial Systems - provide direct feedback to students, without the intervention of human beings, whilst performing a task. </li></ul></ul>
  12. 12. Learning Theories used <ul><li>Drill and Skill Practice </li></ul><ul><ul><li>behaviourist theories </li></ul></ul><ul><li>Problem Solving </li></ul><ul><ul><li>cognitive theories </li></ul></ul><ul><li>IST </li></ul><ul><ul><li>cognitive/constructivist theories </li></ul></ul>
  13. 13. Simulation <ul><li>is most often used when practicing a skill in its real context is too costly or dangerous (such as training of military or pilots) </li></ul><ul><li>used to model real-world situations </li></ul><ul><li>type variation: </li></ul><ul><ul><li>Training games - used to provide motivating and engaging opportunities for practice after a skill or new information is taught </li></ul></ul>
  14. 14. some historical notes <ul><li>Beginnings in the 50´s: military purposes </li></ul><ul><ul><li>testing, management </li></ul></ul><ul><li>Development for the professional education: </li></ul><ul><ul><li>dependent on the economical factors and suitability for non-formal learning </li></ul></ul><ul><li>Stages of the development for the school education </li></ul><ul><ul><li>infrastructural factors </li></ul></ul><ul><ul><li>evaluation problems </li></ul></ul>
  15. 15. CBT Components <ul><li>Technical structure </li></ul><ul><li>Didactic structure </li></ul>
  16. 16. Authoring Tool/ Authoring System <ul><li>AT is a software package which developers use to create and package content deliverable to end users </li></ul><ul><li>AS is a program that allows a non-programmer to easily create software with programming features </li></ul><ul><li>Example of recent version (internet offer) </li></ul>
  17. 17. Didactic aims <ul><li>Bennefits of using CBT </li></ul><ul><li>Drawbacks of CBT </li></ul>
  18. 18. Bennefits
  19. 19. Drawbacks <ul><li>Dependent on technological factors </li></ul><ul><li>Dangers of didactic shortcomings </li></ul>
  20. 20. Technological difficulties
  21. 21. Didactic problems
  22. 22. Short Demonstration/Video

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