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Parabellum
  Game analysis




                  © Dan Gunnarsson   2009-05-24
Contents
The game Parabellum

Parabellum between rules and fiction

Conclusions
The game Parabellum
                              Background

Free to play MMO-FPS





Game still in Closed Beta-phase
...
The Genre

 Some games compare with is F.E.A.R Combat,
Wolfenstein: Enemy Territory, War Rock, Americas Army
and Planetsi...
Rules

The way to customize your character is huge





You need a gamespy account to log in and play





Gameplay like...
Characteristics

 Real-looking environments, based on New York

 Great play-feeling

 Reality-factors as gravity, and t...
My experiences

The game is developing fast





There's a lot of statistics in the game





Somehow a specific gamepla...
Parabellum between rules and fiction

 The game uses an emergence way to challenge the
player

 You decide how to act in...
Conclusions
Reality-based gameplay





Great customization to give the game a new dimension





There's not too much i...
Thank You!
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Presentation Parabellum

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A game in a development-phase.
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Presentation Parabellum

  1. 1. Parabellum Game analysis © Dan Gunnarsson 2009-05-24
  2. 2. Contents The game Parabellum Parabellum between rules and fiction Conclusions
  3. 3. The game Parabellum Background Free to play MMO-FPS  Game still in Closed Beta-phase  Acony, the developers first game   First MMO-FPS game to use interactive non-linear multiplayer campaigns in addition to an advanced character and weapon development system
  4. 4. The Genre  Some games compare with is F.E.A.R Combat, Wolfenstein: Enemy Territory, War Rock, Americas Army and Planetside The game most alike in its development is Huxley 
  5. 5. Rules The way to customize your character is huge  You need a gamespy account to log in and play  Gameplay like Counter Strike  Lots of different tactics to use to succeed  Really great weapons in the game 
  6. 6. Characteristics  Real-looking environments, based on New York  Great play-feeling  Reality-factors as gravity, and the fact you're taking damage if you fall from higher points  It will be possible to create own contents  It has a new model in playing scenarios that's cool  Lots of MMO-elements and customizations
  7. 7. My experiences The game is developing fast  There's a lot of statistics in the game  Somehow a specific gameplay-feeling   The outfits to choose from is spectacular and makes you feel like a individual in the game
  8. 8. Parabellum between rules and fiction  The game uses an emergence way to challenge the player  You decide how to act in a specific situation  You are in a war without risking your life  Do what you want and feel the freedom  Easy access compared to a non digital game  You can be self to play  You can have statistics and information on-screen  Reality-based consider looks and gameplay  You have the control  Most important: It's a lot of FUN
  9. 9. Conclusions Reality-based gameplay  Great customization to give the game a new dimension  There's not too much information due to the beta-phase  Looks like the development is going the right way 
  10. 10. Thank You!

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