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SKIN: Designing Aesthetic Interactive Surface<br />Heekyoung Jung<br />Youngsuk L. Altieri<br />Jeffrey Bardzell<br />Scho...
Motivation:<br />increasing design potentials of new material and interface technology<br />
Surface in Design:<br />“far from seeing surfaces as superficial, designers engage in them intellectually and materially.”...
Objective:<br />how to explore forms of computational objects?<br />
SKIN: <br />Surface Kinetics INterface<br /><ul><li> organic forms from nature
 expressive, lively interaction</li></li></ul><li>Concept Development:<br />form, function, interaction<br />interaction<b...
Designerly Approach:<br /><ul><li> design as crafting artifacts
 materials, forms, tools
 critical engagement with forms and materials</li></li></ul><li>Sound-Sensitive Lamp<br />
Sound-Sensitive Lamp<br />personalization;<br />directing conversation;<br />mood-light for storytelling;<br />disco-ball;...
Soft-Spiky Mouse<br />
Soft-Spiky Mouse<br />pumping heart, alien, squirrel; makes me click more; <br />“it’s okay to press soft.”; <br />also fo...
Reflection:<br /><ul><li> design narrative</li></ul>	(vs. biomimicry)<br /><ul><li> abstraction of forms</li></ul>	(vs. ge...
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SKIN_Presentation at TEI

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Paper presentation at the conference on tangible, embedded and embodied interaction.

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SKIN_Presentation at TEI

  1. 1. SKIN: Designing Aesthetic Interactive Surface<br />Heekyoung Jung<br />Youngsuk L. Altieri<br />Jeffrey Bardzell<br />School of Informatics (HCI Design)<br />School of Fine Arts (Digital Art)<br />Indiana University Bloomington<br />
  2. 2. Motivation:<br />increasing design potentials of new material and interface technology<br />
  3. 3. Surface in Design:<br />“far from seeing surfaces as superficial, designers engage in them intellectually and materially.” by Lupton (SKIN)<br />
  4. 4. Objective:<br />how to explore forms of computational objects?<br />
  5. 5. SKIN: <br />Surface Kinetics INterface<br /><ul><li> organic forms from nature
  6. 6. expressive, lively interaction</li></li></ul><li>Concept Development:<br />form, function, interaction<br />interaction<br />function<br />form<br />Rich interaction by Frens,2004<br />
  7. 7. Designerly Approach:<br /><ul><li> design as crafting artifacts
  8. 8. materials, forms, tools
  9. 9. critical engagement with forms and materials</li></li></ul><li>Sound-Sensitive Lamp<br />
  10. 10. Sound-Sensitive Lamp<br />personalization;<br />directing conversation;<br />mood-light for storytelling;<br />disco-ball; <br />application for disabled; <br />and more<br />
  11. 11. Soft-Spiky Mouse<br />
  12. 12. Soft-Spiky Mouse<br />pumping heart, alien, squirrel; makes me click more; <br />“it’s okay to press soft.”; <br />also for my keyboard, chair;<br />“I like this soft feeling, but not the sticky one.”; and more<br />
  13. 13. Reflection:<br /><ul><li> design narrative</li></ul> (vs. biomimicry)<br /><ul><li> abstraction of forms</li></ul> (vs. general form language)<br /><ul><li> design exploration</li></ul> (vs. commercial product)<br />
  14. 14. “The surface is NOT the surface.”<br />Discussion:<br />research through design of aesthetic forms<br />interaction<br />function<br />form<br />

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