Connective Learning Communities - Prototype

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Prepared as a prototype for a "Design Thinking Action Lab" project, this presentation offers a walk-through of the first four stages of Design Thinking. Empathize, Design, Ideate, and Prototype.

This process began with a Design Challenge Question: "Go to school, get your degree, get a job . . ."

"Does this traditional path from education to employment make sense today for the hundreds of millions of learners around the world?"

Published in: Education, Business, Technology
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Connective Learning Communities - Prototype

  1. 1. Design Thinking “Connective Learning Communities” Brian McConnell The Prototype
  2. 2. Design Thinking . . . . . . begins as a process.
  3. 3. Empathize and Define First, we addressed the Design Challenge by interviewing a stakeholder. Click on image (or here).
  4. 4. Empathize and Define . . . and we posed a question (click here).
  5. 5. Ideate We then brainstormed the Problem Statement . . . Click on image (or here)
  6. 6. Ideate Click on image (or here).
  7. 7. Prototype . . . and we developed this prototype (click here).
  8. 8. Prototype – Step 1 Create a Community Currency (Network) Click on image (or here)
  9. 9. Prototype – Step 2 Register Students as Currency Users
  10. 10. Prototype – Step 3 Create a Project Management Board at Trello Click on image (or here).
  11. 11. Prototype – Step 4 Register and introduce students to their project board. Click on image (or here).
  12. 12. Prototype – Step 5 This design sets the stage for students, instructor and local organization to collaborate as a connective learning community.
  13. 13. Design Thinking . . . . . . is a process.

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