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Peer-to-Peer learning technologies, Visualisation and the education around the Person

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Universidad Complutense de Madrid
Madrid, 13 de junio de 2016

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Peer-to-Peer learning technologies, Visualisation and the education around the Person

  1. 1. Peer-to-Peer learning technologies, Visualisation and the education around the Person Dr. D. Francisco JoséGarcía Peñalvo GRupo de investigación en InterAcción y eLearning (GRIAL) Instituto de Ciencias de la Educación Departamento de Informática y Automática Universidad de Salamanca fgarcia@usal.es http://grial.usal.es http://twitter.com/frangp Universidad Complutense de Madrid Madrid, 13 dejunio de2016
  2. 2. Agenda Peer-to-Peer learning technologies, Visualisation and the education around the Person 2 1. Personal Learning Environments 2. TRAILER Project 3. Visual Learning Analytics
  3. 3. 1. Personal Learning Environments
  4. 4. Formal, non formal, informal Peer-to-Peer learning technologies, Visualisation and the education around the Person 4
  5. 5. Why ICT is not used to personalise education Peer-to-Peer learning technologies, Visualisation and the education around the Person 5
  6. 6. PLE Peer-to-Peer learning technologies, Visualisation and the education around the Person 6 Personal learning centre “The e-learning application (…) begins to look very much like a blogging tool. It represents one node in a web of content, connected to other nodes and content creation services used by other students. It becomes, not an institutional or corporate application, but a personal learning centre, where content is reused and remixed according to the student's own needs and interests. It becomes, indeed, not a single application, but a collection of interoperating applications — an environment rather than a system” Stephen Downes
  7. 7. PLE Peer-to-Peer learning technologies, Visualisation and the education around the Person 7 Facility “A Personal Learning Environment is a facility for an individual to access, aggregate, configure and manipulate digital artefacts of their ongoing learning experiences” Ron Lubensky http://www.deliberations.com.au/2006/12/present- and-future-of-personal-learning.html
  8. 8. PLE Peer-to-Peer learning technologies, Visualisation and the education around the Person 8 Interface “The PLE is a unique interface into the owners digital environment. It integrates their personal and professional interests (including their formal and informal learning), connecting these via a series of syndicated and distributed feeds” Terry Anderson http://terrya.edublogs.org/2006/01/09/ples- versus-lms-are-ples-ready-for-prime-time/
  9. 9. PLE Peer-to-Peer learning technologies, Visualisation and the education around the Person 9 System “Personal Learning Environments are systems that help learners take control of and manage their own learning. This includes providing support for learners to set their own learning goals, manage their learning; managing both content and process, communicate with others in the process of learning and thereby achieve learning goals. A PLE may be composed of one or more sub-systems: As such it may be a desktop application, or composed of one or more web-based services” Mark van Harmelen
  10. 10. PLE Peer-to-Peer learning technologies, Visualisation and the education around the Person 10 Ecosystem “An ecosystem of connected educational resources facilitated by a (large) set of tools and fueled by collaboration opportunities facilitating the consumption of content that enables an increased understanding of specific knowledge domains” Lee Kraus http://leekraus.blogspot.com.es/2007/06/ple-not- personal-and-not-learning.html
  11. 11. PLE Peer-to-Peer learning technologies, Visualisation and the education around the Person 11 Collection of tools/Conceptual notions “PLEs aren’t an entity, structural object or software program in the sense of a learning management system. Essentially, they are a collection of tools , brought together under the conceptual notion of openness, interoperability, and learner control. As such, they are comprised of two elements – the tools and the conceptual notions that drive how and why we select individual parts. PLEs are a concept-entity” George Siemens http://www.elearnspace.org/blog/2007/04/15/ples-i- acronym-therefore-i-exist/
  12. 12. PLE Peer-to-Peer learning technologies, Visualisation and the education around the Person 12 Knowledge Network (digital & non-digital) “My personalized learning environment is a knowledge network that includes my browser favorites, my RSS feeds, my electronic documents and so on. But it's also non-digital and not easily captured in my browser. It includes my wife, friends and work colleagues, my tennis coach, my books, magazines and newspapers, the TV I watch, the films I see, the radio programmes that I listen to” Clive Shepherd http://clive-shepherd.blogspot.com.es/2007/04/ples- what-are-we-talking-about-here.html
  13. 13. PLE Peer-to-Peer learning technologies, Visualisation and the education around the Person 13 A new approach “Yet for all the talk there was no consensus on what a Personal Learning Environment (PLE) might be. The only thing most people seemed to agree on was that it was not a software application. Instead it was more of a new approach to using technologies for learning. Underpinning a number of the discussions was the issue of what role teachers and institutions would play if learners themselves developed and controlled their own online learning environment” Graham Attwell http://www.openeducationeuropa.eu/en/article/Personal- Learning-Environments---the-future-of-eLearning%3F
  14. 14. PLE Peer-to-Peer learning technologies, Visualisation and the education around the Person 14 A new pattern of users’ practices “We characterize this new pattern a Personal Learning Environment, although unlike the VLE this is primarily a pattern concerned with the practices of users in learning with diverse technologies , rather than a category of software” Scott Wilson et al. (2007)
  15. 15. LMS & PLE Peer-to-Peer learning technologies, Visualisation and the education around the Person 15 INSTITUTIONAL Controlled learning and a predefined set of tools PERSONAL Lifelong learning with chosen tools by the user
  16. 16. LMS & PLE Peer-to-Peer learning technologies, Visualisation and the education around the Person 16 LMS do not solve all the problems • They are centred in the institution and in the subject • They do not support lifelong learning • They are monolithic Learning environments are needed that are adapted to users’ needs, are under the students’ control and support lifelong learning are
  17. 17. LMS & PLE Peer-to-Peer learning technologies, Visualisation and the education around the Person 17 PLE
  18. 18. LMS & PLE integration Peer-to-Peer learning technologies, Visualisation and the education around the Person 18
  19. 19. LMS & PLE integration Peer-to-Peer learning technologies, Visualisation and the education around the Person 19
  20. 20. LMS & PLE integration Peer-to-Peer learning technologies, Visualisation and the education around the Person 20
  21. 21. 2. TRAILER Project
  22. 22. Description Peer-to-Peer learning technologies, Visualisation and the education around the Person 22 • Coordinator: University of Salamanca – GRIAL • Starting date: 01/01/2012 Ending date: 31/12/2013 • Main objective is to articulate the activity flow involved in the integration of informal learning as part of an individual’s development; this starts with the identification by the learner of informal learning activities and the subsequent process in which these are made visible to the institution. This will be done by developing methodologies and tools that facilitate this process, making it transparent both to learners and institutions and allowing all involved to make the most of these processes • Results • Definition and application of methodologies and recommendations for the integration of informal learning in educational institutions and the workplace • Establishment of the technological framework (ILC, Portfolio Component, Competence Catalogue and Institutional Environment) • Set of pilot actions
  23. 23. Architecture Peer-to-Peer learning technologies, Visualisation and the education around the Person 23
  24. 24. Workflow Peer-to-Peer learning technologies, Visualisation and the education around the Person 24
  25. 25. TRAILER Ecosystem Peer-to-Peer learning technologies, Visualisation and the education around the Person 25
  26. 26. Final system Peer-to-Peer learning technologies, Visualisation and the education around the Person 26
  27. 27. 3. Visual Learning Analytics
  28. 28. Introduction Peer-to-Peer learning technologies, Visualisation and the education around the Person 28 Term Proposed Definition Proposed Level of Focus Analytics / Data Mining An overarching concept that is defined as data-driven decision making (from Ravishanker) / Clustering, clasification an asociation analysis. All levels 90's Academic Analytics A process for providing higher education institutions with the data necessary to support operational and financial decision making (adapted from Goldstein and Katz). Institution 2005 Learning Analytics The use of analytic techniques to help target instructional, curricular, and support resources to support the achievement of specific learning goals (adapted from Bach). Department/ learner 2005 Predictive Analytics An area of statistical analysis that deals with extracting information using various technologies to uncover relationships and patterns within large volumes of data that can be used to predict behavior and events (adapted from Eckersen). All levels
  29. 29. Introduction Peer-to-Peer learning technologies, Visualisation and the education around the Person 29
  30. 30. Introduction Peer-to-Peer learning technologies, Visualisation and the education around the Person 30
  31. 31. Visualization model Peer-to-Peer learning technologies, Visualisation and the education around the Person 31
  32. 32. Visualization model Peer-to-Peer learning technologies, Visualisation and the education around the Person 32
  33. 33. VeLA System Peer-to-Peer learning technologies, Visualisation and the education around the Person 33
  34. 34. VeLA System Peer-to-Peer learning technologies, Visualisation and the education around the Person 34
  35. 35. VeLA System Peer-to-Peer learning technologies, Visualisation and the education around the Person 35
  36. 36. VeLA System Peer-to-Peer learning technologies, Visualisation and the education around the Person 36
  37. 37. Peer-to-Peer learning technologies, Visualisation and the education around the Person Dr. D. Francisco JoséGarcía Peñalvo GRupo de investigación en InterAcción y eLearning (GRIAL) Instituto de Ciencias de la Educación Departamento de Informática y Automática Universidad de Salamanca fgarcia@usal.es http://grial.usal.es http://twitter.com/frangp Universidad Complutense de Madrid Madrid, 13 dejunio de2016

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