Why design services?
SERVICE
ANTICIPATION
GAP
The
loss
of
future
potenIal
revenues
and
the
wasted
ad
spend
when
a
service
doesn’t
meet
or
exceed
the
expectaIons
set
with
the
customer.
Borrowed from Adaptive Path
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When designing services, we:
• Design for time and context.
How it’s done
• Design the links between touchpoints
• Set consistent expectations
• Fulfill expectations
• Design for the experience of both users and
staff.
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2. Planning
EXPERIENCE
MAP:
WHERE
WE
ARE
NOW
Visual
narraIve
of
the
customer’s
actual
journey,
as
it
stands
today.
Includes
elements
of
“doing,
thinking
and
feeling.”
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2. Planning
SERVICE
BLUEPRINT:
WHERE
WE
WANT
TO
BE
a
map
of:
• the
user
journey:
phase
by
phase,
step
by
step
• the
touchpoints:
channel
by
channel,
touchpoint
by
touchpoint
• the
backstage
processes:
stakeholder
by
stakeholder,
acIon
by
acIon
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•
•
Do people see value in the service in?
•
Do people understand how to use it?
•
Goals of Service
Prototyping
Do people understand the service?
Which touchpoints are central to providing the
service?
•
Are the visual elements of the service
working?
•
Does the language and terminology work?
•
Which ideas do the experience prototype
testers have for improvement?
From Service Design, from Insight to Implementation
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4. Measure
MEASURING
RETURN
ON
INVESTMENT
• Financial
gains
(Cost
and
revenue
across
touchpoints)
• Improvement
in
customer
saIsfacIon
(ExpectaIon
gap,
Net
promoter
score)
• Reduced
drain
on
resources
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Challenges
“WE
ALREADY
DO
THAT.”
Service
design
is
a
truly
different
approach
to
developing
service
offerings.
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Service Design
1. Customers as co-creators of services,
not recipients
2. Specific people-centric tools and techniques
like experience maps and blueprints
3. Zooms in and out from guiding principles
to tactical elements
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Challenges
SERVICE
DESIGN
IS
COLLABORATIVE
A
proper
service
design
engagement
involves
many
voices,
many
points
of
view,
many
moIvaIons.
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