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Virtual Reality
…or Myth?
By Jeremy Miles, Learning Solutions Architect
How can we use tomorrow’s technology for skills de...
Why should pilots
have all the FUN? Simulators and
3D virtual
environments
are all part of
the pilot
learning
experience.
...
Playing GAMES
on the job…
The gaming
industry has
made 3D
development
accessible to all.
How can
L&D
utilise it?
2
Virtual worlds - an
IMMERSIVE experience
Virtual Reality
environments:
Easier
Cheaper
Safer
Good for
developing:
Spatial
A...
Are we
THERE yet?
Still a way to
go with..
Gesture
recognition
Immersive
headsets
Pricing
4
Heads up! What about
GOOGLE GLASS?
Whilst
Google
may have gone
back to the
drawing board.
There are no
shortage of
success...
The convergence
of VR AND AROur lives are
being
transformed by
interactive
technology.
Increasingly in
3D form.
This is wh...
What can AUGMENTED
reality offer?
ARgives
you the ability
to overlay
digital
information
within live
environments
Watch ou...
In the REAL world
Virtual,
Immersive and
Augmented
Realities are
here.
Transforming
the way we do
skills
training.
8
Virtually There? The technology
is here in our
hands.
It’s accessible.
It’s affordable.
So, what’s
stopping us?
Our own
L&...
The next GENERATION
Fresh enquiring
minds
Accessible
mobile
technologies
Not constrained
by conventional
learning
10
Organisations
need to
attract & retain
emerging
talent.
Approaches to
learning
technology
will influence
where this
talent...
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Virtual Reality or Myth?

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A perspective by GP Strategies Learning Solutions Architect, Jeremy Miles on how we can utilise virtual reality and augmented reality for wider skills development and training.

Published in: Business
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Virtual Reality or Myth?

  1. 1. Virtual Reality …or Myth? By Jeremy Miles, Learning Solutions Architect How can we use tomorrow’s technology for skills development today?
  2. 2. Why should pilots have all the FUN? Simulators and 3D virtual environments are all part of the pilot learning experience. Why not the wider world of skills training? 1
  3. 3. Playing GAMES on the job… The gaming industry has made 3D development accessible to all. How can L&D utilise it? 2
  4. 4. Virtual worlds - an IMMERSIVE experience Virtual Reality environments: Easier Cheaper Safer Good for developing: Spatial Awareness Dextrous skills Process Simulations 3
  5. 5. Are we THERE yet? Still a way to go with.. Gesture recognition Immersive headsets Pricing 4
  6. 6. Heads up! What about GOOGLE GLASS? Whilst Google may have gone back to the drawing board. There are no shortage of successors lining up! 5
  7. 7. The convergence of VR AND AROur lives are being transformed by interactive technology. Increasingly in 3D form. This is where VR & AR worlds converge. 6
  8. 8. What can AUGMENTED reality offer? ARgives you the ability to overlay digital information within live environments Watch our live demo! 7
  9. 9. In the REAL world Virtual, Immersive and Augmented Realities are here. Transforming the way we do skills training. 8
  10. 10. Virtually There? The technology is here in our hands. It’s accessible. It’s affordable. So, what’s stopping us? Our own L&D mindset? 9
  11. 11. The next GENERATION Fresh enquiring minds Accessible mobile technologies Not constrained by conventional learning 10
  12. 12. Organisations need to attract & retain emerging talent. Approaches to learning technology will influence where this talent goes. Read the full ARTICLE here! gpstrategiesltd.com 11

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