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Short update on The Cure game first week

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Short update on The Cure game first week

  1. 1. genegames.org/cure/ B. GoodGroup meeting Sep. 14, 2012
  2. 2. today• First week of /cure/ – What happened?• Next steps – Changes for next deployment
  3. 3. Website• 347 distinct site visitors – 62% US, 29% China• 38% of visits > 2 minutes• 4.7% of visits > 30 minutes• analytics
  4. 4. Players• 125 registered, 108 played mammal,• 58 finished a board on cancer challenge. of the 58 players Have Cancer Consider Most recent degree Knowledge themselves a Biologist no 41% no 53% BS 29% NA 1 NA 1 MA 17% yes 55% yes 45% NA 3%, other 3% PhD 47% similar proportions if include the ones that stopped at mammal
  5. 5. Registrations 36 registrations on our Sunday, mostly China created 9/14/12 9/13/12 9/12/12 9/11/12 9/10/12 created 9/9/12 9/8/12 9/7/12Launch day 9/6/12 0 20 40 60 80 100 120 140 Accumulating registrations
  6. 6. Hands played 350stolo 300dreamtwister 250ryanM 200kiefer89 150 100 Hands 50 0 0 10 20 30 40 50 60 Player
  7. 7. Time spent RyanM 23 hours Shenyije Stolo 90000 80000 70000 60000 50000Total seconds 40000 Series1between cards 30000played within 20000one board 10000 0 0 10 20 30 40 50 60 Player About 61 hours spent in total. This is a lower bound.
  8. 8. ryanM
  9. 9. Community progress10+ players defeat board
  10. 10. So is it working?• Baseline for random gene selection within our 2500 genes. – Random samples of 10 genes, n = 1000 – cross-validation performance – min: 47.46922024623803 – max: 67.44186046511628 –mean: 55.12311901504788 – std dev: 4.140814369975244 – median: 54.651162790697676
  11. 11. Gene ranking take 1• For each board – find the first hand played by each (unfiltered) player • for all of those hands (min 5 diff players) • calculate the frequency of selection F for each gene.• Sort genes according decreasing F
  12. 12. Ehh, sort of maybe• Frequency-based selection, all players, top 10 ranked genes – CV = 60• Frequency-based selection, all players that declare knowledge of cancer and have played < 13 cards per hand on average, top 10 ranked genes – CV = 63
  13. 13. Next steps• Open – how to stop people from optimizing hands based on cv performance yet still give them feedback on what is generally working?• How to make it more fun?• How to collect more useful data?

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