Pelican Mapping - FOSS4G 2011

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Open Source 3D Globes with osgEarth - Glenn Waldron of Pelican Mapping talks about the osgEarth C++ 3D terrain SDK at FOSS4G 2011 in Denver, CO.

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  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • C++ terrain engine SDKBuilt atop OpenSceneGraph - general 3D toolkit (OpenGL)Leverages existing OSS geo technology
  • Pelican Mapping - FOSS4G 2011

    1. 1. Open Source 3D Globes :: osgEarth<br />
    2. 2. osgEarth :: C++ Terrain SDK<br /><ul><li>Cross-platform
    3. 3. Based on OpenSceneGraph
    4. 4. Leverages FOSS geo toolkits
    5. 5. Not just an app – a full SDK.</li></li></ul><li>Design Goals<br /><ul><li> Produce geo-specific terrain
    6. 6. Do everything at run-time
    7. 7. Be easy – “no code” approach
    8. 8. Be powerful
    9. 9. Work in the web-mapping ecosystem</li></li></ul><li>Why use osgEarth?<br /><ul><li>It’s funded and well-supported
    10. 10. It’s based on OSG
    11. 11. Used today in government & commercial products
    12. 12. Active support forum
    13. 13. Professional support from Pelican Mapping</li></li></ul><li>SDK Features<br />
    14. 14. The “Earth File”<br /><ul><li> “NO CODE” approach to 3D maps
    15. 15. XML map description
    16. 16. Serializable and extensible</li></li></ul><li>Imagery & Elevation Data<br /><ul><li>GDAL, WMS, WMS-C, TMS
    17. 17. Build multi-resolution pyramids
    18. 18. Reproject, crop, mosaic, and cache</li></li></ul><li>Vector Data<br /><ul><li>OGR, WFS
    19. 19. Rasterization
    20. 20. Draping
    21. 21. Extrusion
    22. 22. Model Substitution</li></li></ul><li>Symbology<br /><ul><li>Web-like approach to describing vector data
    23. 23. Symbols, styles, and style sheets
    24. 24. Separation of content and style
    25. 25. Scriptable
    26. 26. Simple yet expressive</li></li></ul><li>Annotation<br /><ul><li>Annotation framework for map markup
    27. 27. Placemarks
    28. 28. Shape primitives (circle, ellipse, geometry)
    29. 29. Text Labels</li></li></ul><li>UI Controls<br /><ul><li>Overlay 2D User Interface elements
    30. 30. Auto-sizing containers, grids
    31. 31. Interactive UI controls
    32. 32. Scene-based controls with overlap prevention</li></li></ul><li>Tools<br /><ul><li>Measurement
    33. 33. Feature Editing
    34. 34. Coordinate Formatting (MGRS, UTM, DMS)
    35. 35. Sky Model</li></li></ul><li>Inspirations<br />
    36. 36. readymap.org<br /><ul><li>World-wide base map hosted on EC2
    37. 37. Landsat, SRTM, and OSM
    38. 38. Free for osgEarth development & demo use</li></li></ul><li>ReadyMap 3D - WebGL<br /><ul><li> 3D Maps in the Browser with no plugins!
    39. 39. WebGL / JavaScript SDK
    40. 40. Inspired by OSG and osgEarth
    41. 41. Hosted on github(gwaldron/godzi-webgl)</li></li></ul><li>ReadyMap Server<br /><ul><li>Mapping Appliance that works with osgEarth
    42. 42. Includes the 15m world-wide base map
    43. 43. Create, tile, and publish 3D web maps from source data</li></li></ul><li>Open Source 3D Globes :: osgEarth<br />Thanks for listening.<br />Follow us at @pelicanmapping<br />Try it on the OSGeo Live DVD<br />Learn more at http://osgearth.org<br />

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