XNA and Windows Phone

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How to build XNA applications for Windows Phone.

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  • Run Primitives3DXNA WP7 Project. Show off the different channels, and effects. Show this to work in Emulator (if pc is WDDM 1.1 compatible display) and on a device. Project to use is called XNA-Primitives3D
  • This demo we will code and we will show off the basic game loop using a Vector2d for position (with touch) and a simple Texture2D png file. Project to use is called XNA-DaveLogo
  • Run ReachDemoXNA WP7 Project. Show off the different channels, and effects. Show this to work in Emulator (if pc is WDDM 1.1 compatible display) and on a device. Project to use is called XNA-ReachDemo
  • Run Blend ButtonSound to show off calling XNA audio from Silverlight. Optionally run MP3SoundTest to show off calling the same sound using Silverlight MediaElement.
  • Run AccelerometerXNA WP7 Project. Show off the different channels, and effects. Show this to work in Emulator (if pc is WDDM 1.1 compatible display) and on a device. Project to use is called XNA-Accelerometer
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