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The Undocumented Agile Practice: Teamwork

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Workshop at AgileRoots in Salt Lake City on Friday June 22nd.

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The Undocumented Agile Practice: Teamwork

  1. 1. Agile does NOT work forthe majority of theorganizations out there!Want to know how it canwork for you?TeamworkThe UndocumentedAgile Practice
  2. 2. The Undocumented Agile PracticeTEAMWORK Gino Marckx Director Agile practice
  3. 3. EVER BEEN ON A GREATTEAM? Or a crappy one?
  4. 4. SO WHAT’S THE DIFFERENCE?
  5. 5. SOFTWARE IS ABOUT SHIPPING INTELLECTUAL PROPERTY INTELLECT
  6. 6. TEAM = PRODUCT
  7. 7. HOW DOES THIS RELATETO AGILE?
  8. 8. We are uncovering better ways of developing 
software by doing it and helping others do it. 
Through this work we have come to value:Individuals and interactions over processes and tools 
Working software over comprehensive documentation 
Customer collaboration over contract negotiation 
Responding to change over following a plan That is, while there is value in the items on 
the right, we value the items on the left more. Kent Beck James Grenning Robert C. Martin Mike Beedle Jim Highsmith Steve Mellor Arie van Bennekum Andrew Hunt Ken Schwaber Alistair Cockburn Ron Jeffries Jeff Sutherland Ward Cunningham Jon Kern Dave Thomas Martin Fowler Brian Marick © 2001, the above authors
this declaration may be freely copied in any form, 
but only in its entirety through this notice.
  9. 9. SO IT’S ALL ABOUTCOMMUNICATION
  10. 10. SIGNAL TO NOISE RATIO
  11. 11. WHERE IS THIS STUFFFROM?
  12. 12. THE CORE www.mccarthyshow.com
  13. 13. Your AssignmentCreate a presentation that addresses the top 3teamwork issues that you face in your organizationand ways to overcome them.Steps1. Create a list of the teamwork issues that you face today2. Agree with your group on the top 3 Issues3. Create a short presentation that illustrates strategies to deal with these issues
  14. 14. TEAM SAFETY
  15. 15. Check-In –Why? Individuals commit to being present in a meeting Great team diagnostic tool Understand the emotional context of your team’s words and actions Connection is the basis of great teams
  16. 16. Check-In Speaker says “I feel [one or more of MAD, SAD, GLAD, AFRAID].” Speaker may provide a brief explanation. Or if others have already checked in, the speaker may say “I pass.” Speaker says “I’m in.” Listeners respond, “Welcome.”cbde Gino Marckx - Native Child and Family Services of Toronto 14th Annual Community Pow Wow
  17. 17. STEP 1.WHAT TEAMWORK ISSUES EXISTIN YOUR COMPANY TODAY?
  18. 18. Check-In Speaker says “I feel [one or more of MAD, SAD, GLAD, AFRAID].” Speaker may provide a brief explanation. Or if others have already checked in, the speaker may say “I pass.” Speaker says “I’m in.” Listeners respond, “Welcome.”cbde Gino Marckx - Native Child and Family Services of Toronto 14th Annual Community Pow Wow
  19. 19. Decider –Why? Everyone’s voice matters Commitment comes with 100% buy in from the team Eliminate unproductive discussion time
  20. 20. Decider  Proposer says “I propose [concise, actionable behavior].”  Proposer says “1-2-3.”  Vote using either Yes (thumbs up), No (thumbs down), or Support-it (flat hand) For Outliers (No Votes)  “What will it take to get you in?”cb Sarah - http://www.flickr.com/photos/sarahreido/3120877348
  21. 21. STEP 2.AGREE WITH YOUR GROUP ONTHE TOP 3 ISSUES
  22. 22. Decider  Proposer says “I propose [concise, actionable behavior].”  Proposer says “1-2-3.”  Vote using either Yes (thumbs up), No (thumbs down), or Support-it (flat hand) For Outliers (No Votes)  “What will it take to get you in?”cb Sarah - http://www.flickr.com/photos/sarahreido/3120877348
  23. 23. Perfection Game –Why? Use it whenever you desire to improve something you’ve created A feedback mechanism based only on positivity Actionable items provide value to whoever asks for feedback
  24. 24. Perfection Game  Rate on a scale of 1 to 10, based on how much value you can add.  “What I like about it...” List the qualities you liked  “To make it perfect...” Offer the actionable improvements for it to be rated a 10cba Nick McPhee - http://www.flickr.com/photos/nics_events/2350462798
  25. 25. STEP 3.CREATE A SHORTPRESENTATION THATILLUSTRATES STRATEGIES TODEAL WITH THESE ISSUES
  26. 26. Perfection Game  Rate on a scale of 1 to 10, based on how much value you can add.  “What I like about it...” List the qualities you liked  “To make it perfect...” Offer the actionable improvements for it to be rated a 10cba Nick McPhee - http://www.flickr.com/photos/nics_events/2350462798
  27. 27. SO HOW DID THAT GO?
  28. 28. JUST REMEMBER ONETHING….
  29. 29. TEAM = PRODUCT
  30. 30. Thank You! Gino Marckx gino_marckx@epam.com

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