ALL ABOUT ME www.countedshadows.com @bathlander2000: Worked for a summer in Yellowstone National Park.2001: Graduated w/BA (hons) in Visual Communication/Illustration, Glasgow School of Art. Worked summer/fall in Toronto (met a boy).2002/03: Taught English in Songjiang, China.2003/04: Advanced Level Internship at the Smithsonian American Art Museum. (moved in with boy)2004: Job! Research Assistant at the Luce Foundation Center, Smithsonian American Art Museum.2005: Project Manager at the Luce Foundation Center.2006: Programs Coordinator, Luce Foundation Center. The museum re-opened.2008: Interpretive Programs Manager, Luce Foundation Center. Implemented “Ghosts of a Chance” ARG. (married boy)2009: Started work on The Art of Video Games exhibition.2010: Implemented “Pheon” ARG.2011: Web & Social Media Content Manager, Smithsonian American Art Museum2012: The Art of Video Games opened. Introduced @PaikBot.2013: ?
SMITHSONIANwww.americanart.si.eduAMERICAN ART MUSEUM facebook.com/americanart twitter.com/americanart flickr.com/americanartmuseum youtube.com/americanartmuseum
LUCE FOUNDATION CENTERwww.americanart.si.edu/lucewww.facebook.com/americanartluce
GHOSTS OF A CHANCEwww.ghostsofachance.comwww.museumsandtheweb.com/mw2009/papers/goodlander/An ARG is “an interactive narrative that uses the real world as a platform to tell a story that may be affected byparticipants’ ideas or actions.” -- Wikipedia
PHEONEvaluation reports: the game that no-one playedwww.tinyurl.com/pheonfacebookwww.tinyurl.com/pheonmuseum
THE ART OF VIDEO GAMESwww.americanart.si.edu/taovg