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Pheon: The Concept

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Presentation for Smithsonian staff as part of the 2.0 Forum on March 24, 2010.

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Pheon: The Concept

  1. 4. PHEON: Beginnings <ul><li>Core narrative </li></ul><ul><li>Mission-based gameplay – on-line component </li></ul><ul><li>Multiple entities can participate </li></ul>
  2. 7. PHEON: Goals <ul><li>Increase familiarity with our collections </li></ul><ul><li>Inspire creativity </li></ul><ul><li>Connect art with *real* life </li></ul><ul><li>Raise awareness of the American Art Museum </li></ul>
  3. 8. +53° 13' 53.97&quot; -1° 36' 58.39&quot;
  4. 9. PHEON: Process <ul><li>Proposal from CityMystery </li></ul><ul><li>Executed contract! </li></ul><ul><li>… Discovery </li></ul><ul><li>… Design </li></ul><ul><li>… Launch </li></ul><ul><li>… Evaluate </li></ul><ul><li>… Archive </li></ul>

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