Transmedia and mixed-reality gaming

G
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Transmedia &
Mixed-reality gaming
Matthias Sala @ Gbanga
Gbanga creates mixed-reality games.
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Matthias
@babalunda
Computer Science &
Architecture @ ETH Zurich
Contextual information targeting
Games in the 80ies/90ies: Day of the Tentacle,
Monkey Island, Indiana Jones, Myst
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Transmedia storytelling (also known
as transmedia narrative or multiplatform
storytelling) is the technique of telling a
single story or story experience across
multiple platforms and formats using
current digital technologies. It is not to be
confused with traditional cross-
platform media franchises, sequels or
adaptations.
* Wikipedia definition
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
2004 I Love Bees
Mainly online, websites, and real phone booths
2001 Majestic
Phone, email, instant messenger, fax, websites
1980 Ong’s Hat
Print, radio, television, CD-ROM, online groups
Alternate Reality Games
Theoretical Concepts, LARPS, movie “The Game”
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
2010 Gbanga Famiglia
Phone app, GPS, event free-riding
2008 Gbanga Mr. X
Public transportation system, SMS/MMS
2009 Gbanga Zooh
Zurich Zoo, posters, E-Board, phone app, flyers
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Regular plot
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Some drama in plot
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Interactive plot
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Interactive plot
Decision
point
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Interactive nightmare
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5
6
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Control & restrict interaction
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Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Control & restrict interaction
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6
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Control & restrict interaction
1
2
3
4
5
6
Rules, boundaries and obstacles restrict player
choice and reduce unused story volume.
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Add location & GPS to the mix
Interaction graph at
location A
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Add location & GPS to the mix
6 plots per location
x 4 locations
= 24 plot lines
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
A matrix of plots
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Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
“Reduce” the matrix
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LocationA
LocationB
LocationC
LocationD
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
“Reduce” the matrix
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LocationA
LocationB
LocationC
LocationD
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
“Reduce” the matrix
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How to prevent a
person walking
somewhere?
LocationA
LocationB
LocationC
LocationD
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Mixed-reality
• Context = n elements of reality influence the
story:
– Weather conditions
– Time of the day
– Proximity to friends
– Other players choices
– Display that is used
• Facebook in browser on notebook at home
• Mobile phone app
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
N-dimensional space of plots
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5
6
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2
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5
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1
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1
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Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
N-dimensional space of plots
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For each time
of the day
= 6 x 4 x 24
= 576 story states
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
N-dimensional space of plots
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5
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= 6 x 4 x 24 x 5
= 2880 story states
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For each
weather
situation
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Possible solution
Instead of a grid or a cloud of plot elements:
• Use a mechanic universe system
• Use implicit choices
• Use areas/rooms of story lines
• Use moments of drama
• Slow down “consumption” with puzzles
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Mechanic universe in Zooh
Animals chat
with playerPlayer
collects
animals
Player
plants
jungle
Animal return
to jungle
Player
abandons
area/game
Animals
beg for help
Zoo keeper
gives seeds
Player
returns
animals
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Implicit choices
If player has more than
100 points, take green
plot line
If it is raining and player is at
Zurich HB, take purple plot line
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Rooms/areas of dramaturgy
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Rooms/areas of dramaturgy
Bad decision
Climax
Exposition
Falling
action
Denoucement,
resolution
* Freytag’s pyramid
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Rooms/areas of dramaturgy
Bad decision
Climax
Exposition
Falling
action
Denoucement,
resolution
* Freytag’s pyramid
State of knowledge
(dialogs held, chapters
read, …) differ for each
individual trip. No local
assumptions possible!
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Slow down with puzzles/mini-games
Time of gameplay
Time won
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Slow down with puzzles/mini-games
Time of gameplay
Extremely hard
puzzle at the end to
prevent players from
“reading beyond the
end” of the story.
Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com
Links
• http://www.amazon.com/The-Incunabula-
Papers-Dimensions-ebook/dp/B006ZIHUSQ/
• http://www.amazon.com/Ongs-Hat-
Beginning-Joseph-Matheny/dp/096781622X
• https://en.wikipedia.org/wiki/Transmedia_sto
rytelling
• http://en.wikipedia.org/wiki/Plot_(narrative)
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Transmedia and mixed-reality gaming

  • 1. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Transmedia & Mixed-reality gaming Matthias Sala @ Gbanga Gbanga creates mixed-reality games.
  • 2. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Matthias @babalunda Computer Science & Architecture @ ETH Zurich Contextual information targeting Games in the 80ies/90ies: Day of the Tentacle, Monkey Island, Indiana Jones, Myst
  • 3. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Transmedia storytelling (also known as transmedia narrative or multiplatform storytelling) is the technique of telling a single story or story experience across multiple platforms and formats using current digital technologies. It is not to be confused with traditional cross- platform media franchises, sequels or adaptations. * Wikipedia definition
  • 4. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com 2004 I Love Bees Mainly online, websites, and real phone booths 2001 Majestic Phone, email, instant messenger, fax, websites 1980 Ong’s Hat Print, radio, television, CD-ROM, online groups Alternate Reality Games Theoretical Concepts, LARPS, movie “The Game”
  • 5. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com 2010 Gbanga Famiglia Phone app, GPS, event free-riding 2008 Gbanga Mr. X Public transportation system, SMS/MMS 2009 Gbanga Zooh Zurich Zoo, posters, E-Board, phone app, flyers
  • 6. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Regular plot
  • 7. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Some drama in plot
  • 8. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Interactive plot
  • 9. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Interactive plot Decision point
  • 10. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Interactive nightmare 1 2 3 4 5 6
  • 11. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Control & restrict interaction 1 2 3 4 5 6
  • 12. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Control & restrict interaction 1 2 3 4 5 6
  • 13. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Control & restrict interaction 1 2 3 4 5 6 Rules, boundaries and obstacles restrict player choice and reduce unused story volume.
  • 14. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Add location & GPS to the mix Interaction graph at location A
  • 15. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Add location & GPS to the mix 6 plots per location x 4 locations = 24 plot lines
  • 16. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com A matrix of plots 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6
  • 17. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com “Reduce” the matrix 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 LocationA LocationB LocationC LocationD
  • 18. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com “Reduce” the matrix 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 LocationA LocationB LocationC LocationD
  • 19. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com “Reduce” the matrix 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 How to prevent a person walking somewhere? LocationA LocationB LocationC LocationD
  • 20. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Mixed-reality • Context = n elements of reality influence the story: – Weather conditions – Time of the day – Proximity to friends – Other players choices – Display that is used • Facebook in browser on notebook at home • Mobile phone app
  • 21. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com N-dimensional space of plots 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6
  • 22. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com N-dimensional space of plots 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 For each time of the day = 6 x 4 x 24 = 576 story states
  • 23. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com N-dimensional space of plots 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 = 6 x 4 x 24 x 5 = 2880 story states 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 For each weather situation
  • 24. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Possible solution Instead of a grid or a cloud of plot elements: • Use a mechanic universe system • Use implicit choices • Use areas/rooms of story lines • Use moments of drama • Slow down “consumption” with puzzles
  • 25. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Mechanic universe in Zooh Animals chat with playerPlayer collects animals Player plants jungle Animal return to jungle Player abandons area/game Animals beg for help Zoo keeper gives seeds Player returns animals
  • 26. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Implicit choices If player has more than 100 points, take green plot line If it is raining and player is at Zurich HB, take purple plot line
  • 27. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Rooms/areas of dramaturgy
  • 28. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Rooms/areas of dramaturgy Bad decision Climax Exposition Falling action Denoucement, resolution * Freytag’s pyramid
  • 29. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Rooms/areas of dramaturgy Bad decision Climax Exposition Falling action Denoucement, resolution * Freytag’s pyramid State of knowledge (dialogs held, chapters read, …) differ for each individual trip. No local assumptions possible!
  • 30. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Slow down with puzzles/mini-games Time of gameplay Time won
  • 31. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Slow down with puzzles/mini-games Time of gameplay Extremely hard puzzle at the end to prevent players from “reading beyond the end” of the story.
  • 32. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Links • http://www.amazon.com/The-Incunabula- Papers-Dimensions-ebook/dp/B006ZIHUSQ/ • http://www.amazon.com/Ongs-Hat- Beginning-Joseph-Matheny/dp/096781622X • https://en.wikipedia.org/wiki/Transmedia_sto rytelling • http://en.wikipedia.org/wiki/Plot_(narrative)