Transmedia and mixed-reality gaming

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Games as a form of interactive media require new story structures. In this presentation, linear stories and stories with decision points are analysed and challenges in writing them discussed.

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Transmedia and mixed-reality gaming

  1. 1. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Transmedia & Mixed-reality gaming Matthias Sala @ Gbanga Gbanga creates mixed-reality games.
  2. 2. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Matthias @babalunda Computer Science & Architecture @ ETH Zurich Contextual information targeting Games in the 80ies/90ies: Day of the Tentacle, Monkey Island, Indiana Jones, Myst
  3. 3. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Transmedia storytelling (also known as transmedia narrative or multiplatform storytelling) is the technique of telling a single story or story experience across multiple platforms and formats using current digital technologies. It is not to be confused with traditional cross- platform media franchises, sequels or adaptations. * Wikipedia definition
  4. 4. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com 2004 I Love Bees Mainly online, websites, and real phone booths 2001 Majestic Phone, email, instant messenger, fax, websites 1980 Ong’s Hat Print, radio, television, CD-ROM, online groups Alternate Reality Games Theoretical Concepts, LARPS, movie “The Game”
  5. 5. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com 2010 Gbanga Famiglia Phone app, GPS, event free-riding 2008 Gbanga Mr. X Public transportation system, SMS/MMS 2009 Gbanga Zooh Zurich Zoo, posters, E-Board, phone app, flyers
  6. 6. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Regular plot
  7. 7. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Some drama in plot
  8. 8. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Interactive plot
  9. 9. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Interactive plot Decision point
  10. 10. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Interactive nightmare 1 2 3 4 5 6
  11. 11. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Control & restrict interaction 1 2 3 4 5 6
  12. 12. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Control & restrict interaction 1 2 3 4 5 6
  13. 13. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Control & restrict interaction 1 2 3 4 5 6 Rules, boundaries and obstacles restrict player choice and reduce unused story volume.
  14. 14. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Add location & GPS to the mix Interaction graph at location A
  15. 15. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Add location & GPS to the mix 6 plots per location x 4 locations = 24 plot lines
  16. 16. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com A matrix of plots 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6
  17. 17. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com “Reduce” the matrix 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 LocationA LocationB LocationC LocationD
  18. 18. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com “Reduce” the matrix 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 LocationA LocationB LocationC LocationD
  19. 19. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com “Reduce” the matrix 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 How to prevent a person walking somewhere? LocationA LocationB LocationC LocationD
  20. 20. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Mixed-reality • Context = n elements of reality influence the story: – Weather conditions – Time of the day – Proximity to friends – Other players choices – Display that is used • Facebook in browser on notebook at home • Mobile phone app
  21. 21. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com N-dimensional space of plots 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6
  22. 22. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com N-dimensional space of plots 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 For each time of the day = 6 x 4 x 24 = 576 story states
  23. 23. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com N-dimensional space of plots 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 = 6 x 4 x 24 x 5 = 2880 story states 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 1 2 3 4 5 6 For each weather situation
  24. 24. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Possible solution Instead of a grid or a cloud of plot elements: • Use a mechanic universe system • Use implicit choices • Use areas/rooms of story lines • Use moments of drama • Slow down “consumption” with puzzles
  25. 25. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Mechanic universe in Zooh Animals chat with playerPlayer collects animals Player plants jungle Animal return to jungle Player abandons area/game Animals beg for help Zoo keeper gives seeds Player returns animals
  26. 26. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Implicit choices If player has more than 100 points, take green plot line If it is raining and player is at Zurich HB, take purple plot line
  27. 27. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Rooms/areas of dramaturgy
  28. 28. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Rooms/areas of dramaturgy Bad decision Climax Exposition Falling action Denoucement, resolution * Freytag’s pyramid
  29. 29. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Rooms/areas of dramaturgy Bad decision Climax Exposition Falling action Denoucement, resolution * Freytag’s pyramid State of knowledge (dialogs held, chapters read, …) differ for each individual trip. No local assumptions possible!
  30. 30. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Slow down with puzzles/mini-games Time of gameplay Time won
  31. 31. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Slow down with puzzles/mini-games Time of gameplay Extremely hard puzzle at the end to prevent players from “reading beyond the end” of the story.
  32. 32. Mixed-reality gaming by Gbanga Millform AG, http://gbanga.com Links • http://www.amazon.com/The-Incunabula- Papers-Dimensions-ebook/dp/B006ZIHUSQ/ • http://www.amazon.com/Ongs-Hat- Beginning-Joseph-Matheny/dp/096781622X • https://en.wikipedia.org/wiki/Transmedia_sto rytelling • http://en.wikipedia.org/wiki/Plot_(narrative)

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