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Gamification+ Meetup: Gamification and Emotional Intelligence

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These slides were shared by Céline Berger at the Gamification+ meetup on 23/04/19.

Link to blogpost attatched to this: https://gamificationplus.uk/gamification-emotional-intelligence-meetup/

Published in: Education
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Gamification+ Meetup: Gamification and Emotional Intelligence

  1. 1. HOW TO EFFECTIVELY MANAGE A BUSINESS OR CHANGES ! COPYRIGHT RECREACTION 2016 ALL RIGHTS RESERVED WWW.RECREACTION.ORG
  2. 2. IT’S ALL ABOUT TEAMWORK ! THE GAME THAT TEACHES PLAYERS HOW COMPANIES MUST BE RUN ! • GIVE MEANING, SHARE STRATEGY TO MOBILISE AROUND A COMMON VISION • MANAGE PRIORITIES (ECONOMIC, SAFETY, CLIENT) • DEVELOP THE CAPACITY TO SEE BEYOND PERSONAL INTERESTS • CONSIDER THE ECOSYSTEM AS A WHOLE (EMPLOYEES, COMPANY, CLIENTS) • GOOD DECISION REWARDED • REDUCE OR AVOID FRICTION THROUGHOUT THE DECISION MAKING PROCESS
  3. 3. SWAP ROLES TO CHANGE PERSPECTIVES • EXPERIENCE EACH ROLES AND ITS CONSTRAINTS • ADAPT TO THE SITUATION • EXPERIENCE REAL SCENARIOS • CONSIDER THE SITUATION FROM A DIFFERENT PERSPECTIVE • COLLABORATE TO FIND SOLUTIONS • COMMUNICATE EFFECTIVELY • TAKE RESPONSIBILITY
  4. 4. WORK TOGETHER TO DEAL WITH EVERYDAY CHALLENGES • UNDERSTAND THE DECISIONS WHICH SUSTAIN THE BUSINESS • MANAGE PRIORITIES TO AVOID ACCIDENTS & EVALUATE RISKS • ANTICIPATE THE NEED FOR RESTRUCTURING • FIND MUTUALLY BENEFICIAL SOLUTIONS • EVALUATE & ANALYSE DECISION OUTCOMES • RECOGNITION OF EXPERTISE
  5. 5. PROBLEM-SOLVING: ACKNOWLEDGING THE PROBLEMS, COMPETENCES & CONSTRAINTS OF TEAM MEMBERS, WHILST ENCOURAGING SOUND JUDGMENT. PLAN AHEAD FOR RECURRENT OR EXPECTED SITUATIONS: USE PAST EXPERIENCES & KNOWLEDGE. CRISIS MANAGEMENT: DEVISE CONTINGENCY PLANS. ESTABLISH PRIORITIES CLIENT SATISFACTION, SECURITY, CO-WORKERS’ WELL- BEING, PRODUCT/SERVICE QUALITY AND REPUTATION, BUDGET.
  6. 6. For further information, contact : celine.berger@recreaction.org www.recreaction.org GAME OBJECTIVES • FOR ORGANISATIONS, IT IS EXTREMELY BENEFICIAL FOR EMPLOYEES TO OBTAIN A MORE WHOLISTIC PERSPECTIVE, BOTH IN RELATION TO THE COMPANY AND ITS RELATIONSHIP WITH THE WORLD AND WITHIN THE BUSINESS ITSELF. AS ALL ELEMENTS ARE CONNECTED AND HAVE INTERDEPENDENCIES WHICH AFFECT THE SYSTEM AS A WHOLE, THIS GAME GIVES AN APPRECIATION OF THIS. • THE RÉCRÉACTION GAME, PROVIDES THE OPPORTUNITY TO CHANGE BEHAVIOUR THROUGH UNDERSTANDING THE DIFFERENT NEEDS AND PRESSURES OF A BUSINESS WHICH ALLOWS CO- WORKERS TO BE MORE AGILE AND PROFFESSIONAL IN THEIR OUTLOOK.

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