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Games2win Executive Summary - 2018

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Curious to know what Games2win is? Check out this Executive Summary and get to know the business of making fun!

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Games2win Executive Summary - 2018

  1. 1. 1 Entertaining people in a mobile-led worldGames2Win
  2. 2. 2 Creating Highly Engaging Games Games2Win in the world
  3. 3. 3 Leading Mobile Games publisher Games in Portfolio50+ 6M+ Monthly Unique Users Active Users13M+ game downloads and growing…
  4. 4. 0M 3M 6M 9M 12M Q1 - 2013 Q2 2017 10.7M 32% YoY 4 India downloads growing at 74% YoY Global downloads growing at 32% YoY organic all0M 2M 4M 6M Q2 - 2014 Q2 2017 5.2M 74% YoYPre-Jio Post-Jio
  5. 5. 5 All our games are rated 4+ by users We own several unique games that have ranked in India and No. 1 the world!
  6. 6. 0 200 400 600 800 2013 2014 2015 2016 2017 6 0 550 1100 1650 2200 2013 2014 2015 2016 2017 We have delivered (in 2016) minutes of engagement 1.2 billion 437M 341M 111M 50M 237M 586M 1.1B 1.2B 767M 2.1B (Actual+Projected) (Actual+Projected) India Global
  7. 7. 0 2000 4000 6000 8000 2017 2018 2019 2020 2021 7 0 5500 11000 16500 22000 2017 2018 2019 2020 2021 And it will grow over next 5 years 10x 2.4 1.4B 0.7B 2.1B 3.7B 6.6.B 7.8B 21B India Global 4.4B 11.8B
  8. 8. 8 What makes our games so engaging?
  9. 9. 9 Making games that people want We understand people's aspirations and inspirations Top 25 Racing Games (iTunes) USA/India Big hit with Teens who are training to drive their first car
  10. 10. 10 Deeply customised games Like our TV & Films, local content will dominate mobile for decades
  11. 11. 11 Designed to drive high engagement Play Online & Offline World-class Design Quality Highly Engaging Storytelling
  12. 12. 12 Designed by passionate gamers DAUs, MAUs, Retention, CRTS, Monetization, Funnels Design with passion Measure every aspect Improve the game
  13. 13. 13 What makes us the most unique gaming company in the country?
  14. 14. 14 Like the most popular GEC TV Channels, we adopt a Portfolio approach to titles 0% 25% 50% 75% 100% Apr 2016 May 2016 Jun 2016 Jul 2016 Aug 2016 Sep 2016 Oct 2016 Nov 2016 Dec 2016 Jan 2017 Feb 2017 Mar 2017 Apr 2017 May 2017 Jun 2017 Multiple games contribute to the overall engagement thus encouraging zero dependency on a single title
  15. 15. 15 What makes each of our games go viral?
  16. 16. 16 We have built a Power Network with a portfolio of 50+ games
  17. 17. 17 YoYoAlso Play Google Suggestions We can RANK games thanks to this power network
  18. 18. 18 As we launch more and more titles, our downloads grow exponentially 0M 25M 50M 75M 100M 125M Jun 2013 Jun 2014 Jun 2015 Jun 2016 Jun 2017 45 Games 130+ Games 141M+ Downloads 30M+ Downloads
  19. 19. 19 Being a publisher with a solid network will help us attract best games & developers Similar to TV Channels & Netflix
  20. 20. 20 The Team Alok Kejriwal Mahesh Khambadkone Dinesh Gopalakrishnan CEO CTO & Co-Founder Product head Internet Entrepreneur since 1998 Engineer Digital Delivery Expert B.Sc. Computer Science Virtual Reality Expert Founder - Mobile2win China (Sold to Disney 2006) Mobile 2 Win India -Sold to Norwest Venture Partners 2006 Project Lead Wager Works Inc (San Francisco) Developed and Delivered Over 2000 Games !
  21. 21. 21 Alok Kejriwal alok@games2win.com Games2Win Be a part of the journey.

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