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Destiny: 5 Things To Get Stupidly 
Excited About 
http://www.gamebasin.com/news/destiny-5-things-to-get-stupidly-excited- 
about 
Destiny, Bungie’s first game since passing the Halo brand to 343 Industries is one of the most 
anticipated games for 2014. With their first game poised to truly show what the next generation 
of games can offer gamers and their first effort outside of the Halo universe there is huge amount 
of anticipation for Destiny. Will the game be just another Halo clone? How will the game look and 
play on the PS4/Xbox One? These and many other questions have been raised constantly since the 
game’s announcement back in 2013. Thankfully, like most developers seem to do these days, 
gamers could dive into a portion of the game themselves through a public beta test which featured 
several missions from the game’s campaign and one mode and two maps from the game’s 
competitive multiplayer component. Gamers who were lucky enough to have a stable internet 
connection to experience the public beta test will now feel like there is an eternal wait until the 
game’s launch on September 9th this year. If the wait is absolutely killing you, then allow this article 
to highlight five things to get stupidly excited about for what is anticipated to be one of the hottest 
games for 2014. 
5. A Fully Detailed, Gorgeous Universe
The first thing that struck us and probably many other players was simply just how gorgeous the 
game looked, even on the last generation of consoles. The draw distance went for miles with 
absolutely breathtaking scenery, character models looked crisp and menacing (both the guardians 
and the various foes you face on the beta) and a real acknowledgement must be given to Bungie 
for developing such a phenomenal lighting engine; we can only imagine how beautiful the final 
game will look on the PS4 and Xbox One…. Graphical power aside, Bungie have developed a fully 
detailed universe for Destiny. The various weapons and vehicles shown in the game feel futuristic, 
voice acting is absolutely solid and all the sounds and effects you would expect to hear in a 
Blockbuster sci‐fi movie are present in the game. Unfortunately, as with every Beta, there was only 
so much of this breathtaking universe players could experience with the game only allowing access 
to one section of a ravaged, barren Earth landscape. Hopefully the final product will have a huge 
array of diverse and beautiful landscapes for players to explore. 
4. It Feels Like Halo, But It Isn’t Halo…
One concern that probably has troubled many players in the build up to Destiny’s release is 
whether the game will just be yet another Halo clone. In a saturated market whereby FPS’ are 
either clones of Call of Duty or Halo it is often difficult for a game to be truly independent and 
unique. The beta has shown a glimpse into Destiny’s universe and if you have ever played a Halo 
game before then the similarities are blatantly obvious. Character models look surprisingly similar 
to the SPARTAN design from Halo and at times enemy characters are reminiscent of certain 
covenant races. Also the button layout on the Xbox controller is near enough identical to the 
control layout from Halo Reach, but hey if it isn’t broke don’t fix it, right? For fans of Halo this will 
come as a blessing but if you hate Halo or have never played the series before then fear not! Whilst 
there are similarities, Bungie have ensured that Destiny is completely absent of any link to 
the Halo universe; the mood the game sets is so much darker and more sinister. The threat of the 
growing darkness and extinction of humanity is ever present on the small portion the Beta allowed 
players to access. It felt like a truly unique gaming experience. Halo’s story sometimes wavered 
slightly, hopefully Destiny is completely devoid of any parasitic life‐form… 
3. A New Multiplayer Experience
Whilst the competitive multiplayer aspect of the Beta allowed gamers to experience what felt like 
something we’ve all played countless times since 2007, Destiny promises to deliver a truly unique 
and entertaining multiplayer experience to players. The story elements the Beta teased allowed 
small fireteams to team up together and tackle campaign missions but the truly incredible aspect 
of Destiny is the ‘public events’. Bungie emphasised that the universe of Destiny will feel ‘alive’ and 
if anything is to be taken from the Beta it is that they have accomplished that. Public events opened 
the game for multiple fireteams to tackle waves of enemies and bosses that the game’s engine 
randomly generates and it certainly showcased the MMO elements the game has promised to 
deliver. The few public events that were featured in the Beta were easily the most entertaining 
aspects to be experienced, let’s face it, there is nothing more rewarding than a large group of 
players all teaming up together to take down some of the game’s tougher enemy classes. Hopefully 
the final version will have many different types of public events so players don’t feel the trap of 
repetition. 
2. An Intelligent And Menacing Threat
A common problem FPS’ experience is having enemies that are basically just cannon fodder to the 
player. Enemies that just absorb bullets till they die and are more or less stationary meat bags. 
Bungie games have always had a dynamic enemy AI system; enemies that interact with the game 
world and the player’s decision and try to present a real challenge; just try playing any Halo game 
on legendary difficulty setting, you’ll know what we’re talking about. Destiny continues this 
tradition as the game features a truly impressive enemy AI system that evolves and reads the 
decision the player makes in a firefight. For example, we died on a fireteam mission and following 
the respawn, the enemy was intelligent enough to not repeat the same tactics. This component of 
the game allows each individual battle to feel unique and destructive, and with enemy character 
models looking absolutely fearsome it truly creates a tense and controller gripping experience. 
1. Peter Dinklage 
It seems the Game of Thrones actor is going from strength to strength. Following a great
performance in X Men: Days of Future Past that was released earlier this year fans can look forward 
to Peter Dinklage’s performance in Destiny as Ghost, your artificial companion. The beta version of 
the game introduced you to Ghost from the offset and the robotic filter added over Dinklage’s voice 
work creates an AI that is truly believable and feels like your companion, not an irritating add‐on. 
Whilst most AI that are featured in games often feel flat and uninspired, Dinklage and Bungie have 
created a companion that reacts to events in the game just as the player would. It feels believable 
which is the most important thing for a game like Destiny, it adds to the phenomenal universe 
Bungie have created. 
PC Game CD Keys: 
 EA Games CD Key http://www.gamebasin.com/publisher/ea.html 
 RPG Games CD Key http://www.gamebasin.com/pc‐games/rpg‐game.html 
 ACT Games CD Key http://www.gamebasin.com/pc‐games/act‐game.html 
 FPS Games CD Key http://www.gamebasin.com/pc‐games/fps‐game.html 
 Adventure Games CD Key http://www.gamebasin.com/pc‐games/avg‐game.html 
 Racing Games CD Key http://www.gamebasin.com/pc‐games/rac‐game.html 
 Sport Games CD Key http://www.gamebasin.com/pc‐games/spt‐game.html 
 FTG Games CD Key http://www.gamebasin.com/pc‐games/ftg‐game.html 
 RTS Games CD Key http://www.gamebasin.com/pc‐games/rts‐game.html 
 SLG Games CD Key http://www.gamebasin.com/pc‐games/slg‐game.html

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Destiny 5 things to get stupidly excited about www.gamebasin.com

  • 1. Destiny: 5 Things To Get Stupidly Excited About http://www.gamebasin.com/news/destiny-5-things-to-get-stupidly-excited- about Destiny, Bungie’s first game since passing the Halo brand to 343 Industries is one of the most anticipated games for 2014. With their first game poised to truly show what the next generation of games can offer gamers and their first effort outside of the Halo universe there is huge amount of anticipation for Destiny. Will the game be just another Halo clone? How will the game look and play on the PS4/Xbox One? These and many other questions have been raised constantly since the game’s announcement back in 2013. Thankfully, like most developers seem to do these days, gamers could dive into a portion of the game themselves through a public beta test which featured several missions from the game’s campaign and one mode and two maps from the game’s competitive multiplayer component. Gamers who were lucky enough to have a stable internet connection to experience the public beta test will now feel like there is an eternal wait until the game’s launch on September 9th this year. If the wait is absolutely killing you, then allow this article to highlight five things to get stupidly excited about for what is anticipated to be one of the hottest games for 2014. 5. A Fully Detailed, Gorgeous Universe
  • 2. The first thing that struck us and probably many other players was simply just how gorgeous the game looked, even on the last generation of consoles. The draw distance went for miles with absolutely breathtaking scenery, character models looked crisp and menacing (both the guardians and the various foes you face on the beta) and a real acknowledgement must be given to Bungie for developing such a phenomenal lighting engine; we can only imagine how beautiful the final game will look on the PS4 and Xbox One…. Graphical power aside, Bungie have developed a fully detailed universe for Destiny. The various weapons and vehicles shown in the game feel futuristic, voice acting is absolutely solid and all the sounds and effects you would expect to hear in a Blockbuster sci‐fi movie are present in the game. Unfortunately, as with every Beta, there was only so much of this breathtaking universe players could experience with the game only allowing access to one section of a ravaged, barren Earth landscape. Hopefully the final product will have a huge array of diverse and beautiful landscapes for players to explore. 4. It Feels Like Halo, But It Isn’t Halo…
  • 3. One concern that probably has troubled many players in the build up to Destiny’s release is whether the game will just be yet another Halo clone. In a saturated market whereby FPS’ are either clones of Call of Duty or Halo it is often difficult for a game to be truly independent and unique. The beta has shown a glimpse into Destiny’s universe and if you have ever played a Halo game before then the similarities are blatantly obvious. Character models look surprisingly similar to the SPARTAN design from Halo and at times enemy characters are reminiscent of certain covenant races. Also the button layout on the Xbox controller is near enough identical to the control layout from Halo Reach, but hey if it isn’t broke don’t fix it, right? For fans of Halo this will come as a blessing but if you hate Halo or have never played the series before then fear not! Whilst there are similarities, Bungie have ensured that Destiny is completely absent of any link to the Halo universe; the mood the game sets is so much darker and more sinister. The threat of the growing darkness and extinction of humanity is ever present on the small portion the Beta allowed players to access. It felt like a truly unique gaming experience. Halo’s story sometimes wavered slightly, hopefully Destiny is completely devoid of any parasitic life‐form… 3. A New Multiplayer Experience
  • 4. Whilst the competitive multiplayer aspect of the Beta allowed gamers to experience what felt like something we’ve all played countless times since 2007, Destiny promises to deliver a truly unique and entertaining multiplayer experience to players. The story elements the Beta teased allowed small fireteams to team up together and tackle campaign missions but the truly incredible aspect of Destiny is the ‘public events’. Bungie emphasised that the universe of Destiny will feel ‘alive’ and if anything is to be taken from the Beta it is that they have accomplished that. Public events opened the game for multiple fireteams to tackle waves of enemies and bosses that the game’s engine randomly generates and it certainly showcased the MMO elements the game has promised to deliver. The few public events that were featured in the Beta were easily the most entertaining aspects to be experienced, let’s face it, there is nothing more rewarding than a large group of players all teaming up together to take down some of the game’s tougher enemy classes. Hopefully the final version will have many different types of public events so players don’t feel the trap of repetition. 2. An Intelligent And Menacing Threat
  • 5. A common problem FPS’ experience is having enemies that are basically just cannon fodder to the player. Enemies that just absorb bullets till they die and are more or less stationary meat bags. Bungie games have always had a dynamic enemy AI system; enemies that interact with the game world and the player’s decision and try to present a real challenge; just try playing any Halo game on legendary difficulty setting, you’ll know what we’re talking about. Destiny continues this tradition as the game features a truly impressive enemy AI system that evolves and reads the decision the player makes in a firefight. For example, we died on a fireteam mission and following the respawn, the enemy was intelligent enough to not repeat the same tactics. This component of the game allows each individual battle to feel unique and destructive, and with enemy character models looking absolutely fearsome it truly creates a tense and controller gripping experience. 1. Peter Dinklage It seems the Game of Thrones actor is going from strength to strength. Following a great
  • 6. performance in X Men: Days of Future Past that was released earlier this year fans can look forward to Peter Dinklage’s performance in Destiny as Ghost, your artificial companion. The beta version of the game introduced you to Ghost from the offset and the robotic filter added over Dinklage’s voice work creates an AI that is truly believable and feels like your companion, not an irritating add‐on. Whilst most AI that are featured in games often feel flat and uninspired, Dinklage and Bungie have created a companion that reacts to events in the game just as the player would. It feels believable which is the most important thing for a game like Destiny, it adds to the phenomenal universe Bungie have created. PC Game CD Keys:  EA Games CD Key http://www.gamebasin.com/publisher/ea.html  RPG Games CD Key http://www.gamebasin.com/pc‐games/rpg‐game.html  ACT Games CD Key http://www.gamebasin.com/pc‐games/act‐game.html  FPS Games CD Key http://www.gamebasin.com/pc‐games/fps‐game.html  Adventure Games CD Key http://www.gamebasin.com/pc‐games/avg‐game.html  Racing Games CD Key http://www.gamebasin.com/pc‐games/rac‐game.html  Sport Games CD Key http://www.gamebasin.com/pc‐games/spt‐game.html  FTG Games CD Key http://www.gamebasin.com/pc‐games/ftg‐game.html  RTS Games CD Key http://www.gamebasin.com/pc‐games/rts‐game.html  SLG Games CD Key http://www.gamebasin.com/pc‐games/slg‐game.html