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@WILLSH 
21.09.2014 
HAPPY STARTUP CAMP 
DEEPEST SUSSEX… 
51.102816, -0.006946 
FLOW ENGINES 
HACK THE WAY YOU WORK, 
NOT ...
@WILLSH 
OHAI I’M JOHN 
I RUN SMITHERY, 
AND MAKE ARTEFACT CARDS…
@WILLSH 
SMITHERY, 
IN A DICTIONARY, 
HAS TWO 
HANDY 
MEANINGS…
@WILLSH
@WILLSH 
“WORK OF…”
@WILLSH 
“WORK OF” 
“GOODS MADE”
@WILLSH 
THIS IS A TALK WHICH 
IS RELEVANT FOR 
ARTEFACT CARDS, 
BUT IS BASICALLY ABOUT 
THE WAY WE WORK 
!(OR, MORE IMPOR...
@WILLSH
I SPEND LESS TIME NOW WORRYING 
IF ARTEFACT CARDS WORK 
BUT MORE TIME WONDERING 
WHY THEY WORK… 
@WILLSH
@WILLSH 
IN AUGUST, I SPENT 30 DAYS 
THINKING ABOUT ALL THE 
SMITHERY PROJECTS SO FAR… 
AND IT ALL COMES DOWN TO 
MAKING A...
@WILLSH
@WILLSH 
*BTW 
!YOU CAN READ ALL 
THE POSTS FROM 
THE PROJECT HERE: 
!HTTP://RIVETIN.GS/65
@WILLSH 
AS PART OF IT, I STARTED 
THINKING ABOUT THE WAY WE 
WORK AS A SIMPLE VARIANT OF 
A WELL-WORN EQUATION…
@WILLSH
@WILLSH
@WILLSH
@WILLSH
@WILLSH
@WILLSH 
WHAT IF: 
!BY CHANGING THE 
SPACE WE WORK IN… 
!….WE CHANGE THE 
RATE WE WORK AT?
@WILLSH 
IT MADE ME THINK 
ABOUT WHY THE 
ARTEFACT CARDS HELP 
PEOPLE WORK REALLY 
QUICKLY AND WELL…
“FLOW ENGINES” 
@WILLSH
@WILLSH 
FLOW ENGINE 
!A WAY TO TURN CREATIVE 
ENERGY INTO PRODUCTIVE 
FORWARD MOTION
@WILLSH 
FLOW 
!IN WHICH A PERSON PERFORMING 
AN ACTIVITY IS FULLY IMMERSED IN 
A FEELING OF ENERGISED FOCUS, 
FULL INVOLV...
@WILLSH 
“YOU KNOW THAT WHAT YOU 
NEED TO DO IS POSSIBLE TO DO, 
EVEN THOUGH DIFFICULT, AND 
SENSE OF TIME DISAPPEARS. 
YO...
@WILLSH 
A VERY 
INTERESTING 
BOOK (WITH AN 
ADMITTEDLY 
CREEPY TITLE)
CREATING A 
SENSE OF FLOW 1 IT SUGGESTS 
@WILLSH 7TRIGGERS FOR 
THERE ARE
3ENVIRONMENTAL 
TRIGGERS 
@WILLSH I’M MOST 
INTERESTED 
IN THE
@WILLSH 
I’VE MUCKED ABOUT 
WITH THEM A LITTLE 
TO EVOLVE A VERSION 
FOR USING WITH 
ARTEFACT CARDS…
@WILLSH 
1. CONSEQUENCES 
2. ENVIRONMENT 
3. EMBODIMENT SOURCE: STEVEN KOTLER 
“THE RISE OF SUPERMAN”
FIRST TRIGGER: 
CONSEQUENCES 
@WILLSH
@WILLSH 
STATE AT THE BEGINNING OF 
ANY TASK - WHAT HAVE I 
GOT TO DO, AND WHAT 
HAPPENS IF I DON’T? 
!IT FOCUSSES THE MIN...
YOU’RE AIMING FOR THIS CHANNEL 
@WILLSH 
SOURCE: GAMASUTRA
@WILLSH 
WHAT I’VE NOTICED 
IS THAT IT REALLY 
HELPS TO WRITE 
ANY OBJECTIVE 
DOWN ON ONE 
ARTEFACT CARD…
@WILLSH 
SECOND TRIGGER: 
ENVIRONMENT
@WILLSH 
CREATING A DIVERSE, 
RICH ENVIRONMENT OF 
STIMULATING MATERIAL 
TO WORK WITH CREATES 
MORE CONNECTIONS, 
AND BETT...
@WILLSH 
KOTLER SUGGEST THREE 
WAYS OF DOING THIS…
NOVELTY 
THINGS YOU 
HAVEN’T SEEN 
BEFORE 
@WILLSH
COMPLEXITY LETTING YOUR MIND SIFT THROUGH THE 
IMPLICATIONS OF A MULTIFACETED WORLD 
@WILLSH
UNPREDICTABILITY 
@WILLSH 
KEEP PEOPLE GUESSING… 
ANYTHING COULD HAPPEN NEXT
@WILLSH 
CREATING THIS RICH ENVIRONMENT 
PHYSICALLY ON THE ARTEFACT CARDS 
ALLOWS YOUR PERIPHERAL VISION TO 
MOVE ELEMENTS...
@WILLSH 
THIRD TRIGGER: 
EMBODIMENT
@WILLSH 
HOW DO 
YOU MAKE 
TEN FINGERS, 
TWO EYES AND 
A BRAIN PAY 
ATTENTION?
@WILLSH 
QUICKLY MAKING A 
PHYSICAL OBJECT OF 
YOUR IDEA, LIKE AN 
ARTEFACT CARD, 
BRINGS IT INTO THE 
WORLD IN A TANGIBLE...
CONSEQUENCES ENVIRONMENT 
@WILLSH 
EMBODIMENT 
WAS IT THAT 
SIMPLE, THEN? 
THREE SIMPLE 
ENVIRONMENT 
AL TRIGGERS, 
IN ORD...
@WILLSH 
I REALISED THAT IT 
WASN’T JUST THE 
THREE TRIGGERS, BUT 
THE REINFORCEMENT 
OF EACH IN THE OTHER 
TWO STEPS…
@WILLSH STEP 1
@WILLSH 
CONSEQUENCES 
ENVIRONMENT 
EMBODIMENT 
STEP 1
@WILLSH 
STEP 1 
PRIMARY: CONSEQUENCES 
SET UP THE THING THAT YOU NEED TO 
DO, AND WHAT HAPPENS IF YOU DON’T 
SECONDARY: E...
@WILLSH 
STEP 2
@WILLSH 
CONSEQUENCES 
ENVIRONMENT 
EMBODIMENT 
STEP 2
@WILLSH 
STEP 2 
PRIMARY: ENVIRONMENT 
CREATE A RICH TAPESTRY OF THE NEW, 
THE COMPLEX, AND/OR THE UNEXPECTED 
SECONDARY: ...
@WILLSH STEP 3
@WILLSH 
CONSEQUENCES 
STEP 3 
ENVIRONMENT 
EMBODIMENT
@WILLSH 
STEP 3 
PRIMARY: EMBODIMENT 
MAKE A PHYSICAL VERSION OF YOUR 
IDEA USING THE ARTEFACT CARDS 
SECONDARY: CONSEQUEN...
@WILLSH 
CONSEQUENCES 
ENVIRONMENT 
EMBODIMENT 
THIS IS A 
FLOW ENGINE
@WILLSH 
A FLOW ENGINE CAN 
HELP YOU HACK THE WAY 
YOU WORK, INSTEAD OF 
WORRYING ABOUT THE 
TIME YOU HAVE…
@WILLSH 
TRY AND BUILD 
YOURSELF SOME 
FLOW ENGINES WITH 
ARTEFACT CARDS
@WILLSH 
21.09.2014 
HAPPY STARTUP CAMP 
DEEPEST SUSSEX… 
51.102816, -0.006946 
THANK YOU 
! 
! 
JOHN V WILLSHIRE 
ARTEFAC...
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Flow Engines - Hack The Way You Work, Not The Time You Have

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A version of the talk I gave at the Happy Startup Summercamp 2014, about the creation of Flow Engines, a way to help yourself work at a faster rate by getting more quickly into a flow state using Artefact Cards (http://artefactshop.com/). I've added additional commentary and explanation.

Published in: Career, Self Improvement, Business
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  • DOWNLOAD FULL BOOKS, INTO AVAILABLE FORMAT ......................................................................................................................... ......................................................................................................................... 1.DOWNLOAD FULL. PDF EBOOK here { https://tinyurl.com/y3nhqquc } ......................................................................................................................... 1.DOWNLOAD FULL. EPUB Ebook here { https://tinyurl.com/y3nhqquc } ......................................................................................................................... 1.DOWNLOAD FULL. doc Ebook here { https://tinyurl.com/y3nhqquc } ......................................................................................................................... 1.DOWNLOAD FULL. PDF EBOOK here { https://tinyurl.com/y3nhqquc } ......................................................................................................................... 1.DOWNLOAD FULL. EPUB Ebook here { https://tinyurl.com/y3nhqquc } ......................................................................................................................... 1.DOWNLOAD FULL. doc Ebook here { https://tinyurl.com/y3nhqquc } ......................................................................................................................... ......................................................................................................................... ......................................................................................................................... .............. Browse by Genre Available eBooks ......................................................................................................................... Art, Biography, Business, Chick Lit, Children's, Christian, Classics, Comics, Contemporary, Cookbooks, Crime, Ebooks, Fantasy, Fiction, Graphic Novels, Historical Fiction, History, Horror, Humor And Comedy, Manga, Memoir, Music, Mystery, Non Fiction, Paranormal, Philosophy, Poetry, Psychology, Religion, Romance, Science, Science Fiction, Self Help, Suspense, Spirituality, Sports, Thriller, Travel, Young Adult,
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Flow Engines - Hack The Way You Work, Not The Time You Have

  1. @WILLSH 21.09.2014 HAPPY STARTUP CAMP DEEPEST SUSSEX… 51.102816, -0.006946 FLOW ENGINES HACK THE WAY YOU WORK, NOT THE TIME YOU HAVE ! ! JOHN V WILLSHIRE SMITHERY / ARTEFACT CARDS
  2. @WILLSH OHAI I’M JOHN I RUN SMITHERY, AND MAKE ARTEFACT CARDS…
  3. @WILLSH SMITHERY, IN A DICTIONARY, HAS TWO HANDY MEANINGS…
  4. @WILLSH
  5. @WILLSH “WORK OF…”
  6. @WILLSH “WORK OF” “GOODS MADE”
  7. @WILLSH THIS IS A TALK WHICH IS RELEVANT FOR ARTEFACT CARDS, BUT IS BASICALLY ABOUT THE WAY WE WORK !(OR, MORE IMPORTANTLY, DON’T)
  8. @WILLSH
  9. I SPEND LESS TIME NOW WORRYING IF ARTEFACT CARDS WORK BUT MORE TIME WONDERING WHY THEY WORK… @WILLSH
  10. @WILLSH IN AUGUST, I SPENT 30 DAYS THINKING ABOUT ALL THE SMITHERY PROJECTS SO FAR… AND IT ALL COMES DOWN TO MAKING A DIFFERENT BETWEEN PEOPLE & SPACE…
  11. @WILLSH
  12. @WILLSH *BTW !YOU CAN READ ALL THE POSTS FROM THE PROJECT HERE: !HTTP://RIVETIN.GS/65
  13. @WILLSH AS PART OF IT, I STARTED THINKING ABOUT THE WAY WE WORK AS A SIMPLE VARIANT OF A WELL-WORN EQUATION…
  14. @WILLSH
  15. @WILLSH
  16. @WILLSH
  17. @WILLSH
  18. @WILLSH
  19. @WILLSH WHAT IF: !BY CHANGING THE SPACE WE WORK IN… !….WE CHANGE THE RATE WE WORK AT?
  20. @WILLSH IT MADE ME THINK ABOUT WHY THE ARTEFACT CARDS HELP PEOPLE WORK REALLY QUICKLY AND WELL…
  21. “FLOW ENGINES” @WILLSH
  22. @WILLSH FLOW ENGINE !A WAY TO TURN CREATIVE ENERGY INTO PRODUCTIVE FORWARD MOTION
  23. @WILLSH FLOW !IN WHICH A PERSON PERFORMING AN ACTIVITY IS FULLY IMMERSED IN A FEELING OF ENERGISED FOCUS, FULL INVOLVEMENT, AND ENJOYMENT IN THE PROCESS WIKIPEDIA
  24. @WILLSH “YOU KNOW THAT WHAT YOU NEED TO DO IS POSSIBLE TO DO, EVEN THOUGH DIFFICULT, AND SENSE OF TIME DISAPPEARS. YOU FORGET YOURSELF. YOU FEEL PART OF SOMETHING LARGER.” ! - MIHALY CSIKSZENTMIHALYI
  25. @WILLSH A VERY INTERESTING BOOK (WITH AN ADMITTEDLY CREEPY TITLE)
  26. CREATING A SENSE OF FLOW 1 IT SUGGESTS @WILLSH 7TRIGGERS FOR THERE ARE
  27. 3ENVIRONMENTAL TRIGGERS @WILLSH I’M MOST INTERESTED IN THE
  28. @WILLSH I’VE MUCKED ABOUT WITH THEM A LITTLE TO EVOLVE A VERSION FOR USING WITH ARTEFACT CARDS…
  29. @WILLSH 1. CONSEQUENCES 2. ENVIRONMENT 3. EMBODIMENT SOURCE: STEVEN KOTLER “THE RISE OF SUPERMAN”
  30. FIRST TRIGGER: CONSEQUENCES @WILLSH
  31. @WILLSH STATE AT THE BEGINNING OF ANY TASK - WHAT HAVE I GOT TO DO, AND WHAT HAPPENS IF I DON’T? !IT FOCUSSES THE MIND…
  32. YOU’RE AIMING FOR THIS CHANNEL @WILLSH SOURCE: GAMASUTRA
  33. @WILLSH WHAT I’VE NOTICED IS THAT IT REALLY HELPS TO WRITE ANY OBJECTIVE DOWN ON ONE ARTEFACT CARD…
  34. @WILLSH SECOND TRIGGER: ENVIRONMENT
  35. @WILLSH CREATING A DIVERSE, RICH ENVIRONMENT OF STIMULATING MATERIAL TO WORK WITH CREATES MORE CONNECTIONS, AND BETTER IDEAS
  36. @WILLSH KOTLER SUGGEST THREE WAYS OF DOING THIS…
  37. NOVELTY THINGS YOU HAVEN’T SEEN BEFORE @WILLSH
  38. COMPLEXITY LETTING YOUR MIND SIFT THROUGH THE IMPLICATIONS OF A MULTIFACETED WORLD @WILLSH
  39. UNPREDICTABILITY @WILLSH KEEP PEOPLE GUESSING… ANYTHING COULD HAPPEN NEXT
  40. @WILLSH CREATING THIS RICH ENVIRONMENT PHYSICALLY ON THE ARTEFACT CARDS ALLOWS YOUR PERIPHERAL VISION TO MOVE ELEMENTS AND MAKE CONNECTIONS MORE QUICKLY AND NATURALLY
  41. @WILLSH THIRD TRIGGER: EMBODIMENT
  42. @WILLSH HOW DO YOU MAKE TEN FINGERS, TWO EYES AND A BRAIN PAY ATTENTION?
  43. @WILLSH QUICKLY MAKING A PHYSICAL OBJECT OF YOUR IDEA, LIKE AN ARTEFACT CARD, BRINGS IT INTO THE WORLD IN A TANGIBLE, TESTABLE WAY.
  44. CONSEQUENCES ENVIRONMENT @WILLSH EMBODIMENT WAS IT THAT SIMPLE, THEN? THREE SIMPLE ENVIRONMENT AL TRIGGERS, IN ORDER?
  45. @WILLSH I REALISED THAT IT WASN’T JUST THE THREE TRIGGERS, BUT THE REINFORCEMENT OF EACH IN THE OTHER TWO STEPS…
  46. @WILLSH STEP 1
  47. @WILLSH CONSEQUENCES ENVIRONMENT EMBODIMENT STEP 1
  48. @WILLSH STEP 1 PRIMARY: CONSEQUENCES SET UP THE THING THAT YOU NEED TO DO, AND WHAT HAPPENS IF YOU DON’T SECONDARY: ENVIRONMENT USE SCENE SETTING - E.G. “PRETEND IT’S FIVE YEARS IN THE FUTURE” TERTIARY: EMBODIMENT MAKE EVERYONE WRITE DOWN THE TASK AS THEY UNDERSTAND IT
  49. @WILLSH STEP 2
  50. @WILLSH CONSEQUENCES ENVIRONMENT EMBODIMENT STEP 2
  51. @WILLSH STEP 2 PRIMARY: ENVIRONMENT CREATE A RICH TAPESTRY OF THE NEW, THE COMPLEX, AND/OR THE UNEXPECTED SECONDARY: EMBODIMENT CREATE AS MUCH OF THIS WORLD IN PHYSICAL SPACE; LET PEOPLE MAKE CONNECTIONS QUICKLY TERTIARY: CONSEQUENCES CONTINUALLY REFER BACK TO THE TASK - WHAT ARE YOU LOOKING FOR?
  52. @WILLSH STEP 3
  53. @WILLSH CONSEQUENCES STEP 3 ENVIRONMENT EMBODIMENT
  54. @WILLSH STEP 3 PRIMARY: EMBODIMENT MAKE A PHYSICAL VERSION OF YOUR IDEA USING THE ARTEFACT CARDS SECONDARY: CONSEQUENCES REFER BACK TO THE TASK; HOW DOES THIS ANSWER THE FIRST CARD? TERTIARY: ENVIRONMENT USE THE OTHER PHYSICAL EVIDENCE YOU’VE DRAWN FROM TO BACK IT UP
  55. @WILLSH CONSEQUENCES ENVIRONMENT EMBODIMENT THIS IS A FLOW ENGINE
  56. @WILLSH A FLOW ENGINE CAN HELP YOU HACK THE WAY YOU WORK, INSTEAD OF WORRYING ABOUT THE TIME YOU HAVE…
  57. @WILLSH TRY AND BUILD YOURSELF SOME FLOW ENGINES WITH ARTEFACT CARDS
  58. @WILLSH 21.09.2014 HAPPY STARTUP CAMP DEEPEST SUSSEX… 51.102816, -0.006946 THANK YOU ! ! JOHN V WILLSHIRE ARTEFACTSHOP.COM

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