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90 CODERETREATS
2200 PASSIONATE SOFTWARE
       DEVELOPERS
DEEP
PRACTICE
•CHALLENGE
•REPEAT

•FEEDBACK
NO PRESSURE


feel free to
experiment
NO PRESSURE
do not complete the
task but master it
FORMAT of the DAY
from 10:00 to13:00

MORNING
from 13:00 to14:00

LUNCH
from 14:00 to17:00

AFTERNOON
FORMAT of the DAY
        45 min coding
        10 min retrospective
        5 min break
CODING
1. PASSES ALL ITS TESTS
2. CLEARLY EXPRESSES INTENT
3. CONTAINS NO DUPLICATION
4. HAS NO SUPERFLUOUS PARTS


SIMPLE DESIGN
DELETE
YOUR CODE
AFTER EACH
SESSION
PAIR
AFTER EACH SESSION
WE LOVE
TO SEE
MULTIPLE
PROGRAMMING
LANGUAGES
VARIATIONS
• AVOID TO USE PRIMITIVES
• AVOID TO USE ELSE IN CONDITIONS

• EXTREME TELL DO NOT ASK

• MAX OF 5 LINES OF CODE PER METHOD

• PING PONG PROGRAMMING

• TRY TO USE DIFFERENT CONCEPTS

  (GRID GAME CELL...) AS A CENTER
VARIATIONS
• AVOID TO USE CONDITIONS
• TRY TO GUESS THE RESULT OF TESTS

• DO NOT USE ARRAYS

• USE ONLY INTERACTION BASED TESTS

• USE ONLY STATE BASED TESTS

• ALL METHODS RETURNS VOID
VARIATIONS
• DO NOT TALK WITH YOUR PAIR
• TDD AS IF YOU MEANT IT

• DO NOT USE THE MOUSE

• ONLY USE AUTOMATIC REFACTORINGS

• OCP STYLE
THE GAME OF LIFE
     IS A TWO
DIMENSIONAL GRID
 OF SQUARE CELLS
EACH OF WHICH IS
  IN ONE OF TWO
 POSSIBLE STATES
  ALIVE OF DEAD
AT EACH STEP IN
TIME EVERY CELL
INTERACTS WITH
ITS 8 NEIGHBORS
  FOLLOWING 3
      RULES
1. ANY LIVE CELL WITH FEWER THAN 2
 LIVE NEIGHBORS DIES OF LONELINESS
2. ANY LIVE CELL WITH MORE THAN 3
LIVE NEIGHBORS DIES OF OVERCROWDING
3. ANY DEAD CELL WITH EXACTLY 3 LIVE
NEIGHBORS COMES TO LIFE OF WARMTH
LIFE EVOLUTION
1       2      3
LIFE EVOLUTION
1       2      3
LIFE EVOLUTION
1       2      3

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