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Transforming TimeManagement Learning withGamificationFrancis WadeHRMATT’s 9th Biennial ConferenceHilton Trinidad & Confere...
HRMATT’s 9th Biennial Conference – May 13th & 14th, 20132Imagine
HRMATT’s 9th Biennial Conference – May 13th & 14th, 20133
Nothing sticksHRMATT’s 9th Biennial Conference – May 13th & 14th, 20134
HRMATT’s 9th Biennial Conference – May 13th & 14th, 20135
HRMATT’s 9th Biennial Conference – May 13th & 14th, 20136Engrossing
Somethingis obviouslyworkingHRMATT’s 9th Biennial Conference – May 13th & 14th, 20137
LatestResearch:WhatCausesResults?Pre Class____% In Class_____% After Class______%HRMATT’s 9th Biennial Conference – May 13...
HRMATT’s 9th Biennial Conference – May 13th & 14th, 20139
HRMATT’s 9th Biennial Conference – May 13th & 14th, 201310
HRMATT’s 9th Biennial Conference – May 13th & 14th, 201311
In CompetitionVs.HRMATT’s 9th Biennial Conference – May 13th & 14th, 201312
A “techie-type” ?HRMATT’s 9th Biennial Conference – May 13th & 14th, 201313
HRMATT’s 9th Biennial Conference – May 13th & 14th, 201314
Is gamificationthe answer?HRMATT’s 9th Biennial Conference – May 13th & 14th, 201315
Your Goals:To engage learnersMake them want moreHRMATT’s 9th Biennial Conference – May 13th & 14th, 201316
HRMATT’s 9th Biennial Conference – May 13th & 14th, 201317
HRMATT’s 9th Biennial Conference – May 13th & 14th, 201318
HRMATT’s 9th Biennial Conference – May 13th & 14th, 201319
1. Avoid “bad” games2. Use class time as practice time3. Craft games using solid designprinciplesHRMATT’s 9th Biennial Con...
HRMATT’s 9th Biennial Conference – May 13th & 14th, 201321
1. Avoid “bad” gamesHRMATT’s 9th Biennial Conference – May 13th & 14th, 201322
Fun for its own sakeHRMATT’s 9th Biennial Conference – May 13th & 14th, 2013231.7billion
Engagement for its own sakeHRMATT’s 9th Biennial Conference – May 13th & 14th, 201324
Recall for its own sakeHRMATT’s 9th Biennial Conference – May 13th & 14th, 201325
Your call:HRMATT’s 9th Biennial Conference – May 13th & 14th, 201326
QuizWhich of these games are good or bad?Dominoes / CardsMonopolyCricketRole PlayingFacebookSlotsMicrosoft Flight Simulato...
2. Using Class Time as Practice TimeHRMATT’s 9th Biennial Conference – May 13th & 14th, 201328
“Getting the information”HRMATT’s 9th Biennial Conference – May 13th & 14th, 201329
NewHabits-NewGoals30CurrentResearch:Information doublingBetween 1950 and 2000 human knowledgedoubledScientific information...
NewHabits-NewGoals31MORE!The Sunday New York Times contains thesame amount of information as someoneliving in 1750 saw in ...
HRMATT’s 9th Biennial Conference – May 13th & 14th, 201332
The new Class Time – for the kind oflearning that’s impossible elsewhereHRMATT’s 9th Biennial Conference – May 13th & 14th...
Examples?HRMATT’s 9th Biennial Conference – May 13th & 14th, 201334
Old Time Management Training“Follow a detailedprescription”HRMATT’s 9th Biennial Conference – May 13th & 14th, 201335
New: Training on how to upgradeHRMATT’s 9th Biennial Conference – May 13th & 14th, 201336
Time Management TrainingHRMATT’s 9th Biennial Conference – May 13th & 14th, 201337Informationdescribing aprescriptionPract...
Observable,coachable, learnablebehavioursHRMATT’s 9th Biennial Conference – May 13th & 14th, 201338
Quiz–whichbehaviourspassthetest?Combing your hairArguing with your employeeConsidering your next moveDescribing a prob...
HRMATT’s 9th Biennial Conference – May 13th & 14th, 201340
Time Management FundamentalsHRMATT’s 9th Biennial Conference – May 13th & 14th, 201341
HRMATT’s 9th Biennial Conference – May 13th & 14th, 201342
3. CraftinggamesusingtheprinciplesHRMATT’s 9th Biennial Conference – May 13th & 14th, 201343
Gamification PrinciplesHRMATT’s 9th Biennial Conference – May 13th & 14th, 201344
Video-taped feedback1. In a 2-person roleplay,resolve a difficult issuewhile being filmed. Have aprotagonist / trainee and...
NewHabits - Improvement Game1. Figure out your current belt-level in timemanagement using a diagnosis built on bestpractic...
Time Management AssessmentAnswer 85 quiz questions based on the 7fundamentals of time management and learnwhat current lev...
SimulationsHRMATT’s 9th Biennial Conference – May 13th & 14th, 201348
2Merge AirlinesHRMATT’s 9th Biennial Conference – May 13th & 14th, 201349
Tools Required – TwoMerge Game• US$100 program• Pictures $20• 1 half day of effortHRMATT’s 9th Biennial Conference – May 1...
Summary – PrecisionGames can be used to give learners practice inprecise behavioursWith immediate feedback, training can b...
PlayingtheCliffhangerGameHRMATT’s 9th Biennial Conference – May 13th & 14th, 201352
To Receive My Game LinksHRMATT’s 9th Biennial Conference – May 13th & 14th, 201353Minnie Mouse minnie@disney.comJohn Smith...
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Transforming Time Management Learning with Gamification

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[Audio link - http://archive.org/details/TransformingTimeManagementLearningWithGamification]
Here is a description of the second speech I presented at the HRMATT Conference 2013 in Port of Spain.

Time management training has traditionally been avoided by most professionals: it’s consisted of an expert doling out long lists of the “perfect” behaviours to follow. Furthermore, those who do attend are known to fail after only a few days, reverting to old behaviours, and familiar results.

Time Management 2.0 calls for replacing the old one-size-fits-all model entirely; instead, the goal is to teach learners how to effect an upgrade to their time management system on their own, whenever the need arises. The best way to impart these skills is not to teach theory, but to coach learners through their first conscious upgrade during the class using new tools.

In this context, immersing learners in a number of in-class training games is an effective way to engage them immediately, while opening them up to new advice.

Attendees to this session will learn:
- how to analyze learner needs so that nothing is ignored
- how to translate needs into games that make a substantial difference
- how to learn to use technology to create games

At the end, this session will help you go back to the office and design your own learner-centred games.

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Transforming Time Management Learning with Gamification

  1. 1. Transforming TimeManagement Learning withGamificationFrancis WadeHRMATT’s 9th Biennial ConferenceHilton Trinidad & Conference CenterMay 13, 2012 Hear the audio by following the linkin the description
  2. 2. HRMATT’s 9th Biennial Conference – May 13th & 14th, 20132Imagine
  3. 3. HRMATT’s 9th Biennial Conference – May 13th & 14th, 20133
  4. 4. Nothing sticksHRMATT’s 9th Biennial Conference – May 13th & 14th, 20134
  5. 5. HRMATT’s 9th Biennial Conference – May 13th & 14th, 20135
  6. 6. HRMATT’s 9th Biennial Conference – May 13th & 14th, 20136Engrossing
  7. 7. Somethingis obviouslyworkingHRMATT’s 9th Biennial Conference – May 13th & 14th, 20137
  8. 8. LatestResearch:WhatCausesResults?Pre Class____% In Class_____% After Class______%HRMATT’s 9th Biennial Conference – May 13th & 14th, 20138
  9. 9. HRMATT’s 9th Biennial Conference – May 13th & 14th, 20139
  10. 10. HRMATT’s 9th Biennial Conference – May 13th & 14th, 201310
  11. 11. HRMATT’s 9th Biennial Conference – May 13th & 14th, 201311
  12. 12. In CompetitionVs.HRMATT’s 9th Biennial Conference – May 13th & 14th, 201312
  13. 13. A “techie-type” ?HRMATT’s 9th Biennial Conference – May 13th & 14th, 201313
  14. 14. HRMATT’s 9th Biennial Conference – May 13th & 14th, 201314
  15. 15. Is gamificationthe answer?HRMATT’s 9th Biennial Conference – May 13th & 14th, 201315
  16. 16. Your Goals:To engage learnersMake them want moreHRMATT’s 9th Biennial Conference – May 13th & 14th, 201316
  17. 17. HRMATT’s 9th Biennial Conference – May 13th & 14th, 201317
  18. 18. HRMATT’s 9th Biennial Conference – May 13th & 14th, 201318
  19. 19. HRMATT’s 9th Biennial Conference – May 13th & 14th, 201319
  20. 20. 1. Avoid “bad” games2. Use class time as practice time3. Craft games using solid designprinciplesHRMATT’s 9th Biennial Conference – May 13th & 14th, 201320How?
  21. 21. HRMATT’s 9th Biennial Conference – May 13th & 14th, 201321
  22. 22. 1. Avoid “bad” gamesHRMATT’s 9th Biennial Conference – May 13th & 14th, 201322
  23. 23. Fun for its own sakeHRMATT’s 9th Biennial Conference – May 13th & 14th, 2013231.7billion
  24. 24. Engagement for its own sakeHRMATT’s 9th Biennial Conference – May 13th & 14th, 201324
  25. 25. Recall for its own sakeHRMATT’s 9th Biennial Conference – May 13th & 14th, 201325
  26. 26. Your call:HRMATT’s 9th Biennial Conference – May 13th & 14th, 201326
  27. 27. QuizWhich of these games are good or bad?Dominoes / CardsMonopolyCricketRole PlayingFacebookSlotsMicrosoft Flight SimulatorHRMATT’s 9th Biennial Conference – May 13th & 14th, 201327
  28. 28. 2. Using Class Time as Practice TimeHRMATT’s 9th Biennial Conference – May 13th & 14th, 201328
  29. 29. “Getting the information”HRMATT’s 9th Biennial Conference – May 13th & 14th, 201329
  30. 30. NewHabits-NewGoals30CurrentResearch:Information doublingBetween 1950 and 2000 human knowledgedoubledScientific information doubles every 5yearsInternet traffic doubles every 100days
  31. 31. NewHabits-NewGoals31MORE!The Sunday New York Times contains thesame amount of information as someoneliving in 1750 saw in a lifetimeIn 2008, people consumed 3 times asmuch information as they did in 1960You process more information in a daythan your grandparents did in a month
  32. 32. HRMATT’s 9th Biennial Conference – May 13th & 14th, 201332
  33. 33. The new Class Time – for the kind oflearning that’s impossible elsewhereHRMATT’s 9th Biennial Conference – May 13th & 14th, 201333
  34. 34. Examples?HRMATT’s 9th Biennial Conference – May 13th & 14th, 201334
  35. 35. Old Time Management Training“Follow a detailedprescription”HRMATT’s 9th Biennial Conference – May 13th & 14th, 201335
  36. 36. New: Training on how to upgradeHRMATT’s 9th Biennial Conference – May 13th & 14th, 201336
  37. 37. Time Management TrainingHRMATT’s 9th Biennial Conference – May 13th & 14th, 201337Informationdescribing aprescriptionPracticeupgrade skillsPractice habitchanging skills
  38. 38. Observable,coachable, learnablebehavioursHRMATT’s 9th Biennial Conference – May 13th & 14th, 201338
  39. 39. Quiz–whichbehaviourspassthetest?Combing your hairArguing with your employeeConsidering your next moveDescribing a problemSolving an issueMediating a disputeAssigning an action itemClean your office / roomHRMATT’s 9th Biennial Conference – May 13th & 14th, 201339
  40. 40. HRMATT’s 9th Biennial Conference – May 13th & 14th, 201340
  41. 41. Time Management FundamentalsHRMATT’s 9th Biennial Conference – May 13th & 14th, 201341
  42. 42. HRMATT’s 9th Biennial Conference – May 13th & 14th, 201342
  43. 43. 3. CraftinggamesusingtheprinciplesHRMATT’s 9th Biennial Conference – May 13th & 14th, 201343
  44. 44. Gamification PrinciplesHRMATT’s 9th Biennial Conference – May 13th & 14th, 201344
  45. 45. Video-taped feedback1. In a 2-person roleplay,resolve a difficult issuewhile being filmed. Have aprotagonist / trainee andan actor.2. Replay the recording, andstop to give feedbackbased on key moments.Re-enact as needed.3. Come to consensus as agroup on the observedtechniques that workbest.HRMATT’s 9th Biennial Conference – May 13th & 14th, 201345
  46. 46. NewHabits - Improvement Game1. Figure out your current belt-level in timemanagement using a diagnosis built on bestpractices.2. Determine the gaps and your new target belt.3. Change your habits and earn a new belt.HRMATT’s 9th Biennial Conference – May 13th & 14th, 201346
  47. 47. Time Management AssessmentAnswer 85 quiz questions based on the 7fundamentals of time management and learnwhat current level of skill you possess.HRMATT’s 9th Biennial Conference – May 13th & 14th, 201347
  48. 48. SimulationsHRMATT’s 9th Biennial Conference – May 13th & 14th, 201348
  49. 49. 2Merge AirlinesHRMATT’s 9th Biennial Conference – May 13th & 14th, 201349
  50. 50. Tools Required – TwoMerge Game• US$100 program• Pictures $20• 1 half day of effortHRMATT’s 9th Biennial Conference – May 13th & 14th, 201350
  51. 51. Summary – PrecisionGames can be used to give learners practice inprecise behavioursWith immediate feedback, training can betransformed into an engaging experienceThrow learners into games as quickly as possibleand use their failures as a starting point forlearning new skillsHRMATT’s 9th Biennial Conference – May 13th & 14th, 201351
  52. 52. PlayingtheCliffhangerGameHRMATT’s 9th Biennial Conference – May 13th & 14th, 201352
  53. 53. To Receive My Game LinksHRMATT’s 9th Biennial Conference – May 13th & 14th, 201353Minnie Mouse minnie@disney.comJohn Smith-Ramlogan john@tstt.netAdd your contactinformationto my list /join us!

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