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<ul><li>Distributed </li></ul><ul><li>Systemic </li></ul><ul><li>Intuitive </li></ul>|  Local | |  Special Case | |  Unint...
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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Steve gaynor - Helping Your Players Find Their Own Way - NYU Practice 2011

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Helping Your Players Find Their Own Way: Progression Gating via Player Tools, a presentation on level design for immersive games. Given by Steve gaynor at NYU's Practice conference, October 2011.

Published in: Design, Entertainment & Humor
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Steve gaynor - Helping Your Players Find Their Own Way - NYU Practice 2011

  1. 31. <ul><li>Distributed </li></ul><ul><li>Systemic </li></ul><ul><li>Intuitive </li></ul>| Local | | Special Case | | Unintuitive
  2. 102. Thank you. http:// fullbright.blogspot.com @fullbright

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