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Web 2.0


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Web 2.0

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Web 2.0

  1. 1. Web 2.0 Technology
  2. 2. <ul><li>Submitted By </li></ul><ul><li>Sriram Dash </li></ul><ul><li>Trident academy </li></ul><ul><li>Of technology, Bbsr </li></ul>
  3. 3. Jun 5, 2009 SALT 2007
  4. 4. A Concise History of Web 2.0 Jun 5, 2009 e-Learning 2.0
  5. 5. So What is Web 2.0? <ul><li>Set of principles and practices </li></ul><ul><li>Doesn’t have a hard boundary but a “gravitational core” </li></ul><ul><li>A change of orientation from </li></ul><ul><ul><li>Web sites toward web services </li></ul></ul><ul><ul><li>The individual toward the community </li></ul></ul><ul><ul><li>Isolated content to social content </li></ul></ul><ul><li>A “Platform” </li></ul>Jun 5, 2009 e-Learning 2.0
  6. 6. Web Evolution <ul><li>Web 1.0 </li></ul><ul><li>Double Click </li></ul><ul><li>Ofoto </li></ul><ul><li>Akamai </li></ul><ul><li> </li></ul><ul><li>Britannica Online </li></ul><ul><li>personal websites </li></ul><ul><li>Evite </li></ul><ul><li>domain name speculation </li></ul><ul><li>page views </li></ul><ul><li>screen scraping </li></ul><ul><li>Publishing </li></ul><ul><li>content management systems </li></ul><ul><li>directories (taxonomy) </li></ul><ul><li>stickiness </li></ul><ul><li>Web 2.0 </li></ul><ul><li>- > Google AdSense </li></ul><ul><li>- > Flickr </li></ul><ul><li>- > BitTorrent </li></ul><ul><li>- > Napster </li></ul><ul><li>- > Wikipedia </li></ul><ul><li>- > Blogging </li></ul><ul><li>- > and EVDB </li></ul><ul><li>- > search engine optimization </li></ul><ul><li>- > cost per click </li></ul><ul><li>- > web services </li></ul><ul><li>- > Participation </li></ul><ul><li>- > Wikis </li></ul><ul><li>- > tagging (&quot;folksonomy&quot;) </li></ul><ul><li>- > syndication </li></ul>Jun 5, 2009 e-Learning 2.0
  7. 7. The Web as a Platform Jun 5, 2009 e-Learning 2.0
  8. 8. Architecture of Participation <ul><li>Users Add Value! </li></ul><ul><li>Example: The “data base” </li></ul><ul><li>Yahoo! paid people to build it. </li></ul><ul><li>Have volunteers build it (e.g. Open Directory Project) </li></ul><ul><li>Napster had users build it. </li></ul><ul><li>Key lesson – build value as a side-effect of ordinary use of the application. </li></ul>Jun 5, 2009 e-Learning 2.0
  9. 9. Web 2.0 Design Patterns <ul><li>In his book, A Pattern Language , </li></ul><ul><li>Christopher Alexander prescribes a format for the concise description of the solution to architectural problems. He writes: &quot;Each pattern describes a problem that occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over, without ever doing it the same way twice.&quot; </li></ul>Jun 5, 2009 e-Learning 2.0
  10. 10. Web 2.0 Design Patterns 2 <ul><li>The Long Tail </li></ul><ul><li>Data is the Next Intel Inside </li></ul><ul><li>Users Add Value </li></ul><ul><li>Network Effects by Default </li></ul><ul><li>Some Rights Reserved </li></ul><ul><li>Perpetual Beta </li></ul><ul><li>Cooperate, Don’t Control </li></ul><ul><li>Software Above the Level of a Single Device </li></ul>Jun 5, 2009 e-Learning 2.0
  11. 11. Some Obvious Effects on e-Learning <ul><li>LMS vendors scurrying to build-in community oriented / social networking / collaboration functions into products </li></ul><ul><li>Requires increased professional and instructional support for educator adoption and deployment </li></ul><ul><ul><li>Increased technology gulf between students and educators. </li></ul></ul><ul><ul><li>Increased pedagogical gap between what “is” done vs. what “could” be done </li></ul></ul><ul><ul><li>Builds on “student-centered” / constructionist theory particularly in the areas of interactivity, collaboration and engagement. </li></ul></ul>Jun 5, 2009 e-Learning 2.0
  12. 12. Some Obvious Effects on e-Learning <ul><li>Embraced by the “early adopters” as expected but adoption by the “mid-lers” may be lagging </li></ul><ul><li>Best practices / effective use unknown or immature </li></ul><ul><li>Early research shows increased student satisfaction due to increased technology alignment </li></ul><ul><li>Unimaginable resources – e.g. </li></ul>Jun 5, 2009 e-Learning 2.0
  13. 13. Another Perspective Gartner’s Higher Education Hype Cycle Jun 5, 2009 e-Learning 2.0 Individual IT Environment - Projects Enterprise IT Environment -Products
  14. 14. Some Not-So-Obvious Effects on e-Learning <ul><li>LMS vendors are missing opportunities to integrate to third party web services which might increase speed to market and improve product agility. e.g. Google maps. </li></ul><ul><li>Trend longevity? What about tomorrow’s hot web-service? Make or buy (integrate / mashup) decisions. </li></ul><ul><li>Is all content to all devices all the time and anywhere really a valid goal? Reality check! </li></ul>Jun 5, 2009 e-Learning 2.0
  15. 15. <ul><li>Thanks </li></ul>Jun 5, 2009