Be the first to like this
Slides from the talk I gave on sketching as part of the design process. This took place at The Family (Paris), June 10, 2015
With apologies for inevitable language mistakes! :)
I wanted to make the point that sketching, although a fairly small (or sporadic, at least!) part of the UX design work I do, is an important tool. It helps us to think, to understand and to communicate. Also important, is to develop our skills in giving and inviting structured, constructive critique.
But beyond that, if we begin to sketch collaboratively (in pairs; in design studio charrettes), we can include many people in the design responsibility and makes our work more transparent.
A pen and a blank page provide a certain liberty; by sharing the process and not excluding people because of hierarchy or role, there is a certain equality. Finally, design is a team effort, and sketching is a simple way to perhaps build that relationship with our team-mates, and develop a kind of fraternity and shared responsibility for what we produce.
All that last part works marginally better in French: hence liberté, égalité, fraternité