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The History Game: Taking the classroom outdoors with mobile devices
The main aim of the session is to stimulate participants to think about how to use the outdoor space more creatively for language activities. In this session I will show the case study of how 6th graders could explore the history of their local area by turning it into a game. After finding out some significant events, the students make a simple game to guide players from one place in the historical story to another by the use of short texts, images, audio or video. These are then uploaded to a free tool which players access when they want to play the game. This activity could be extended to all sorts of different themes such as a sight-seeing tour or a detective mystery game. The activity is not restricted to the use of one tool; there are several free tools available which can do a similar job.