Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

UOC's Media Center presentation

953 views

Published on

The UOC media center: towards a cross-platform and a cross-channel e-learning system

Published in: Education
  • Be the first to comment

UOC's Media Center presentation

  1. 1. Josep Antoni Martínez-Aceituno Pablo Lara-Navarra Begoña Gros David Maniega The UOC media center: towards a cross-platform and a cross-channel e-learning system 23rd ICDE World Conference on Open and Distance Learning. 7 – 10 June 2009 Maastricht Open Innovation Office
  2. 2. <ul><li>E-learning... beyond the web page </li></ul><ul><li>Cross-platform, Cross-channel and cross-device </li></ul><ul><li>Silverlight technology </li></ul><ul><li>Media center technology </li></ul><ul><li>Media center: UOC’s case </li></ul>
  3. 3. <ul><li>E-learning... beyond the web page </li></ul><ul><li>Cross-platform, Cross-channel and cross-device </li></ul><ul><li>Silverlight technology </li></ul><ul><li>Media center technology </li></ul><ul><li>Media center: UOC’s case </li></ul>
  4. 4. <ul><li>E-learning... beyond the web page </li></ul><ul><li>Distance education </li></ul><ul><li>until the mid-1990s </li></ul><ul><li>Correspondence education </li></ul><ul><li>Educational radio </li></ul><ul><li>Educational television </li></ul><ul><ul><li>Satellite education </li></ul></ul><ul><li>E-learning </li></ul><ul><li>Since the mid-1990s </li></ul><ul><li>Internet consolidation </li></ul><ul><li>Web pages </li></ul><ul><li>Deliver information </li></ul><ul><li>Render and manage ed. services </li></ul><ul><li>Interaction between students </li></ul>
  5. 5. <ul><li>E-learning... beyond the web page </li></ul><ul><li>1995 UOC </li></ul><ul><li>WEB </li></ul><ul><ul><ul><ul><li>Deliver information </li></ul></ul></ul></ul><ul><ul><ul><ul><ul><li>( Contents ) </li></ul></ul></ul></ul></ul><ul><ul><ul><ul><li>Render and manage services </li></ul></ul></ul></ul><ul><ul><ul><ul><ul><li>( Teaching – Management ed. ) </li></ul></ul></ul></ul></ul><ul><ul><ul><ul><li>Interaction between students </li></ul></ul></ul></ul><ul><ul><ul><ul><ul><li>( Communication ) </li></ul></ul></ul></ul></ul>Virtual Campus
  6. 6. <ul><li>E-learning... beyond the web page </li></ul><ul><li>For a decade (1995 – 2006) </li></ul><ul><li>the UOC’s student: </li></ul><ul><li>was geographically scattered </li></ul><ul><li>had access to the Virtual Campus through a single channel: Internet </li></ul><ul><li>Used a single device: computer </li></ul>2007 MOBILITY <ul><li>Scattered and itinerant students </li></ul><ul><li>They have access to the Virtual Campus trough different channels: Internet, television, mobile phones </li></ul><ul><li>They use different devices: personal computers, laptops, television, mobiles </li></ul>
  7. 7. <ul><li>E-learning... beyond the web page </li></ul><ul><li>Cross-platform, Cross-channel and cross-device </li></ul><ul><li>Silverlight technology </li></ul><ul><li>Media center technology </li></ul><ul><li>Media center: UOC’s case </li></ul>
  8. 8. <ul><li>Cross-platform, Cross-channel and cross-device </li></ul>Cross-platform Cross-channel and cross-device How ?
  9. 9. <ul><li>Cross-platform, Cross-channel and cross-device </li></ul>With no need to adapt the contents to every channel and every platform Technologies that allows to go on to a cross-platform and cross-channel e-learning system are: Silverlight and Media center <ul><li>Processing contents with the appropriate technology in order to: </li></ul><ul><ul><li>Standardize them </li></ul></ul><ul><ul><li>Structure them </li></ul></ul><ul><ul><li>Syndicate them </li></ul></ul><ul><ul><li>Packaged them </li></ul></ul><ul><li>To be able to have access to the contents: </li></ul><ul><ul><li>Trough different channels </li></ul></ul><ul><ul><li>Without depending on the platform </li></ul></ul>
  10. 10. <ul><li>E-learning... beyond the web page </li></ul><ul><li>Cross-platform, Cross-channel and cross-device </li></ul><ul><li>Silverlight technology </li></ul><ul><li>Media center technology </li></ul><ul><li>Media center: UOC’s case </li></ul>
  11. 11. <ul><li>Silverlight technology </li></ul><ul><li>Microsoft Silverlight is a cross-browser, cross-platform and cross-device technology </li></ul><ul><li>Enables dynamic 3d interfaces to be created. </li></ul><ul><li>Naturally integrates video and audio on the web without the need for additional installed programmes instalados </li></ul>
  12. 12. <ul><li>Silverlight technology </li></ul>Web / XAML Cross-browser Cross-platform Cross-device
  13. 13. Silverlight RoadMap <ul><li>Silverlight technology </li></ul>
  14. 14. <ul><li>E-learning... beyond the web page </li></ul><ul><li>Cross-platform, Cross-channel and cross-device </li></ul><ul><li>Silverlight technology </li></ul><ul><li>Media center technology </li></ul><ul><li>Media center: UOC’s case </li></ul>
  15. 15. <ul><li>Media center technology </li></ul>Media Center offers the possibility of publishing interactive content for free that can be accessed form a TV. If this content is offered via Silverlight it becomes compatible with the rest of the platform’s channels . <ul><li>Media center technology : </li></ul><ul><li>Take advantage of flexible contents created with Silverlight technology to foster a real convergence of the PC and television </li></ul><ul><li>is included as a component of Windows Vista </li></ul><ul><li>It is in 90% of computers sold last year </li></ul>
  16. 16. <ul><li>Media center technology </li></ul>Convergence TV - PC A new channel
  17. 17. <ul><li>E-learning... beyond the web page </li></ul><ul><li>Cross-platform, Cross-channel and cross-device </li></ul><ul><li>Silverlight technology </li></ul><ul><li>Media center technology </li></ul><ul><li>Media center: UOC’s case </li></ul>
  18. 18. <ul><li>Media center: UOC’s case </li></ul>
  19. 19. <ul><li>Media center: UOC’s case </li></ul><ul><li>Characteristics: </li></ul><ul><ul><li>Text losses its prominence in favor of image (either static and dynamic). </li></ul></ul><ul><ul><li>Audiovisual contents can be the backbone for delivering information and the “natural” device to consume it could be used: the television. </li></ul></ul>Students use a remote control to interact with the contents instead of use a mouse Remote control
  20. 20. <ul><li>Media center: UOC’s case </li></ul>To develop a Media Center entails changing dynamics and habits used for designing web pages A new scenario has come out <ul><li>To use a remote control for navigating entails: </li></ul><ul><ul><li>To simplify navigation (horizontal – vertical) </li></ul></ul><ul><ul><li>To assume that not the 100% of the screen will be an interactive point </li></ul></ul><ul><ul><li>To simplify content hierarchical organization </li></ul></ul>http:// silverlight . services . live . com / invoke /15620/UOC%20Media%20Center/ iframe . html
  21. 21. More information Open Innovation Office http://innovacion.uoc.edu

×