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In today’s development reality, the questions and conflicts related to the work of script writers arise more and more often. Who is the right person to hire? In what way should one work with a script writer, and which pipeline to use? How can one control the work of a script writer, and where should the margins of his creativity lie? At which point and when comes the last time for granting the credit of professional trust? The speech will touch on these and some other acute issues dedicated to the Manifesto of computer game script writers.