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Unity: Unity Flash – ключ к созданию Flash 3D

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Популярный мультиплатформенный игровой движок, который теперь портируется во Flash. Как он работает, что поддерживает, сколько стоит – Unity даст ответы на все эти вопросы.

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Unity: Unity Flash – ключ к созданию Flash 3D

  1. 1. Unity Flash – the tool tomake your Flash 3DOleg PridiukTechnical EvangelistUnity Technologies
  2. 2. Unity supports everything you want •  Windows •  Bad Piggies •  Windows 8 [Metro, RT] •  CSR Racing •  Mac •  The Room •  Web •  Wasteland 2 •  Flash •  Total War Battles: SHOGUN •  Linux •  Endless Space •  iOS •  Dead Trigger •  Android •  Temple Run: Brave •  Windows Phone 8 •  Escape Plan •  PS3 •  Airport City •  Xbox 360 •  Kings Bounty: Legions •  Nintendo Wii U •  Prime World •  Union •  Three Kingdoms Online •  Smart TV, Blackberry, Nokia •  Zombieville USA PagFlashGamm, Kiev 2012 2 e
  3. 3. Unity is a kind of a standard now •  About 1.5 mln. registered developers •  Disney, Electronic Arts, Microsoft, NASA, Ubisoft, Warner Bros. •  About 400k monthly active developers PagFlashGamm, Kiev 2012 3 e
  4. 4. Unity is affordable •  No royalty, the base version is Free (Web/Standalone) •  also for the commercial products •  Pro version - 1500$ per platform, per dev (or 400$ for Basic) •  Upgrades within the family are free (e.g. all Unity 4.x) PagFlashGamm, Kiev 2012 4 e
  5. 5. Ultimate multiplatform Technical support Integrated Editor, Flexible Importing Pipeline, Profiler, Debugger, VCS integration/support, community… PagFlashGamm, Kiev 2012 5 e
  6. 6. oleg@unity3d.com – you’re welcome! PagFlashGamm, Kiev 2012 6 e
  7. 7. Unity experience on the Flash Works well Not Supported •  Lightmapping •  Image Effects •  Occlusion culling •  Unity profiler •  Physics •  UnityGUI with text input •  Navigation Meshes •  Raknet networking and sockets •  Substance Textures, •  Available via Action Script 3 •  textures are baked at build time •  Cloth •  Particle System (Shuriken) •  No Spot Lights for VertexLit •  Asset bundles •  Audio effects •  No •  Terrain LoadFromCacheOrDownload) •  Texture mipMapBias •  WWW and WWWForm •  Non-triangle MeshTopology •  Mecanim •  AsyncOperation •  JavaScript / C# / Boo •  Reflection, LINQ, other exotics •  Custom shaders •  Deferred rendering •  Animation / skinning •  Dynamic fonts PagFlashGamm, Kiev 2012 7 e
  8. 8. Unity Flash + Adobe Flash = love •  Unity’s SWF à Adobe Flash •  Unity à Action Script •  Action Script à Unity •  Flash Stage from Unity’s SWF à Actin Script •  Unity’s SWF à Adobe Scout PagFlashGamm, Kiev 2012 8 e
  9. 9. 50 000$, 9% •  Adobe license - adobe.com/go/fpl •  http://gaming.adobe.com/technologies/xc •  http://gaming.adobe.com/getstarted •  Adobe Flash C++ Compiler also need a license PagFlashGamm, Kiev 2012 9 e
  10. 10. Special thanks to Rovio =) Pag 10 e

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