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Almost every idea has already been there in some way in the past 40 years of video gaming history. How can we still create unique, memorable and enjoyable gaming experiences without copying and cloning each others? How much inspiration from other games is ok? What are gamers expecting and when does cloning actually start? What are the do’s and don’ts?
This lecture will give insights in the development and idea finding processes at FDG Entertainment with examples from our projects as well as games of other developers.
Be creative, be successful!