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Pudding Monsters became the first title from ZeptoLab, that was different from the Cut the Rope universe since the company released its flagship product in 2010. The speech will describe the progress of Pudding Monsters – from the prototype to release. The main focus will be laid on game creation and design solutions implemented on the stage of development. The speaker will also tell about the way things are going for Pudding Monsters after release, share players’ impressions and results of some monetization experiments.