Agile transition

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Making the argument for transition to agile.

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Agile transition

  1. 1. Transition to Agile (Scrum) Prepared by: Naydene Brickus
  2. 2. Contents● Definition of Agile● Scrum Definition and Principles● Reason for Adopting Agile● The Present Situation● Development up to present● Potential Alternatives● Recommendation
  3. 3. Definition of Agile● Agile is not a method, it is a way of doing. It is a way we do things and a way we do not do. It challenges us to do things differently and to determine the underlying reasons ”why” we make those decisions.● There is no such thing as almost agile. You are either agile or youre not.
  4. 4. Scrum Definition and Principles● From the Scrum Alliance website: Scrum is an agile framework for completing complex projects.● The Scrum Principles ● Individuals and interactions over processes and tools ● Completed functionality over comprehensive documentation ● Customer collaboration over contract negotiation ● Responding to change over following a plan
  5. 5. Reason for Adopting Agile● Increase team efficiency● Be more responsive to user needs● Build a stronger team● Define requirements from the user perspective
  6. 6. The Present Situation● Requirements are long, involved and confusing. They are given from the perspective of the system.● The requirements gathering process is inefficient● Complex rules are needed to fully explain require- ments● Requirements include design elements● Requirements driven development● No guarantee that requirements are testable
  7. 7. Remedy● Implement Scrum● Transition to test driven development from requirements drive development● Create user stories from the perspective of the actor using the system● Specific framework can be provided to guide story cre- ation● The average 7 person development team increases effi- ciency by 20%-50% by implementing Scrum
  8. 8. Recommendation● Implement Scrum by phasing in team participation ● Timebox feature sets ● Demo to stakeholders at the end of each iteration ● Integrate QA team into design process ● Create user stories ● Create product backlog list● Determine method of story estimation ● Points ● Time● Define Roles and Responsibilities
  9. 9. Transition to Agile (Scrum) Prepared by: Naydene Brickus
  10. 10. Contents● Definition of Agile● Scrum Definition and Principles● Reason for Adopting Agile● The Present Situation● Development up to present● Potential Alternatives● Recommendation
  11. 11. Definition of Agile● Agile is not a method, it is a way of doing. It is a way we do things and a way we do not do. It challenges us to do things differently and to determine the underlying reasons ”why” we make those decisions.● There is no such thing as almost agile. You are either agile or youre not.
  12. 12. Scrum Definition and Principles● From the Scrum Alliance website: Scrum is an agile framework for completing complex projects.● The Scrum Principles ● Individuals and interactions over processes and tools ● Completed functionality over comprehensive documentation ● Customer collaboration over contract negotiation ● Responding to change over following a plan
  13. 13. Reason for Adopting Agile● Increase team efficiency● Be more responsive to user needs● Build a stronger team● Define requirements from the user perspective
  14. 14. The Present Situation● Requirements are long, involved and confusing. They are given from the perspective of the system.● The requirements gathering process is inefficient● Complex rules are needed to fully explain require- ments● Requirements include design elements● Requirements driven development● No guarantee that requirements are testable
  15. 15. Remedy● Implement Scrum● Transition to test driven development from requirements drive development● Create user stories from the perspective of the actor using the system● Specific framework can be provided to guide story cre- ation● The average 7 person development team increases effi- ciency by 20%-50% by implementing Scrum
  16. 16. Recommendation● Implement Scrum by phasing in team participation ● Timebox feature sets ● Demo to stakeholders at the end of each iteration ● Integrate QA team into design process ● Create user stories ● Create product backlog list● Determine method of story estimation ● Points ● Time● Define Roles and Responsibilities

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