Presented at FITC Toronto 2017
More info at http://fitc.ca/event/to17/
Matt DesLauriers, Jam3
Explore the technology and process behind rich, web-based audio experiences. Learn about WebAudio tricks, prototyping tools, audio visualization techniques, and some novel applications of audio on the web. Learn how web audio can be used in games, WebVR, music visualizers, and other real-time and interactive media.
Take a deep dive into high quality audio on the web.
Creative coders, front-end developers, game designers, VR enthusiasts, interactive storytellers and digital media artists.
Five Things The Audience Will Learn:
The basics of how sound works, and how we can visualize it
How to play high quality audio with the WebAudio API
How to use real-time effects like reverb and 3D spatialization for VR
Some useful open-source tools and libraries for building audio applications
Examples of interesting audio applications built on the web
— WebGL (ThreeJS)
— Lots of npm modules
— 200 Color Palettes from ColourLovers.com
— Dolby Digital Plus
— Open source!
UNDER THE HOOD
DOLBY DIGITAL PLUS FORMAT
— High-definition, film-quality encoding
— Up to 7.1 surround sound
— Online Encoding Tools by Dolby Developer
— Support on latest iOS, macOS and MS Edge
— It “just works”
LET’S BUILD A MUSIC VISUALIZER
WITH THE WEBAUDIO API