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Ten Pro Tips for Prototyping

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Presented at Web Unleashed 2017
Details at www.fitc.ca/webu

Presented by Fred Beecher, The Nerdery

Overview

No design method has as much power to transform how you design, build, and evolve interactive systems as prototyping. This talk distills over a decade’s worth of insights about prototyping into ten easy ways to improve the way you design and iterate. If prototyping is already part of your design process, these guidelines will help you get the most out of it. If you aren’t prototyping or your organization is resistant to it, this talk will arm you with an array of stories and examples that will help you get started in the way that works best for you.

Objective

The primary objective of this talk is to help people get the most impact from prototyping in their day to day work. The secondary objective is to help those who haven’t yet adopted prototyping to do so.

Target Audience

Primary: UX and UI designers. Secondary: Developers, etc. who work with UX and UI designers.

Assumed Audience Knowledge

I assume that the audience will not need to be convinced that prototyping is a valuable design method.

Five Things Audience Members Will Learn

How to improve the quality of their designs by building interactive prototypes rather than flat documentation
How to get the most out of testing prototypes with users
How to choose the right prototyping tool
How to use prototyping throughout all stages of the design process
How to use prototyping to change their own mindsets as well as that of their organizations

Published in: Internet
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Ten Pro Tips for Prototyping

  1. 1. 10 pro tips for prototyping fred beecher, director of ux and design
  2. 2. strategic take risks seek invalidation prototype everything prototype everywhere be lazy plan before you prototype create plausible content think lo-fi choose your weapon show examples; document details tactical @fred_beecher
  3. 3. prototype just enough to achieve your goal be lazy. @fred_beecher
  4. 4. <video of prototype>
  5. 5. write the usability test plan before you build your prototype plan before you prototype. @fred_beecher
  6. 6. integrate plausible, realistic content as you build your prototype create plausible content. @fred_beecher
  7. 7. doc brown sonia sotomayor noted “scientist” supreme court justice
  8. 8. prototype only at the fidelity you need think lo-fi. @fred_beecher
  9. 9. use the right tool for the job choose your weapon. @fred_beecher
  10. 10. <wireframe sketches>
  11. 11. show AND tell. don’t just show. show examples; document details @fred_beecher
  12. 12. go with your crazy ideas. then test them. take risks. @fred_beecher
  13. 13. look for your failures rather than your successes seek invalidation. @fred_beecher
  14. 14. you can prototype more than just digital products prototype everything. @fred_beecher
  15. 15. http://kokeilevasuomi.fi/en/experimenter-s-posters
  16. 16. http://kokeilevasuomi.fi/en/experimenter-s-posters
  17. 17. prototyping is useful at all stages of product development prototype everywhere. @fred_beecher
  18. 18. <customer journey map>
  19. 19. <journey map feedback template>
  20. 20. strategic take risks seek invalidation prototype everything prototype everywhere be lazy plan before you prototype create plausible content think lo-fi choose your weapon show examples; document details tactical @fred_beecher
  21. 21. thank you so much! fred beecher, director of ux and design t: @fred_beecher e: fbeecher@nerdery.com

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