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Presented at FITC Toronto 2017
More info at http://fitc.ca/event/to17/
Presented by Stefan Grambart
It’s undeniable that VR technology has captured the public’s imagination. But when it comes to the content, we’re still trying to adapt storytelling methods developed for screen-based media. Regardless of whether you’re interested in 360º video or real-time rendered VR, the frameless experience is a fundamental shift in how we create (and consume) narrative content.
Let’s take a closer look at the different types of immersive content, how they impact the audience experience and figure out what constitutes a “virtual reality”.
Anyone interested in VR storytelling
THE WEB AUDIO EXPERIENCE
With Matt DesLauriers