The Museum of Tomorrow

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A brief overview of the Museum of Tomorrow philosophy at the Fort Collins Museum of Discovery.

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The Museum of Tomorrow

  1. 1. {
  2. 2. { Mission and Vision VISION: To inspire inquisitive thinkers and encourage responsible stewardship of the past, present, and future. MISSION: The Museum creates meaningful opportunities for people of all ages to learn, reflect, and have fun through hands-on and collection-based explorations in science and history.
  3. 3. { Breaking the Mold • Designed from the inside out • Integrating hands-on and artifact-based experiences • Telling global stories through the local lens of our community • Encouraging active visitor contributions and repeat visitation
  4. 4. { A Museum That… Conveys history, science, and culture as a way of knowing. Encourages curiosity and highlights history, science, and culture as a way to satisfy it. Demystifies the traditional assumptions people make about the individual disciplines. Conveys history, science, and culture as a way of knowing
  5. 5. { Builds relationships Fosters dialogue Educates Educates. Teaches the user something they didn’t know before...or didn’t realize they knew. Could be about themselves, their world, or the Museum itself. Builds relationships. Provides a way for the user to know the Museum or another user better through participation/interaction. Fosters dialogue. Creates, establishes, or otherwise encourages commentary and the back-and-forth of ideas and opinions. A Museum That…
  6. 6. { Provides a sense of place. Connects user to the physical space of the Museum, perhaps even redefines what the Museum’s space is for that person. Encourages sharing. Incites the user to share (thoughts, experiences, media, etc) either with the Museum or with their friends on behalf of the Museum. Establishes transparency. Gives the user an intimate view of the inner workings/strategies of the Museum. Encourages sharing Establishes transparency Provides a sense of place A Museum That…
  7. 7. { The Three Intersecting Themes Our Self. The ways that we live, learn, work and communicate are all changing rapidly. The Museum will help visitors understand and grapple with these changes. Our Community. In our increasingly mobile society where neighbors no longer know neighbors, there is a growing need for new institutions that can bring people together. Our Environment. For the first time in history, human activities have risen to the level of geologic forces that are reshaping the face of the planet. The Museum will help visitors understand these forces and what the visitors can do to help.
  8. 8. { A Community Hub The Museum can be an expert or resource in many things, but not all things. Becoming a community hub to connect people to ideas, information, and organizations ensures the best possible answers for our visitors. If we don’t know the answer, we know how to connect our community with the people who do.
  9. 9. { Conduit of Information The Museum should be a conduit of information, not a depository of information. Information should flow in and out of the Museum, not land here for its final destination. Providing tools and services to our community to engage with history and science, on multiple levels of entry.
  10. 10. { Different Learning Styles Different people have different learning styles. The key element: provide many ways to engage with our audience, in both traditional & non-traditional, informal & formal methods. Providing different entry points and access to information allows us to reach a variety of learners.
  11. 11. { A New Engagement Model Rather than be a place that visitors come to only once a year when out-of-town guests are in town, we want to encourage repeat visitation. New discoveries each time they visit. And finding ways to interpret and explore history & science in different ways.
  12. 12. { The Future: Phase III Exhibits Water Energy & Sustainability Early Childhood Of the remaining planned exhibit zones, we can achieve a level of visitor experience with these themes through programming and activities on the floor. For Early Childhood, for example, we are currently offering Tiny Tot Adventures program to augment the pre-K experience.
  13. 13. { Successes From Year One Nov 10, 2012 – Dec 31, 2013 visitors: 137,356 Explorer Pass/Head-Start/Free & Reduced Lunch: 6,118 Free Days: 4 Total (average visitors ~650/day) School Labs: 765 students Memberships sold: 4,072 Digital Dome Shows: 31, 828 tickets Public Programs: 2,069 participants Introduction of Adult Programming Adult Events (Fort Collins Noir, 50 Shades, 2164), Stitching Through Time, Acoustic Treatment, Dome Club
  14. 14. { Questions?

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