Anti-IF School Workshop         Program                          ah
Day 1: Growing Software   09.00 - Ready, set...   ✓ Registration   ✓ Turn on laptops   ✓ GTKY   09.30 - Go!   ✓ The import...
Day 1: Growing Software (afternoon)   13:45 - Growing Objects...   ✓ Distinguish good IFs from bad IFs   ✓ Separate the co...
Day 2: Patterns and Refactoring   09.00 - Feedback   09.30 - Design Patterns and Emergent Design   ✓ Recognizing design pa...
Day 2: Patterns and Refactoring (afternoon)   13:45 - Emergent Refactoring   ✓ Reduce complexity - always - but how?   ✓ B...
Day 3: Developing with Tests   09.00 - Feedback   09.30 - Test-Driven Development   ✓ Growing software with tests as a con...
Day 3: Developing with Tests (afternoon)   13:45 - Back to Work Again   ✓ Emergent Lab: Constructing software for a sophis...
Anti-IF Labs: Anti-IF Campaign Real Code
Emergent Labs: Let’s learn how to grow software
Object Juggling: Let’s enjoy ourselves and go beyond it
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Anti-IF School Workshop - Program

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Anti-IF School Workshop
Edition #2
Program

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  • La storia di Bob Patton risale al 1994. Per Sun mi occupavo della formazione di ingegneria del software a oggetti.\nE li’ ho conosciuto Bob Patton. Bob Patton era la scusa per la quale i ragazzi dovevano fare un corso di 5 giorni e costruire una applicazione piuttosto complessa. \nCon vi.\nBob Patton era un consulente che aveva deciso di lasciare tutto e partire per le bahamas, lasciando il cliente da solo con un codice bruttissimo. RIcordo che ai tempi consideravo questa una sorta di forzatura. Ma non lo era.\n
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  • Anti-IF School Workshop - Program

    1. 1. Anti-IF School Workshop Program ah
    2. 2. Day 1: Growing Software 09.00 - Ready, set... ✓ Registration ✓ Turn on laptops ✓ GTKY 09.30 - Go! ✓ The importance of dependencies in planning software 11.00 - Break 11.15 - The First Step: Assessment ✓ Anti-IF Lab: Growing a simple application from scratch... 13.00 - Lunch Break
    3. 3. Day 1: Growing Software (afternoon) 13:45 - Growing Objects... ✓ Distinguish good IFs from bad IFs ✓ Separate the construction phase from the use of objects ✓ Design techniques to get rid of IF and control statement 15:00 - Break 15.15 - Make “Sad” Objects Smile ✓ Anti-IF Lab: Building software one scenario at a time - no IFs required 17.30 - Homeward Bound
    4. 4. Day 2: Patterns and Refactoring 09.00 - Feedback 09.30 - Design Patterns and Emergent Design ✓ Recognizing design patterns versus imposing design patterns ✓ Growing patterns: From simple patterns to combinations of patterns without using IFs ✓ Recognize when patterns add complexity to the design 11.00 - Break 11.15 - Practice with Objects ✓ Emergent Lab: Injecting objects ✓ Anti-IF Lab: Getting rid of unexceptional exceptions in the persistency layer 13.00 - Lunch Break
    5. 5. Day 2: Patterns and Refactoring (afternoon) 13:45 - Emergent Refactoring ✓ Reduce complexity - always - but how? ✓ Be able to recognize when refactoring adds complexity ✓ Criteria for choosing which refactoring to use 15:00 - Break 15.15 - Remodel a skyscraper into a country house ✓ Object Juggling: Learn how to develop new scenarios of a story by moving from one pattern to another without diagrams and IFs ✓ Anti-IF Lab: Clean up the presentation layer of a Web App 17.30 - Homeward Bound
    6. 6. Day 3: Developing with Tests 09.00 - Feedback 09.30 - Test-Driven Development ✓ Growing software with tests as a construction strategy ✓ Criteria and strategies for determining the next incremental test from a value creation perspective versus functionality testing ✓ Recognizing when testing adds complexity to the system 11.00 - Break 11.15 - Back to Work Again ✓ Emergent-Lab: Many different ways to determine the next test ✓ Emergent-Lab: Constructing software for a sophisticated watch without bad IFs 13.00 - Lunch Break
    7. 7. Day 3: Developing with Tests (afternoon) 13:45 - Back to Work Again ✓ Emergent Lab: Constructing software for a sophisticated watch without bad IFs (continued) 15:00 - Break 15.15 - Making Conclusions ✓ Map of emergent design: criteria for growing software, using patterns, refactoring and testing... all without bad IFs ✓ Some suggestions for the future 17.30 - Homeward Bound
    8. 8. Anti-IF Labs: Anti-IF Campaign Real Code
    9. 9. Emergent Labs: Let’s learn how to grow software
    10. 10. Object Juggling: Let’s enjoy ourselves and go beyond it

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