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This presentation addresses the necessity of more targeted toolkits to focus the design process on the experience rather than on building prototypes.
It is a hypothetical exploration to try to understand how far we can push the design of toolkits.
Sketching in Hardware is a playground and a think tank for people working in physical computing in various environments. Inventors, teachers, designers and artists come together to explore, innovate and develop new practices and methodologies for utilizing toolkits to create new technologies.