The SPDY Protocol is likely going to be the successor of http. This short talk summarizes the most important points and includes a demo on how to migrate a Wordpress blog on httpd.
HTTP Problems
• Single request per connection. Because HTTP can only fetch one resource at a time
(HTTP pipelining helps, but still enforces only a FIFO queue), a server delay of 500 ms
prevents reuse of the TCP channel for additional requests. Browsers work around this
problem by using multiple connections. Since 2008, most browsers have finally moved
from 2 connections per domain to 6.
• Exclusively client-initiated requests. In HTTP, only the client can initiate a request. Even
if the server knows the client needs a resource, it has no mechanism to inform the
client and must instead wait to receive a request for the resource from the client.
• Uncompressed request and response headers. Request headers today vary in size from
~200 bytes to over 2KB. As applications use more cookies and user agents expand
features, typical header sizes of 700-800 bytes is common. For modems or ADSL
connections, in which the uplink bandwidth is fairly low, this latency can be
significant. Reducing the data in headers could directly improve the serialization latency
to send requests.
• Redundant headers. In addition, several headers are repeatedly sent across requests on
the same channel. However, headers such as the User-Agent, Host, and Accept* are
generally static and do not need to be resent.
• Optional data compression. HTTP uses optional compression encodings for data.
Content should always be sent in a compressed format.
Source: http://dev.chromium.org/spdy/spdy-whitepaper
Web Requests Are Simple
• Open a connection
• Send a request
• Receive a response
• Done
Many Requests are a Pain
• Caching
• Domain Sharding
– Browser Limits
• Keep Alive
– Dedicated Connections
– Waste Ressources
• Pipelining
TCP Handshake
0ms 1) Host A sends a TCP SYNchronize packet to Host B
50ms 2) Host B receives A's SYN
50ms 3) Host B sends a SYNchronize-ACKnowledgement
100ms 4) Host A receives B's SYN-ACK
100ms 5) Host A sends ACKnowledge
150ms 6) Host B receives ACK.
• With a Ping of just 50ms, this takes us 150ms
Initial window
• Congestion Control Mechanism
• Avoid overloading clients
• Each ACK of the client increases window
• RFC 3390
– Increasing icwnd
– Small Resonses are complete without ACK
– Avoid the ACK RTT
Pushing over http
• Push === Long Polling
• Consumes one connection on clients
• On server
– Used to be expensive to hold
– Modern servers have evented I/O
• WebSockets
SPDY Solutions
• Allow many concurrent HTTP requests to run across a single
TCP session.
• Reduce the bandwidth currently used by HTTP by
compressing headers and eliminating unnecessary headers.
• Make SSL the underlying transport protocol, for better
security and compatibility with existing network
infrastructure. Although SSL does introduce a latency
penalty, we believe that the long-term future of the web
depends on a secure network connection. In addition, the
use of SSL is necessary to ensure that communication
across existing proxies is not broken.
• Enable the server to initiate communications with the client
and push data to the client whenever possible.
Source: http://dev.chromium.org/spdy/spdy-whitepaper
PHP is not Threadsafe
• The way SPDY works is incompatible with non
threadsafe implementations
– one connection one httpd worker
– But multiple requests
• Zend Threadsafe does not support some
features (mysql!)
• Need to externalize it with cgi
mod_php to mod_fcgid + php
• yum install mod_fcgid
• vi /etc/httpd/conf/httpd.conf
<Directory "/var/www/html">
Options Indexes FollowSymLinks ExecCGI
</Directory>
• mv /etc/httpd/conf.d/php.conf
/etc/httpd/conf.d/php.conf.bak
• vi /etc/httpd/conf.d/fcgid.conf