Gotta Go (teen authored presentations from Eyebeam's Digital Day Camp)

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A team of high school students participating in Eyebeam's Digital Day Camp program designed and pitched a mobile application. This document is their presentation.

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Gotta Go (teen authored presentations from Eyebeam's Digital Day Camp)

  1. 1. Gotta Go?! Justine Neuberger Max Lavicka Katie Bor Kalesha Williams Aboubakry Diacko
  2. 2. App Store Icon
  3. 3. Moodboard
  4. 4. Visual brainstorming
  5. 5. User Story Molly feels a familiar push against her bladder! Oh no! She looks up bathrooms and their ratings and proceeds to her nearest facility. Relieved and on the John she keeps herself entertained with “Journey to the Center of the Toilette.
  6. 6. Design Rationale
  7. 7. Design Rationale for the Gotta Go application What Does the App Do? Our app finds restrooms around your location. Who is the Audience? Our audience is any helpless soul looking for a public bathroom in the midst of our jungle of a city. What Does the Name of the App Mean? The name of our app “Gotta Go” are the words used when one is in need of a bathroom. What is the Visual Theme of the App and Why? A collage of hand-drawn elements is due to the simplicity and instinctive nature of using a bathroom. We wanted our app to look simple, exciting and very useful. Our color palette is reminiscent of a public school bathroom with splashes of self-explanatory puke green and brown. Our button style is clean cut, rounded and black. Our typography is similar to spray-painted or graffiti found on stall walls.
  8. 8. Style Guide
  9. 9. Design
  10. 10. Search Screen List of Public Restrooms
  11. 11. Graffiti Mania Game Homescreen Game in Use
  12. 12. App Store Icon
  13. 13. App Store Icon
  14. 14. Furthermore
  15. 15. • Integration with Google Maps • Get Funding • Collaboration with Sitorsquat.com • Develop a prototype • Test the app • Integrate Social Media

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