The Anticipatory Web

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The time frames for responding to the real time web are so short we need new tools to beat the clock. We need the Anticipatory Web. Predictive analytics are a start but we must use available technologies to act preemptively, faster than instantly. Think Thiotimoline fast.

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The Anticipatory Web

  1. 1. The Anticipatory Web<br />Phil Wolff, principal investigatorTachyon Communications LaboratoryThe Internet Operating System InstituteHudson University<br />
  2. 2. The RealTime Web Is Too Slow<br />No time to answer tweets before events overtake them <br />The response window is now 13% smaller than the window of detection<br />
  3. 3. We need faster than now<br />We need it yesterday if we’re going to cope with social network overload<br />Our human capital is at risk if we fail to keep up<br />
  4. 4. From Predictive Analytics to…<br />With the wiring of social media available through open APIs, we now have enormous quantities of data <br />
  5. 5. Predictive Blog Posting<br />Post now what you’re going to say tomorrow<br />Enabled by HyperActivityStrea.ms<br />
  6. 6. Predictive Tweeting<br />Tomorrow’s tweet today<br />Based on your tastes and relationships, retweet on your behalf<br />
  7. 7. Predictive Commenting<br />First to reply reframes the issue<br />Reply before the post is finished<br />
  8. 8. Predictive Friending/Following<br />For the contacts, friends, colleagues, and fans you will need, before you need them<br />Friend on the Forecast<br />
  9. 9. Predictive Breakups<br />Social carrying costs are high<br />Probabilistic Valuation of Discounted Future Net Contribution To Personal Happiness<br />Dump before PVDFNCTPH falls <br />
  10. 10. Predictive Gameplay<br />Dodge Bullets (and swords, spells, crashes, etc.)<br />Prediction Systems Create “Unfair” Advantage<br />Large economic value<br />Larger military value<br />
  11. 11. Predictive Voicemail<br />Leaving messages before you call<br />Options: <br />Predictive drunk dialing<br />Preemptive message deletion<br />
  12. 12. Challenges<br />Engineering for Speed, Scale, Scope<br />Game theoretical side effects as many parties use the Anticipatory Web<br />
  13. 13. Now is Not Soon Enough!<br />For more research: <br />@evanwolf<br />Tachyons.HudsonU.edu<br />Phil Wolff, principal investigatorTachyon Communications LaboratoryThe Internet Operating System InstituteHudson University<br />

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