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Oslo -the learning capital of the world


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Presentation on learning as a means to achieve next-generation smart city

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Oslo -the learning capital of the world

  1. 1. Making Oslo the LEARNING CAPITAL of the World (i.e. "Next-Generation Smart City") Palo Alto, California 19 April, 2018 Eilif Trondsen, Ph.D. Digital Education & Learning Economist 1
  2. 2. My Evolving Interest and Focus… Economics Edupreneuring/Edtech Time My Interest/ Passion Technology Innovation Learning/Education Entrepreneurship + 2
  3. 3. 3 Importance of Learning "If you're through learning, you're through." John Wooden, Basketball coach; 1989 Eilif Trondsen, Ph.D. Learning, Innovation and Virtual Technologies, Strategic Business Insights My e-mail name card shows how I feel about learning:
  4. 4. The Importance of Learning, Cont'd The speed of change is accelerating, driven in part by (exponential) technologies and growing competition — "VUCA* world" Today, LEARNING — and learning to learn and unlearn — is a key to keeping up and staying relevant "The ability to learn faster than your competitors may be the only sustainable competitive advantage" Source: Arie P. de Geus 4 * VUCA: Volatile, Uncertain, Complex, and Ambiguous (Singularity University)
  5. 5. Competencies for Future Success Source: EdSurgeGuide_RedefiningStudentSuccess_MyWaysFramework- 5
  6. 6. Competencies for Future Success, Cont'd Abilities • Learning how to learn • Critical thinking & conceptualization • Pattern recognition • Personal knowledge management • Design thinking • Working with others, co-creation • Navigating complex environments • Social sophistication • Savoir-faire Believe • Optimism • Confidence • Curiosity • Resilience • Purpose • Autonomy Can-do • Build relationships • Distill information • Focus deeply • Debate • Influence • Facilitate • See the bigger picture • Tell a story • Draw meaning • Write persuasively • Manage group dynamics • Solve open-ended problems Source: Jay Cross What workers need to do to thrive amid complexity 6
  7. 7. Rethinking and Redesigning ELT  Beyond reading books--engage via project-based learning (and learning by doing; re "Maker movement")  Collaborative and team-based learning  Experimenting & learning via games  Beyond content--> Learn to think critically  Explosion of digital tools and technologies for both student and teachers 7 How Could Residents of Oslo Learn in New, Innovative and Engaging Ways — including Doing Active Learning about Smart Cities?
  8. 8. 8 Rethinking and Redesigning Finnish Education school-subjects-259910/ Finland: Worldwide leader in education—ranking on or near top of annual PISA rankings—yet country is not resting on its laurels  Finnish officials want to remove school subjects from the curriculum. There will no longer be any classes in physics, math, literature, history, or geography.  Instead of individual subjects, students will study events and phenomena in an interdisciplinary format  The general idea is that the students ought to choose for themselves which topic or phenomenon they want to study, bearing in mind their ambitions for the future and their capabilities Shows innovative thinking and "Out-of-box Thinking" and recognizing needs for future — What could Oslo do around Smart City Learning?
  9. 9. EdTech Revolution Focused on K12 9 US Examples of Change Leaders: K-12 Design Tech High School: Oracle Education Foundation + San Mateo County Office of Education. Oracle is providing the space free of charge and funding the school’s construction. "Extreme personalization" of coursework and focus on "actionable learning" and giving students workplace insight and experience. Super School Projects by XQ Institute: Funding in part by Steve Job's widow. Funding 10 innovative schools that won competition for $10 million each to experiment ("Rethinking High School") with building "Super Schools."
  10. 10. 10 Physical Activity and Active Learning: What If? Sources: Skateboarders Won; NYT; 4/9/2018-- and Teach kids Design Thinking Around Project-Based Learning Teach kids to Use Digital Tools & Tech to Document Projects
  11. 11. 11 Active Learning about Smart Cities Learning and Smart City Hackathon for Idea Generation?
  12. 12. TripointLab + Stanford Medical Center + Realizeit (adaptive platform)  Accumulation of useful content libraries that add additional context to the core library of 3D models  Allow for individual learning modalities to be addressed and adding to the immersive nature of the content (via AR/VR) 12 US Examples of Change Leaders: HE Future of Medical Education: Next-Gen Virtual & Interactive Anatomage Table: Fully segmented real human 3D anatomy system High resolution regional anatomy cases, and pathological examples. Augmented Reality via iPad or iPhones + + + Adaptive learning platform
  13. 13. 13 The Future of ELT: Selected Technology Candidates FUTURE OF ELT Learning Environments/Platforms Blockchain Technologies Social Media & Collaboration Tech * Learning Management Systems Virtual & Augmented Technologies Real-time automated transcription tools ** High-quality and low- cost mobile devices AI-based adaptive learning technologies * Including webinar and podcast platforms ** Including voice & speech recognition, i.e. AI-based tools that can Transcribe with very high accuracy
  14. 14. 14 Potential for Engagement & Learning in Virtual Reality ENGAGEMENT Immersion Interactivity Drama Storytelling Competition Social Context Visualization Education, Learning and Training • Multiple Perspectives • Situated Learning • Transfer UGC UGC: User Generated Content Issue: When will we have "instructional designers" who can take advantage of VR affordances and design and build learning activities in 3D immersive environments, especially learning experiences that cannot be achieved as easily or cost-effectively, if at all, in the physical world Gamification
  15. 15. Contact Information Eilif Trondsen, Ph.D. Digital Education & Learning Economist Strategic Business Insights & Silicon Vikings Telephone: +1 408 386 4304 E-mail:, or Skype: etrondsen Twitter; eilifT   15