Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Virtual learning spaces Tech Tools 2013


Published on

Published in: Education, Technology
  • Be the first to comment

Virtual learning spaces Tech Tools 2013

  1. 1. Virtual LearningEnvironmentsTechnology Integration August 2012
  2. 2. Define Virtual Learning Environments
  3. 3. 1. Any sort of environment that supports teaching withcomputer-mediated communication, such as an LMS, CMS,website or a forum.2. A virtual environment that supports learning activities.Furthermore it inherits general virtual environment featureslike social space, social presence, awareness tools, etc. that canand should be exploited by pedagogic strategies.3. Virtual learning environments must implement spatialfeatures, avatars, and such.Many Alternative Views
  4. 4. Learning Management Systems & Online Courses
  5. 5. Web / Video Conferencing Tools
  6. 6. Interactive Activities Online
  7. 7. Web 2.0 & Social Media Websites / Portals
  8. 8. Texas State Students Meeting for Class in Second Life
  9. 9. Poster Presentations in Second Life
  10. 10. • A designed information space• A social space being a “place”• Hosts active & present participantsVirtual Learning Environment are a rangeof systems that comprise features such asUsing a virtual learning environment DOES NOT guaranteeeffectiveness per se.The use of technology must integrate with an effectivepedagogical plan in order to be successful.
  11. 11. Texas State University Virtual Campus in Second Life
  12. 12. Virtual Field School Project in SL
  13. 13. Classroom Management in Second Life
  14. 14. Microsoft PhotosynthCompletely free.Easy to use.Plays on any platform.Authoring only on a Windows machine.There are now smartphone apps for photosynth.
  15. 15. Flash & XtraNormalMedical Information Release Scenario• Students practice the actual concept they are learning.• Students allowed to fail and repeat until they have learned the concept.
  16. 16. Google Earth and SketchUp• Students interact with learning material from within the actual environment.• Students encouraged to engage in discovery learning.
  17. 17. Unity3DGame engine and authoring environment.
  18. 18. Cloud PartyWeb based 3D Immersive World & Community
  19. 19. Avaya EngageWeb based 3D Immersive Office / Work Environment
  20. 20. QUESTIONS?