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BOTACON 0 - Emerging Open Hardware Ecosystems

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This is @erikdebruijn's talk at BOTACON 0 in New York, December 2010.

I talk about the non-rival nature of information and how a culture of sharing enables the emerging phenomenon of open hardware.

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BOTACON 0 - Emerging Open Hardware Ecosystems

  1. 1. Question Do you want to work in a system that is rooted in rivalry and the creation of artificial scarcity? Or Do you want to contribute to a world of plenty, where access is not restricted, where there's continuity of your ideas, and which invites others to co-mingle their ideas to make it awesome?
  2. 2. <ul><li>Emerging Open Hardware Ecosystems </li></ul><ul>@ErikDeBruijn </ul>
  3. 3. Thank you!
  4. 5. <ul>“ He who receives an idea from me, receives instruction himself without lessening mine; as he who lights his taper at mine, receives light without darkening me.” - Thomas Jefferson </ul>
  5. 6. <ul>With today's internet </ul>
  6. 7. <ul>How can we best provide society with goods? </ul><ul>“ If one wants to induce firms to undertake R&D one must accept the creation of monopolies as a necessary evil.” - Schumpeter </ul>
  7. 8. <ul>Producers and exclusion </ul>
  8. 9. <ul>Producers and exclusion </ul>
  9. 10. <ul>Producers and exclusion </ul>
  10. 11. <ul>How can we best provide society with goods? </ul><ul>Firm based producers </ul>
  11. 12. Alternative: Be Open
  12. 13. <ul>How can we best provide society with goods? </ul><ul>Global collaboration </ul>
  13. 14. <ul>How can we best provide society with goods? </ul><ul>Global collaboration </ul>
  14. 15. <ul>How can we best provide society with goods? </ul>
  15. 16. Behavior = motives + means
  16. 17. Diverse Motives <ul><li>Profit?
  17. 18. Competence / Challenge
  18. 19. Relatedness / Community
  19. 20. Meaning </li></ul>
  20. 21. <ul>Community growth </ul><ul>4~5 x </ul><ul>Moore's Law </ul>
  21. 22. <ul>Community growth </ul><ul>4~5 x </ul><ul>(log scale) </ul><ul>Moore's Law </ul>
  22. 23. Proliferation of OS Fab. Equip. RepRap & derivatives Industry Giant (Stratasys) R&D manpower > 1000 people (145-182 FTE R&D) 100 people ~100 FTE R&D R&D expenditure $ 384,000 – 478,000 ~ $ 7.5 mln. Yearly growth 2005-2010: 400–600% Yearly growth & decline 2006-2009: -17%–17%
  23. 24. The means
  24. 25. The means to do Open Design <ul><ul><li>Money?
  25. 26. Community
  26. 27. Infrastructure </li><ul><li>Fabricators
  27. 28. Sharing platforms
  28. 29. A commons of physical designs </li></ul></ul></ul>
  29. 30. <ul><ul><li>Online proposal for an open source standard construction kit
  30. 31. Extruded aluminum beam
  31. 32. Suitable for mass production: high up-front costs
  32. 33. Crowdfunded by 132 people
  33. 34. > 17k in pledges received in months </li></ul></ul>
  34. 35. <ul>Community </ul>
  35. 36. <ul><li>Infrastructure: Open and affordable fabricators </li></ul>
  36. 38. A commons of physical design iPhone Dock? A replacement buckle? A tiny violin? A whistle? (with pea inside) Art, gifts? Caps for LED-candles?
  37. 39. The means to do Open Design <ul><ul><li>Money?
  38. 40. Community
  39. 41. Infrastructure </li><ul><li>Fabricators
  40. 42. Sharing platforms
  41. 43. A commons of physical designs </li></ul></ul></ul>
  42. 44. Collaboration <ul><li>Digitization
  43. 45. Modularity
  44. 46. Granularity </li></ul>
  45. 47. Take aways <ul><li>Participate in creating the future
  46. 48. ...through a global, decentralized collaboration
  47. 49. ...while gaining the skills of the 21 st century </li></ul>
  48. 50. Thanks! <ul><li>www.erikdebruijn.nl
  49. 51. @erikdebruijn
  50. 52. Http://thesis.erikdebruijn.nl/master/ </li></ul>Ultimaker.com Contact me:

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