Develop2011epred

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Version of the presentation now featuring reference to kitely and unifier. There was a

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Develop2011epred

  1. 1. SO YOU THINK VIRTUALWORLDS AREN’T IMPORTANT? Ian Hughes/epredator Metaverse EvangelistTaking a bite out of technology so you don’t have to www.feedingedge.co.uk BCS Animation And Games Development
  2. 2. epredator’s workplace
  3. 3. Saturday Mornings ITV
  4. 4. http://www.itv.com/citvonline/coolstuffcollective/
  5. 5. I always hear these virtual world excuses. I don’t have time. Why would anyone want to... We already have telephone/ email/websites. What’s the business use?NOTE! Happy to answer these still
  6. 6. http://kzero.co.uk/A lot going on
  7. 7. http://opensimulator.org http://unity3d.comhttp://smartfoxserver.com http://evolver.com http://slicehost.com Build Your Own. OSS/Free/Inexpensive
  8. 8. User Generated ContentDistribution platform Content Creation Tools http://commons.wikimedia.org/wiki/File:Cave_painting,_Anthropos_(2).jpeg Human We need go no further we have got this Communication covered now thanks!
  9. 9. Boss Sub Sub Sub Boss Boss BossMinion Minion Minion Minion Minion Minion Minion Minion Everywhere is local
  10. 10. Are we washing away the cave painting? A new disruptive technology?Threatening all business and government and social structures? Embrace it or wither and die! Banksy by badjonni http://www.flickr.com/photos/38834306@N00/2470166108/
  11. 11. YOU can connect with anyone “Be disruptive, be persistent, bepatient. The biggest obstacles are all human” Dr Victoria Hale, Founder of OneWorldHealth
  12. 12. http://www.kitely.com/http://www.secondplaces.net/opencms/opencms/virtualWorlds/unifier/
  13. 13. Messing with the metaphorWhy does this have impact? It felt strange
  14. 14. So many good reasons to be virtual
  15. 15. http://treet.tv/shows/designingworlds/episodes/imperial-college
  16. 16. VirtualAugmentation Things from other places
  17. 17. DesignDuplicateDistributeDigitally
  18. 18. PhysicalAugmentation Things from other places
  19. 19. Every person http://www.fabjectory.comcan:DesignDuplicateDistribute &ManufactureAnywhereAny Device http://www.desktopfactory.com/ <$5000 http://www.shapeways.com
  20. 20. Human We need go no further we have got thisCommunication covered now thanks! isn’t this where we came in?
  21. 21. Even better than a holodeck? wetware grid (people) Virtual to Virtual Virtual to Real Virtual toInputs augmentation augmentation Real to Real augmentation meta loop Augmenting Inputs Threaded by: events, narrative, timings, context, needs
  22. 22. Badge Awarded !http://www.slideshare.net/epredator/bcs-animation-and-games
  23. 23. SO YOU THINK VIRTUALWORLDS AREN’T IMPORTANT? Ian Hughes/epredator Metaverse EvangelistTaking a bite out of technology so you don’t have to www.feedingedge.co.uk BCS Animation And Games Development

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