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Fielding feb11


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Presentation at Fielding Cluster, February 26, 2011.

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Fielding feb11

  1. 1. Technology Tools and Strategiesfor Lifelong Learners OR Web 2.0 for Baby Boomers!<br />Helping Fielding students manage graduate education through new media<br />Helen C. Barrett, Ph.D., 1991<br />
  2. 2. Hands-on activity: Firefox & Google Account<br />Download and install theFirefox web browser(if you don’t already have it)<br />Set up a Gmail account(if you don’t already have one)<br /><br />Use this account as your Google address for all other tools we will be using. <br />Write down your user name and password in more than one place! <br />
  3. 3. Web 2.0 tag cloud<br />
  4. 4. Why Web 2.0?<br />Access from Anywhere!<br />Interactivity!<br />Engagement!<br />Lifelong Skills!<br />Mostly FREE! <br />
  5. 5. 10 Ways Technology Supports 21st Century Learners in Being Self Directed by Lisa Nielsen<br />Personal Learning Networks<br />Tweet to Connect with Experts<br /> Skype an Expert<br /> Free Online Educational Resources<br /> Online Learning<br /> Authentic Publishing<br /> Use YouTube and iTunes to Learn Anything<br /> Passion (or talent) Profiles<br /> Develop Authentic Learning Portfolios <br /> Empower Students to Assess and Learn Themselves <br /><br />
  6. 6. Learning Technology Trends To Watch In 2011<br />Growth of Social Learning<br />To LMS or Not<br />Pocket Video Technology<br />Mobile<br />iPad or Alt-Tablets<br />Virtual Worlds Rising Up<br />Augmented Reality<br />Blogs<br />eBooks<br />QR Codes<br /><br />
  7. 7. Technologies to Watch – 2009<br />One year or less<br />Mobiles<br />Cloud Computing<br />Two to Three Years<br />Geo-Everything<br />The Personal Web<br />Four to Five Years<br />Semantic-Aware Applications<br />Smart Objects<br />New Media Consortium (2009)<br />
  8. 8. Cloud Computing<br />“The cloud is the term for networked computers that distribute processing power, applications, and large systems among many machines.”<br />disk storage and processing cycles a readily available, cheap commodity<br /> thin-client, web-based applications for image editing, word processing, social networking, and media creation<br />More reliable than desktop storage<br />The Horizon Report, 2009<br />
  9. 9. The Personal Web<br />… computer users are assembling collections of tools, widgets, and services that make it easy to develop and organize dynamic online content. Armed with tools for tagging, aggregating, updating, and keeping track of content, today’s learners create and navigate a web that is increasingly tailored to their own needs and interests: this is the personal web. <br />The Horizon Report, 2009<br />
  10. 10. Technologies to Watch – 2010<br />One year or less<br />Mobile Computing<br />Open Content<br />Two to Three Years<br />Electronic Books<br />Simple Augmented Reality<br />Four to Five Years<br />Gesture-Based Computing<br />Visual Data Analysis<br />New Media Consortium (2010)<br />
  11. 11. Technologies to Watch – 2011<br />One year or less<br />Electronic Books<br />Mobiles<br />Two to Three Years<br />Augmented Reality<br />Game-Based Learning<br />Four to Five Years<br />Gesture-Based Computing<br />Learning Analytics<br />New Media Consortium (2011)<br />
  12. 12. Validating my dissertation researchBarrett (1991)<br />When learning new tools, use familiar tasks<br />When learning new tasks, use familiar tools<br />
  13. 13. It is having a huge impact on our social and political world!<br />How is social networking impacting technology in learning?<br />
  14. 14. Shared WritingWeb Publishing<br />Google Docs<br />Google Sites<br />Etherpad<br />(iEtherpad,<br />
  15. 15. What is your digital dossier?<br />
  16. 16. Web 2.0 Technologies for Collaboration<br />Advantages<br />Free, often open-source tools on the WWW<br />“Me Publishing (blog and wiki)<br />Shared Writing (GoogleDocs)<br />Web Publishing(Google Sites)<br />Disadvantages<br />May require higher technology competency<br />Mostly not secure websites<br /><br />“Small Pieces, Loosely Joined”<br />
  17. 17. GoogleDocs<br />Advantages<br />Documents, presentations or spreadsheets can be edited<br />Maintains a record of all revisions, with identity of author. <br />Interactivity is maintained through comments and co-authoring. <br />Easily embed presentations into blog. <br />Convert all documents to Microsoft Office or OpenOffice or PDF.<br />Store any document (including video)<br />Disadvantages<br />Requires full time high speed Internet access. <br />No attachments, only hyperlinks to documents.<br />
  18. 18. Google Sites<br />Advantages<br />Free website builder<br />Easy-to-use <br />Flexibility and creativity in web page authoring. <br />Helps students build technology skills. <br />Automatically store pages online. <br />100 MB limit on uploaded attachments<br />Disadvantages<br />Set up own system for managing the feedback on student work.<br /><br />
  19. 19. Public Google Tools vs. GoogleApps for Education?<br />Public Google Tools (Gmail account)<br />Google Apps for Education<br />Student owns the account for life (must be over 13)<br />Student has complete control of access<br />FREE for anyone<br />No uploading to Google Video (must use YouTube to embed videos)<br />Start immediately<br />Protected environment (school assigns account)<br />School can control access (limit to members)<br />FREE for education<br />Limited use of Google Video (10 GB)<br />Need some advanced set-up time<br />$10/year for domain name<br /><br />
  20. 20. Blogs<br />Advantages<br />Quickly, easily create a learning journal, documenting growth over time with entries that are date-stamped. <br />WordPress allows additional pages and sub-pages. <br />Interactivity is maintained through RSS feeds and Comments that can be added.<br />WordPress file limit 3 GB!<br />WordPress blogs can be password-protected.<br />Disadvantages<br />Prescribed order (reverse-chronological) of entries. <br />Does not allow organizing attached files into folders. <br />Limited attachments in Blogger. <br />
  21. 21. Wikis<br />Advantages<br />Free (for education) online system. <br />Wikispaces allows 2 GB online storage (PBWorkslimits 50 MB). <br />Page can be edited by approved members.<br />Discussion link on top of every page.<br />Saves draft pages and keeps versions. <br />Allows embedding media and building tables on pages.<br />Disadvantages<br />Does not allow organizing files into folders. <br />Archived version does not save navigation menu. <br />
  22. 22. Electronic Portfolios <br />almost two decades (since 1991)<br />used primarily in education to <br />store documents <br />reflect on learning<br />feedback for improvement <br />showcase achievements for accountability or employment<br />portfolios are concept/philosophy, process and product<br />22<br />
  23. 23. Social networks <br />Last sixyears(or so)<br />store documents and share experiences, <br />showcase accomplishments, <br />communicate and collaborate<br /> facilitate employment searches<br />23<br />
  24. 24. E-Portfolio Components <br /><ul><li>Multiple Portfolios for Multiple Purposes-Celebrating Learning-Personal Planning-Transition/entry to courses-Employment applications-Accountability/Assessment
  25. 25. Multiple Tools to Support Processes-Capturing & storing evidence-Reflecting-Giving & receiving feedback-Planning & setting goals-Collaborating-Presenting to an audience
  26. 26. Digital Repository</li></ul>(Becta, 2007; JISC, 2008)<br />
  27. 27. Managing Oneself<br />Peter Drucker, (2005) Harvard Business Review<br />“Success in the knowledge economy comes to those who know themselves – their strengths, their values, and how best they perform.”<br />New Purpose: Use ePortfolios for managing knowledge workers' career development<br />What are my strengths?<br />How do I perform?<br />What are my values?<br />Where do I belong?<br />What should I contribute?<br />Responsibility for Relationships<br />The Second Half of your Life<br />
  28. 28. 5 Reasons Why Your Online Presence Will Replace Your Resume in 10 years<br />Social networking use is skyrocketing while email is plummeting<br />You can’t find jobs traditionally anymore<br />People are managing their careers as entrepreneurs<br />The traditional resume is now virtual and easy to build<br />Job seeker passion has become thedeciding factor in employment<br /><br />
  29. 29. Dan Schawbel, Forbes“personal branding guru”<br />“Your online presence communicates, or should communicate, what you’re truly and genuinely passionate about… I firmly believe that you won’t be able to obtain and sustain a job without passion anymore.”<br /><br />
  30. 30. Experiential Learning ModelLewin/Kolb with adaptations by Moon and Zull<br />Practice<br />Have an experience<br />Reflect on the experience<br />Try out what you have learned<br />Metacognition<br />Learn from the experience<br />
  31. 31. Portfolio Learning<br />Experience<br />Feeling<br />Reviewing<br />Recording Organizing Planning<br />Publishing &<br />Receiving Feedback<br />Sharing &<br />Collaborating<br />Selecting Synthesizing<br />Dialogue<br />Reflecting<br />Understanding<br />Conceptualizing<br />& Constructing Meaning<br />Figure 2 A model of e-portfolio-based learning, adapted from Kolb (1984)<br />JISC, 2008, Effective Practice with e-Portfolios, p. 9<br />
  32. 32. What is Reflection?<br />Major theoretical roots: <br />Dewey<br />Habermas<br />Kolb<br />Schön<br />Dewey: “We do not learn from experience… we learn from reflecting on experience.”<br />
  33. 33. Self-Regulated LearningAbrami, P., et. al. (2008), Encouraging self-regulated learning through electronic portfolios. Canadian Journal of Learning and Technology, V34(3) Fall 2008. <br />Goals<br />Captions/Journals<br />Change over Time<br />
  34. 34.
  35. 35. Level 1 Workspace: Collection of Documents in the Cloud<br />
  36. 36. Level 2 Workspace: Learning/Reflective Journal<br />
  37. 37. Level 3: Showcase Portfolio<br />Level 3: Primary Purpose: Showcase/Accountability<br />
  38. 38. Mobile Touch: A Guide to Implementing Mobile E-learning in Your Organisation<br />
  39. 39. What functions can be achieved with mobile phones for each of these processes? <br />Capturing & storing evidence - this evidence of learning can be in the form of text, images, audio or video <br />Reflecting - “the heart and soul of a portfolio” - this reflection could be captured in real time in different formats: writing, voice capture (and voice-to-text conversion), video capture and digital stories<br />Giving & receiving feedback - one of the most effective uses of a portfolio is to review a learner’s work and providing feedback for improvement<br />Planning & setting goals - a very important part of the portfolio process is personal development planning and setting goals for achievement<br />Collaborating - learning is a social activity - technology provides new forms of collaboration<br />Presenting to an audience - at specific points in the learning process, a learner may put together a presentation of their learning outcomes for an audience, either real or virtual<br />
  40. 40. Capturing and Storing Evidence<br />Mobile Phones<br />Smart Phones<br />Camera can capture still images, video<br />Record audio?<br />Transmit to a website or upload to a computer<br />Cameras can capture images and video<br />Apps to record audio <br />uploaded to a website or uploaded to a computer<br />Audio • Video Text • Images<br />
  41. 41. With iOS (iPod Touch, iPhone, iPad) <br />Text Images Audio Video<br />Capture the Moment<br />
  42. 42. Integrate file storage with computer and website<br />Hyperlink to files in Public folder!<br />
  43. 43. Dragon Dictation<br />Voice recognition<br />Share in many ways<br />
  44. 44. Microsoft OneNote iPhone App<br />Free!<br />
  45. 45. MobileNoteriPhone & iPad Apps syncs with OneNote<br />Free!<br />
  46. 46. EvernoteOne Account, Many Devices<br />Capture Anything<br />Access Anywhere<br />Find Things Fast<br />Capture something in one place -- access it from another<br />Web page access<br />Emailing your memories<br />Email notes, snapshots, and audio directly into your account. Emailed notes will go directly into your default notebook.<br />
  47. 47.<br />a mobile & web platform that effortlessly allows you to record and upload audio for your friends, family or the rest of the world to hear.<br />
  48. 48. Speak-to-Tweet<br /> bought by Google,January 25, 2011<br />
  49. 49. Reflection, Goal Setting<br />Mobile Phones<br />Smart Phones<br />SMS reflections to a website (depending on capability of software)<br />Needs to be similar to Facebook updates<br />Mobile apps for several web-based ePortfolio tools as well as generic tools such as blogs, Twitter, Facebook, etc.<br />Video editing tools available for creating digital stories<br />
  50. 50. Blogging by eMail<br /><br /><br />Set up account on website<br />Send email to:<br />iPhone App<br />Call in your posts for audio post to blog<br />Cross-post to Facebook & Twitter<br />Just email to <br />iPhone App<br />Cross-post to Facebook & Twitter<br />
  51. 51. Reflection with WordPress App<br />
  52. 52. Post to from Mobile<br />Send email to pre-arranged email address<br />Use BlogPressiOS app ($2.99)<br />Set up Blogger Mobile and send SMS<br />
  53. 53. Giving & receiving feedback, Collaboration<br />Mobile Phones<br />Smart Phones<br />NO (Can mobile phones read websites to be able to provide feedback/comments?)<br />one-to-one collaboration using SMS<br />Post directly to web-based accounts, like Facebook and Twitter<br />Mobile web browsers should allow reading posts and online documents, and providing comments or co-authoring<br />one-to-many collaboration using online communities and services, such as GoogleDocs or wikis<br />
  54. 54. Presenting to an Audience<br />Mobile Phones<br />Smart Phones<br />NO<br />(presentations require special tools)<br />Some apps are available to create presentations and project with appropriate cable to projector (iPad)<br />
  55. 55. Telling stories and listening to other people's stories shape the memories we have of our experiences.<br />Roger Schank, Tell Me a Story<br />
  56. 56. In Summary<br />
  57. 57. Digital Storytelling Process<br />Create a 2-to-4 minute digital video clip<br />First person narrative [begins with a written script ~ 400 words]<br />Told in their own voice [record script]<br />Illustrated (mostly) by still images<br />Music track to add emotional tone<br />
  58. 58. Video Editing on iOS<br />iMovie $4.99<br />ReelDirector $3.99<br />Splice $1.99<br />Free<br />
  59. 59. Dr. Helen Barrett<br />Researcher & ConsultantElectronic Portfolios & Digital Storytelling for Lifelong and Life Wide Learning<br /><br /><br /><br />