The document discusses how to create effective multimedia stories by combining various media like text, photos, video, and audio on a website in a nonlinear format. It emphasizes that the information in each medium should complement, not redundant to each other. It also highlights the importance of context and continuity achieved through story "shells" providing background information. The document then talks about different types of shells and the process of storyboarding to plan and organize the various elements of a multimedia story.
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Storyboarding
1. Putting it all together
Not all stories make good multimedia stories. (These are the stories you
can’t easily do over the phone.)
A multimedia story is some combination of:
Text
Still photos
Video
Audio
Graphics
Interactivity (polls, quizzes, etc.)
These components are presented on a website in a nonlinear format in
which THE INFORMATION IN EACH MEDIUM IS
COMPLEMENTARY, NOT REDUNDANT.
3. Web shells and multimedia stories
Two other important characteristics of storytelling on the Web:
Context
Continuity
To achieve these, multimedia stories are wrapped in a story
“shell” that provides background information, including:
Databases
Timelines
Infoboxes
Links
These shells can also be a part of a beat for more general
information on a topic.
All of this comes together to make a multimedia package.
4. Types of shells
Story shell
Issue shell
Beat shell
General shell
5. Storyboarding
A storyboard is a sketch of how to organize a story and
a list of its contents. It helps you:
Define the parameters of a story within available resources and
time
Organize and focus a story
Figure out what medium to use for each part of the story
6. How to do a storyboard
Divide the story into its logical, nonlinear parts, such
as:
A lead or nut graph
Profiles of the main person or people in the story
The event or situation
Any process or how something works
Pros and cons
The history of the event or situation
Other related issues raised by the story
7. Storyboarding
Divide the contents of the story among the media
What pieces work best in video?
What works best in still photos?
Does audio work best within the video or by itself?
What part of the story works best in graphics?
Does the story need a map?
What part of the story belongs in text?
Make sure the info in each is not redundant.
Interactivity means giving the reader both input and control in
a story. (Nonlinear stories are interactive.)
8. Rough Sketch
What will the main page look like and which elements
will you include?
What’s the nut graph?
What are the links to the other sections of the story?
What’s the menu or navigation scheme for accessing those
sections?
What visuals do you want to include on this main page?
Do the same for the inside pages.
9. Identify Holes
Storyboarding points out holes in your story. It helps
you identify the resources you’ll need to complete
your story, or how you have to modify the story to
adjust to your resources.