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Jamtoday- presentation at MEdia and Learning conference #ml2014

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PResentation of the Jam Today project at the Media and leanring Conference 2014 in Bruxelles, using the pecha kucha format

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Jamtoday- presentation at MEdia and Learning conference #ml2014

  1. 1. Media and Learning 2014 Eleonora Pantò - @epanto CSP - www.csp.it
  2. 2. 2/20 Who I am
  3. 3. 3/20
  4. 4. 4/20 why jam today
  5. 5. 5/20 jam today vision
  6. 6. 6/20 jam today method JamToday aims to turn educators and learning professionals into educational designers with the help of game design knowledge and practice. Equally, we wish for learners to embrace game-based thinking and become ICT practitioners instead of merely users, with a corresponding ability to express themselves in videogames as a medium.
  7. 7. 7/20 jam today support
  8. 8. 9/20 project overwiew • 25 European Partners • 36 months (Jan 2014 - December 2016) • Administrative coordination by HKU • Triple Helix partnership
  9. 9. 10/20 jam today partners
  10. 10. 11/20 project overview Each year 1. Definition of thematic requirements to run game jams - including expert advisory group 2. Organization of game jams around annual themes in several countries 3. Transfer/Implementation in learning contexts & evaluation 4. Annual conference and dissemination on annual themes 5. Supporting materials, evaluation, iterative improvements, feedback loop
  11. 11. 12/20 project overwiew • 3 Years – 3 Iterations - 3 Themes: • 2014: Improving ICT skills (such as learning coding skills or creating games) • 2015: Adopting healthier lifestyles (such as healthy eating or changing behavior) • 2016: Supporting learning of mathematics (such as sustaining engagement)
  12. 12. 13/20 project deliverables • Learninghub: retrieving game jam toolkits, self assessment modules, expert advices and exchange of best practice • Game Jam(s): annual game jam competitions on educational game throughout Europe • Festival(s): annual pan-european event to present results and insight into implementation process
  13. 13. A game jam is a gathering of game developers for the purpose of planning, designing, and creating one or more games within a short span of time, usually ranging between 24 and 48 hours. 14/20 game jam
  14. 14. 15/20
  15. 15. 16/20
  16. 16. 17/20
  17. 17. In 2014 more 200 participans and 40 games developed 18/20 in 8 game jams Barcelona Paris Glasgow Genk Gjion Utrecht
  18. 18. 19/20 Upcoming Events: February 2015 JAMTODAY Festival in Brussels 14-15 June 2015 JAMTODAY GAME JAM!
  19. 19. 20/20 more information info@jamtoday.eu www.jamtoday.eu Eleonora Panto eleonora.panto@csp.it jamtoday.csp.it CSP Innovazione nelle ICT Via Nizza 150, Torino www.csp.it

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