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Innovation Games — The Seriously Fun Way to Do Work!

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Innovation Games are a set of originally market research oriented, facilitated and directed games. They are focussed, on real-time collaborative games as means of engaging customers and stakeholders to reveal what really matters to them and to get breakthrough ideas.
Use Innovation Games for such things as portfolio management, requirements management and any number of tasks that require innovative thinking, priorisation, brainstorming and cross-functional collaboration.

Published in: Leadership & Management
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Innovation Games — The Seriously Fun Way to Do Work!

  1. 1. www.plays-in-business.com Innovation Games The Seriously Fun Way to Do Work! Michael Tarnowski Plays-In-Business.com
  2. 2. www.plays-in-business.com www.plays-in-business.com Innovation Games ‒ The Seriously Fun Way to Do Work! Innovation Games:  a set of originally market research oriented, facilitated and directed games, developed by Luke Hohmann.  13 core games at the beginning; now more than 20 games. Free account to play online: http://innovationgames.com/resources/instant-play-games/
  3. 3. www.plays-in-business.com www.plays-in-business.com Gamestorming ‒ Another Playful Way to Do Work! Recently, Luke Hohmann (Innovation Games) and Gamestorming started a co-operation  aka “Community Games”. Gamestorming:  A similar approach, initiated by Sunny Brown, David Gray.  More games ― collection of “traditional games”, and not limited to a certain business field.
  4. 4. www.plays-in-business.com www.plays-in-business.com Games Games involve a high level of emotion. Emotions help us to  Focus  Remember  Decide  Perform  Learn
  5. 5. www.plays-in-business.com www.plays-in-business.com Games  involve people  have structure and goals  operate more like a real-world system  their results are unpredictable  small changes in variables generate dramatic differences in the result
  6. 6. www.plays-in-business.com www.plays-in-business.com Business Process Result of a well-designed and well- executed business process are standard, repeatable, scalable results.  chain of cause and effect,  leading to a predictable result
  7. 7. www.plays-in-business.com www.plays-in-business.com World is a Complex System... ...made up of many complex systems, all of them interacting with each other in complex, dynamic and unpredictable ways. Picture Credit: PhOtOnQuAnTiQuE, https://www.flickr.com/photos/photonquantique/1818489936 www.plays-in-business.com
  8. 8. www.plays-in-business.com www.plays-in-business.com Innovation Games… Picture Credit: Xavier Vergés, https://www.flickr.com/photos/xverges/3557323170
  9. 9. www.plays-in-business.com www.plays-in-business.com Business Process vs. Creative Process (Game) Business Process  Same result every time  Framework for Predictability Game  Different result every time  Framework for Possibility and Creativity
  10. 10. www.plays-in-business.com www.plays-in-business.com Games *)  Games are alternatives to standard business meetings.  Games are structured activities. A facilitator leads a group towards some goal by way of a game, that provides scope for thinking freely, even playfully.  Games require a few props such as sticky notes, poster paper, markers, random pictures from magazines, or other thought provoking objects ― “Fluffy Stuff”. New Ideas Agreement Problem Solving Planning Deep Understanding Unraveling complexity *) Innovation Games, Agiles Games, LEGO Serious Play
  11. 11. www.plays-in-business.com www.plays-in-business.com Innovation Games ‒ The Seriously Fun Way to Do Work! Innovation Games: Focussed on real-time collaborative games to engage customers and stakeholders to reveal what really matters to them and to get breakthrough ideas.
  12. 12. www.plays-in-business.com www.plays-in-business.com Innovation Games ‒ The Seriously Fun Way to Do Work! Ways of  customer feedback about a product or service  prioritising issues, features, meanings, options, possibilities, ...etc.  Serious games to solve a wide range of product strategy and management issues across the whole market lifecycle.
  13. 13. www.plays-in-business.com www.plays-in-business.com Innovation Games ‒ Fields of Application Not only applicable for market research and product design, but also for  Portfolio management,  Requirements management,  Project management  ..... ...any number of tasks of  Innovative Thinking  Brainstorming  Collaboration / Team building  ...
  14. 14. www.plays-in-business.com www.plays-in-business.com Innovation Games ― use them forSlidefromOfficialInnovationGamestrainingmaterialofMaartenVolders,AgileMinds.be
  15. 15. www.plays-in-business.com www.plays-in-business.com Innovation Games ― use them forSlidefromOfficialInnovationGamestrainingmaterialofMaartenVolders,AgileMinds.be
  16. 16. www.plays-in-business.com www.plays-in-business.com Innovation Games ― use them forSlidefromOfficialInnovationGamestrainingmaterialofMaartenVolders,AgileMinds.be
  17. 17. www.plays-in-business.com www.plays-in-business.com Innovation Games ― use them forSlidefromOfficialInnovationGamestrainingmaterialofMaartenVolders,AgileMinds.be
  18. 18. www.plays-in-business.com www.plays-in-business.com Innovation Games ― use them forSlidefromOfficialInnovationGamestrainingmaterialofMaartenVolders,AgileMinds.be
  19. 19. www.plays-in-business.com www.plays-in-business.com Innovation Games ― use them forSlidefromOfficialInnovationGamestrainingmaterialofMaartenVolders,AgileMinds.be
  20. 20. www.plays-in-business.com www.plays-in-business.com Scenario: You have a bunch of smart people in a room
  21. 21. www.plays-in-business.com www.plays-in-business.com Option One... …One Question leads to the other
  22. 22. www.plays-in-business.com www.plays-in-business.com Option Two... …One dominates the meeting ― the dullest one most
  23. 23. www.plays-in-business.com www.plays-in-business.com Option Three... …Chaos of Creativity
  24. 24. www.plays-in-business.com www.plays-in-business.com Solve Scenario Problem by… …Gamestorming …Agile Games …Innovation Games
  25. 25. www.plays-in-business.com www.plays-in-business.com Core Set of Innovation Games: 13 Games Product Box Spider Web Make My Day Speed Boat Buy a Feature 20/20 Vision Me and My Shadow Hot Tub The Apprentice Remember the Future Show and Tell Prune the Product Tree My Worst Nightmare
  26. 26. www.plays-in-business.com www.plays-in-business.com Innovation Games (Core) 1/5 Product Box: customers work individually or in small teams to create and sell their ideal product. Me and My Shadow: discover hidden needs by carefully observing what customers actually do with your products. Buy a Feature: customers work together to purchase their most desired features.
  27. 27. www.plays-in-business.com www.plays-in-business.com Innovation Games (Core) 2/5 Give Them a Hot Tub: customers provide feedback on outrageous features to establish what is truly essential. Remember the Future: understand your customers’ definition of success by seeing how they shape their future. (This game is related with Future Perfect from Agile Coaching) Spider Web: participants work individually or in small teams to create vivid pictures of how your products and services fit into their world.
  28. 28. www.plays-in-business.com www.plays-in-business.com Innovation Games (Core) 3/5 Start Your Day: participants collaboratively describe when, how, and where they use your product(s). Participants describe their daily, weekly, monthly, and yearly events related to their use of a product. Show and Tell: customers describe the most important artifacts produced by your system to you and other customers. The Apprentice: an engineer or product developer uses the product as an end-user.
  29. 29. www.plays-in-business.com www.plays-in-business.com Innovation Games (Core) 4/5 20/20 Vision: customers negotiate the relative importance of such things as product features, market requirements, and product benefits. Prune the Product Tree: customers work in small teams to shape the evolution of your products and services. Speed Boat: customers identify their biggest pain points with your products and services.
  30. 30. www.plays-in-business.com www.plays-in-business.com Innovation Games (Core) 5/5 My Worst Nightmare: Discover hidden and/or unconsidered worst-case scenarios to develop better understanding and planning. Participants imagine and draw a caricature of their “worst nightmare” related to the product or service that you’re researching.
  31. 31. www.plays-in-business.com www.plays-in-business.com www.plays-in-business.com
  32. 32. www.plays-in-business.com www.plays-in-business.com Bring “Ideas into Action”™  Me and my Shadow  Product Box  Prune the Product Tree  Speed Boat  Spider Web  The Apprentice  Start your Day  Give Them a Hot Tub  Remember the Future  Show and Tell  Buy a Feature  20/20 Vision  My Worst Nightmare + more Games…
  33. 33. www.plays-in-business.com www.plays-in-business.com Discover  Cover Story Think big to uncover your company’s potential  Empathy Map Understand what your stakeholders want from the business  SWOT Analysis Uncover how to attain your desired end state  Whole Product Differentiate your product Shape  Impact/Effort Matrix Find the most efficient way to reach your goal.  Learning Matrix Think of effective improvements for your iteration Free account to play online: http://innovationgames.com/resources/instant-play-games/ + a Bunch more Games aka „Community Games“ 1/2 Gamestorming, Agile Games
  34. 34. www.plays-in-business.com www.plays-in-business.com Shape  Bang for the Buck Collaboratively rank a project backlog based on estimated value and estimated cost  How Now Wow Matrix Form original ideas to implement Act  Plus/Delta Game Collect constructive criticism to improve future events  Pros/Cons Game Organize your thoughts to make careful decisions  Actions for Retrospectives Discover how you can improve an event for the future  Circles and Soup Improve your past projects  Circles of Influence Identify who can help you reach your goal + a Bunch more Games aka „Community Games“ 2/2 Gamestorming, Agile Games
  35. 35. www.plays-in-business.com www.plays-in-business.com Books  Luke Hohmann: Innovation Games. Creating Breakthrough Products Through Collaborative Play. Addison-Wesley, 2006  Dave Gray, Sunni Brown, James Macanufo: Gamestorming. O'Reilly, 2010. Web Links  Innovation Games: www.innovationgames.com  Gamestorming: http://www.gogamestorm.com/  Michael Tarnowski (Article) http://goo.gl/vS2Py  http://tastycupcakes.org/ Further Reading
  36. 36. www.plays-in-business.com www.plays-in-business.com Twitter: @M_Tarnowski, @PlaysInBusiness Facebook: http://bit.ly/PiB-FB LinkedIn: http://bit.ly/MT-LinkdIn Xing: http://bit.ly/MT-Xing SlideShare: http://bit.ly/MT-SShare Or call me: +49-172-6915261 • +49-611-2056820 (cell phone/mobile) (regular phone) Drop me a note: info@plays-in-business.com This document may be further distributed free-of-charge in its original, complete form only. Please credit Plays-in-Business.com. All images used are – if not stated otherwise – taken from flickr.com under Common Creative License. Michael Tarnowski, Plays-In-Business.com Certified Innovation Games Facilitator (Certified Collaboration Architect)
  37. 37. www.plays-in-business.com www.plays-in-business.com  Trained LEGO Serious Play Facilitator  Trained Innovation Games Facilitator  Management 3.0 certified Facilitator  Certifed Scrum Master, Agile Coaching  ISO 15504/Automotive SPiCE Assessor  Requirements Engineering & Management consultancy  Quality Assurance & Management consultancy  Project Management & Configuration Management consultancy ISO 15504 Assessor Industrial Sectors: Automotive, Finance, Logistics & Public Transport, Defence & Aerospace, Aviation & Air Traffic, Management Plays-In-Business.com Plays-In-Business.com • Fritz-Kalle-Str. 4 • D-65187 Wiesbaden • Fon: +49-172-6915261 • Fax: +49-3212-1312401 info@plays-in-business.com • www.plays-in-business.com

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