WHAT IS HEALTH LITERACY AND WHYIS IT IMPORTANT? THE BASIC DEFINITION OF HEALTH LITERACY: THE ABILTY TO READ, UNDERSTAND AND ACT ON HEALTH INFORMATION. OVER 90 MILLION AMERICAN ADULTS HAVE DIFFICULTY UNDERSTANDING AND USING HEALTH INFORMATION. Some examples: Understanding directions on a prescription bottle Communicating with your doctor Understanding your diagnosis and treatment plans Managing a chronic illness …and more
QUICK HEALTH FACTS: EVERY 20 SECONDS SOMEONE HAS A HEART ATTACK At least 250,000 people die of a heart attack before reaching the hospital EVERY 40 SECONDS SOMEONE HAS A STROKE Stroke is the 3rd leading cause of death in the U.S. TOO MANY PEOPLE DO NOT KNOW THE SIGNS AND SYMPTOMS OR WILL IGNORE THEM! HOW MANY SIGNS AND SYMPTOMS DO YOU KNOW?
Would you know if you were having a heartattack or stroke? Only 44% of Americans Early recognition of signs know all 5 symptoms of a and symptoms can make stroke the difference between life Only 38% know to call 911 and death of you or a loved if they think they are one! having a stroke or if someone else is In one survey of 1,200 people only 1/3 knew shortness of breath could be a symptom of a heart attack
TRINITAS ONLINE GAMES CAN HELP YOU LEARNABOUT HEALTH TOPICS! To date over 1500 people around the world have played our online games about heart attack, stroke, womens’ heart health and medical terminology! About the online games: easy true/false questions created by the Trinitas Librarian with a Nursing Advisory Team from Cardiology, Neurology & Education accessible on the Trinitas Library website or TRMC main visitor website in English and Spanish anonymous, free and can be played at your own pace in the privacy of your own home 24/7 Plus additional information and videos
TRMC LIBRARY GAME BOXwww.trinitashospital.org/medical_library.htmwww.trinitashospital.org
Or you can play our health gameswith an avatar in the virtual worldofSecond Life! Its free!www.secondlife.comInfolit iSchool surl:http://slurl.com/secondlife/infolit%20iSchool/41/33/22 Our virtual health games at Infolit ischool in Second Life
What people are saying about the health e-gameslearned something new about Survey Question: heart attack Will you use this information for Library website: 64% future health care decisions? Second Life: 53%learned something new about Library’s website players: stroke Yes = 79% Library website: 61% Second Life: 58% Second Life players:learned new medical terms Yes = 92% Library website: 73% Second Life: 79%
Recognized by the Medical Library Association HospitalSections Award in Research 2010Partially funded by NNLM/MAR Small Projects Grant 2010-2011