Game up handout for the EU regions

E
Game-based mobility training and 
motivation of senior citizens 
Partners 
Ibernex – project coordinator 
Business 
Spain 
Pluspoint 
Business - SME 
Norway 
Norut 
Research 
Norway 
University of Sevilla 
Research 
Spain 
Kliniken Valens 
Research and users 
Switzerland 
Tromsøysund menighet 
Users 
Norway 
O+berri 
Users 
Spain 
In GameUp we apply technologies that have proved 
to be effective in modifying behaviours by engaging 
and motivating users: 
• By using persuasive technologies, serious games 
and social computing. 
• We use these technologies to promote 
mobility by encouraging elderly persons to be 
more physical active and motivating them to move 
more, thus increasing their self-efficacy. 
/ 
www.gameupproject.eu 
www.gameupproject.eu 
www.gameupproject.eu
Walking app and professional portal 
Walking app 
A stepcounter is 
used for endurance, 
and a special app is 
developed that 
allows the users to 
make personal and 
group goals. 
Professional portal 
A professsional portal is under development. This will allow 
professionals, for instance physitherapists or coaches, to 
follow the progress of the users. 
Kinect exergames 
GameUp has made exergames for flexibility, strength and 
balance for a Kinect camera. The camera has sensors to detect 
if the exercises are well performed 
The GameUp apple picking game is good for balance and is 
also fun to play 
A set of exercises 
have been developed 
for Kinect. They are 
being made into 
exergames with a 
game story, game 
rewards and 
feedback
1 of 2

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Recently uploaded(9)

Game up handout for the EU regions

  • 1. Game-based mobility training and motivation of senior citizens Partners Ibernex – project coordinator Business Spain Pluspoint Business - SME Norway Norut Research Norway University of Sevilla Research Spain Kliniken Valens Research and users Switzerland Tromsøysund menighet Users Norway O+berri Users Spain In GameUp we apply technologies that have proved to be effective in modifying behaviours by engaging and motivating users: • By using persuasive technologies, serious games and social computing. • We use these technologies to promote mobility by encouraging elderly persons to be more physical active and motivating them to move more, thus increasing their self-efficacy. / www.gameupproject.eu www.gameupproject.eu www.gameupproject.eu
  • 2. Walking app and professional portal Walking app A stepcounter is used for endurance, and a special app is developed that allows the users to make personal and group goals. Professional portal A professsional portal is under development. This will allow professionals, for instance physitherapists or coaches, to follow the progress of the users. Kinect exergames GameUp has made exergames for flexibility, strength and balance for a Kinect camera. The camera has sensors to detect if the exercises are well performed The GameUp apple picking game is good for balance and is also fun to play A set of exercises have been developed for Kinect. They are being made into exergames with a game story, game rewards and feedback