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Developing Online Learning Tools: Ten Strategies for creating a Set of Best Practices at Your Library

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Webinar for the Education Institute. New and improved version of the presentation for WILU 2014. The opportunities for online learning tool creation
are endless, but libraries encounter challenges
when their videos, tutorials, quizzes, and interactive
modules go out of date, become too numerous, or lack
standardization and coordination. Libraries end up
with an unorganized, uncoordinated cluster of tools
that do little to serve users.
This webinar will focus on researching, creating,
implementing, and maintaining a set of best practices
and guidelines to help ensure your learning tools stay
relevant and meaningful.

Key outcomes:
• Learn about the major components of a successful
online learning program
• Become aware of the major pitfalls to avoid in
online learning tools
• Take away strategies to develop a set of online
learning best practices for your own library

Published in: Education
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Developing Online Learning Tools: Ten Strategies for creating a Set of Best Practices at Your Library

  1. 1. Developing Online Learning Tools Ten Strategies for Creating a Set of Best Practices for Your Library Liz Johns | emjohns@jhu.edu | @emjohns1988 Librarian for Education Johns Hopkins University, Baltimore, MD
  2. 2. Today…  Background of the Project  Online learning programs pitfalls  Strategies to Developing a Set of Best Practices
  3. 3. Richmond, Virginia Established 1838 (sort of) 31,000 students (20,000 undergrads) Urban, public, research university Two campuses
  4. 4. Online Learning Tools Pitfalls USE BY 23JUL 09
  5. 5. Online Learning Tools Pitfalls
  6. 6. Online Learning Tools Pitfalls No standardization or coordination
  7. 7. Online Learning Tools Pitfalls
  8. 8. Online Learning Tools Pitfalls
  9. 9. Online Learning Tools Pitfalls
  10. 10. Online Learning Tools Pitfalls
  11. 11. Challenges in Developing Online Learning Tools What are some of your challenges?
  12. 12. Online Learning Tools Pitfalls • Out of date • Too many tools • Lack of standardization and coordination causes: • Confusion • Redundancy • Low Quality • Lack of Variety
  13. 13. ADDIE Model Analysis Design Develop Implement Evaluate
  14. 14. Strategy 1: Determine Usefulness of Outdated Tools, and Create a schedule for updates or Replacements.
  15. 15. Problem at VCU USE BY 23JUL 09
  16. 16. Develop an Update Schedule Suggestions for your policy: •Set a deadline for updates •Require a yearly review of all tools • Examine not only the content, but usefulness. •Set an expiration date
  17. 17. Strategy 2: Research the Options to determine what’s best for you.
  18. 18. Example: Video Hosting Platforms
  19. 19. Strategy 3: Prioritize Learning outcomes.
  20. 20. Prioritization Ideas • ACRL Framework as a guide • Content of info lit sessions • What’s most needed? • What can’t you cover in class? • Analysis of reference questions or consultations
  21. 21. Strategy 4: Maintain consistency in design elements.
  22. 22. What can be standardized? • Colors schemes
  23. 23. What can be standardized? • Colors schemes • Fonts
  24. 24. What can be standardized? • Colors schemes • Fonts • Size, color, shape of graphics
  25. 25. What can be standardized? • Colors schemes • Fonts • Size, color, shape of graphics. • Opening and closing of videos
  26. 26. What can be standardized? • Colors schemes • Fonts • Size, color, shape of graphics. • Opening and closing of videos • Size and length
  27. 27. Strategy 5: Keep Accessibility in Mind.
  28. 28. Five down, five to go ?
  29. 29. Strategy 6: Ensure the medium is appropriate for the Learning Outcomes.
  30. 30. ? Mediums
  31. 31. Strategy 7: Create Tools that are Coordinated or Complement Each Other.
  32. 32. Animated Continuous change Static No change Interactive Change from user action
  33. 33. Videos Evaluating Information
  34. 34. Hover maps Videos Games Infographics Evaluating Information
  35. 35. Hover maps engage users
  36. 36. Infographic s speed information processing
  37. 37. Games help practice skills and check knowledge
  38. 38. “Technology does not teach students; effective teachers do.” - Whitesel 1998
  39. 39. Strategy 8: Simplify development through common software, shared processes, and agreed upon language.
  40. 40. Development • Encourage librarians to use the same software when developing similar tools. • Encourage librarians to go through the same processes when developing tools. • Use standardized language for your library, and avoid library jargon. Eg: Library service desk vs. front desk vs. circulation desk
  41. 41. Strategy 9: Keep your tools organized and in logical places.
  42. 42. How to Organize? Consider the needs of: •users •tool managers •librarians
  43. 43. Strategy 10: Make guidelines easy to access and understand.
  44. 44. Help out your Colleagues Ongoing training Communal location Avenue for communication
  45. 45. Bonus Tip: Don’t Stop the conversation.
  46. 46. Keep looking, listening, sharing Continually survey the field for changes and new developments Continual assessment of tools
  47. 47. Strategies 1: Determine Usefulness of Outdated Tools, and create a schedule for updating or replacing tools. 2: Research the options to determine what’s best for you. 3: Prioritize learning outcomes. 4: Maintain consistency in design elements. 5: Keep accessibility in mind. 6: Ensure the medium is appropriate for the learning outcomes. 7: Create tools that are coordinated or complement each other. 8: Simplify development through common software, shared processes, and agreed upon language. 9. Keep your tools organized and in logical places. 10: Make guidelines easy to access and understand. Bonus: Don’t stop the conversation.
  48. 48. Good online learning programs… Are up to date Facilitate active learning Are comprised of tools that complement each other Address skills in a strategic and coordinated way
  49. 49. References Association of College and Research Libraries. (2012). Characteristics of programs of information literacy that illustrate best practices: A guideline. Retrieved from http://www.ala.org/acrl/standards/characteristics Bladek, M., & Okamoto, K. (2014). What's theory got to do with it? applying educational theory and research to revamp freshman library workshops. College & Undergraduate Libraries, 21(1), 19-36. doi:10.1080/10691316.2014.877730 Chen, C., & Sun, Y. (2012). Assessing the effects of different multimedia materials on emotions and learning performance for visual and verbal style learners. Computers & Education, 59(4), 1273-1285. doi:10.1016/j.compedu.2012.05.006 Chickering, A. W. and Gamson, Z. F. (1987). “Seven principles for good practice in undergraduate education.” American Association of Higher Education Bulletin, March, 3-7. Gandhi, S. (2004). Faculty-librarian collaboration to assess the effectiveness of a five-session library instruction model. Community & Junior College Libraries, 12(4), 15-48. Mestre, L. S. (2010). Matching up learning styles with learning objects: What's effective? Journal of Library Administration, 50(7), 808-829. doi:10.1080/01930826.2010.488975 Images Buzz Lightyear, [Digital image], USA, Buzz Lightyear Wallpapers. Retrieved May 5, 2014, from disneypictures.net/r-buzz-lightyear-202-buzz-lightyear-1920x1200-3864.htm Buzz Lightyear, [Digital image], USA, Tumblr.com. Retrieved May 5, 2014, from crazycinephiles.tumblr.com/post/84522553944 Buzz Lightyear vs Adam Strange, [Digital image], USA, Comic Vine. Retrieved May 5, 2014, from comicvine.com/forums/battles-7/buzz-lightyear-vs-adam-strange-398713/ Information Overload, [Digital image], USA, Novell and Novell Counseling Services. Retrieved May 21, 2014. novellcounseling.org/overcoming-information-overload/ Justice Silhouette, [Digital image], USA, Pixabay. Retrieved May 6, 2014 from pixabay.com/en/justice-silhouette-scales-law-147214/ My eyeballs could have been sucked from their sockets! [Digital image], USA, A Buzz Lightyear Quote for Every Situation. Retrieved May 5, 2014, from blogs.disney.com/oh-my-disney /2013/09/10/a-buzz-lightyear-quote-for-every-situation/ Play button, [Icon], USA, Pixabay. Retrieved May 6, 2014 from pixabay.com/en/sign-dvd-music-video-icon-30619/
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